111 lines
3.3 KiB
C++
111 lines
3.3 KiB
C++
#define PLUGIN_VERSION L"0.1"
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#include "main.h"
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#include "../nu/AutoWide.h"
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#include "../../General/gen_ml/menu.h"
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#include "../../General/gen_ml/ml_ipc_0313.h"
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#include "../WAT/WAT.h"
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static int Init();
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static void Quit();
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extern "C" winampMediaLibraryPlugin plugin =
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{
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MLHDR_VER,
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"nullsoft(ml_fanzone.dll)",
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Init,
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Quit,
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fanzone_pluginMessageProc,
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0,
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0,
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0,
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};
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int fanzone_treeItem = 0;
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HCURSOR hDragNDropCursor;
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C_Config *g_config = 0;
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WNDPROC waProc = 0;
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// wasabi based services for localisation support
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api_language *WASABI_API_LNG = 0;
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HINSTANCE WASABI_API_LNG_HINST = 0;
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HINSTANCE WASABI_API_ORIG_HINST = 0;
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api_stats *AGAVE_API_STATS = 0;
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api_application *WASABI_API_APP = 0;
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static DWORD WINAPI wa_newWndProc( HWND hwnd, UINT msg, WPARAM wParam, LPARAM lParam )
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{
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if ( waProc )
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return (DWORD)CallWindowProcW( waProc, hwnd, msg, wParam, lParam );
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else
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return (DWORD)DefWindowProc( hwnd, msg, wParam, lParam );
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}
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int Init()
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{
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waProc = (WNDPROC)SetWindowLongPtrW( plugin.hwndWinampParent, GWLP_WNDPROC, (LONG_PTR)wa_newWndProc );
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mediaLibrary.library = plugin.hwndLibraryParent;
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mediaLibrary.winamp = plugin.hwndWinampParent;
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mediaLibrary.instance = plugin.hDllInstance;
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waServiceFactory *sf = plugin.service->service_getServiceByGuid( languageApiGUID );
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if ( sf )
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WASABI_API_LNG = reinterpret_cast<api_language *>( sf->getInterface() );
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sf = plugin.service->service_getServiceByGuid( AnonymousStatsGUID );
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if ( sf )
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AGAVE_API_STATS = reinterpret_cast<api_stats *>( sf->getInterface() );
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sf = plugin.service->service_getServiceByGuid( applicationApiServiceGuid );
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if ( sf )
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WASABI_API_APP = reinterpret_cast<api_application *>( sf->getInterface() );
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// need to have this initialised before we try to do anything with localisation features
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WASABI_API_START_LANG( plugin.hDllInstance, MlFanZoneLangGUID );
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static wchar_t szDescription[ 256 ];
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StringCchPrintfW( szDescription, ARRAYSIZE( szDescription ), WASABI_API_LNGSTRINGW( IDS_NULLSOFT_FANZONE ), PLUGIN_VERSION );
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plugin.description = (char *)szDescription;
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wchar_t inifile[ MAX_PATH ] = { 0 };
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mediaLibrary.BuildPath( L"Plugins", inifile, MAX_PATH );
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CreateDirectoryW( inifile, NULL );
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mediaLibrary.BuildPath( L"Plugins\\gen_ml.ini", inifile, MAX_PATH );
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g_config = new C_Config( inifile );
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hDragNDropCursor = LoadCursor( GetModuleHandle( L"gen_ml.dll" ), MAKEINTRESOURCE( ML_IDC_DRAGDROP ) );
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NAVINSERTSTRUCT nis = { 0 };
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nis.item.cbSize = sizeof( NAVITEM );
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nis.item.pszText = WASABI_API_LNGSTRINGW( IDS_FANZONE );
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nis.item.pszInvariant = L"Fanzone Library";
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nis.item.mask = NIMF_TEXT | NIMF_TEXTINVARIANT | NIMF_IMAGE | NIMF_IMAGESEL;
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nis.item.iSelectedImage = nis.item.iImage = mediaLibrary.AddTreeImageBmp( IDB_TREEITEM_FANZONE );
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// map to item id (will probably have to change but is a quick port to support invariant item naming)
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NAVITEM nvItem = { sizeof( NAVITEM ),0,NIMF_ITEMID, };
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nvItem.hItem = MLNavCtrl_InsertItem( plugin.hwndLibraryParent, &nis );
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MLNavItem_GetInfo( plugin.hwndLibraryParent, &nvItem );
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fanzone_treeItem = nvItem.id;
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return 0;
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}
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void Quit()
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{
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if ( g_config != 0 )
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delete g_config;
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}
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extern "C" __declspec(dllexport) winampMediaLibraryPlugin *winampGetMediaLibraryPlugin()
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{
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return &plugin;
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}
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