94 lines
3.2 KiB
C++
94 lines
3.2 KiB
C++
#ifndef __TRANSFER_THREAD_
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#define __TRANSFER_THREAD_
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#include <wchar.h>
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class DeviceView;
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#define STATUS_ERROR -1
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#define STATUS_WAITING 0
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#define STATUS_TRANSFERRING 1
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#define STATUS_DONE 3
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#define STATUS_CANCELLED 4
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extern int SynchronousProcedureCall(void * p, ULONG_PTR dwParam);
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extern BOOL RecursiveCreateDirectory(wchar_t* buf1); // from replaceVars.cpp
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extern wchar_t * FixReplacementVars(wchar_t *str, int str_size, Device * dev, songid_t song); // from replaceVars.cpp
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class CopyInst {
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public:
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CopyInst() : status(STATUS_WAITING), res(0), dev(NULL), equalsType(-1), usesPreCopy(false), usesPostCopy(true), songid(NULL) {
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typeCaption[0] = 0;
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statusCaption[0] = 0;
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trackCaption[0] = 0;
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sourceDevice[0] = 0;
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destDevice[0] = 0;
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lastChanged[0] = 0;
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sourceFile[0] = 0;
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}
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virtual bool PreCopyAction() {return false;} // called in main window thread. Return true to skip.
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virtual bool CopyAction()=0; // Do the actual transfer, called in transfer thread. Return true if failed.
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virtual void PostCopyAction() {} // called in main window thread
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virtual void Cancelled() {} // the transfer has been cancelled
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virtual bool Equals(CopyInst * b)=0; // use equalsType to check if it is safe to cast b to your own type. Return true if equal.
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int status; // one of STATUS_*
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int res; // don't mess with this!
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DeviceView * dev;
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wchar_t typeCaption[128];
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wchar_t statusCaption[128];
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wchar_t trackCaption[128];
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wchar_t sourceDevice[128];
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wchar_t destDevice[128];
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wchar_t lastChanged[128];
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wchar_t sourceFile[MAX_PATH];
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int equalsType; // 0 for SongCopyInst, 1 for ReverseCopyInst, -1 for unknown
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bool usesPreCopy;
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bool usesPostCopy;
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songid_t songid;
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};
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class SongCopyInst : public CopyInst {
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public:
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SongCopyInst(DeviceView * dev,itemRecordW * song);
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virtual ~SongCopyInst();
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itemRecordW song;
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virtual bool CopyAction();
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virtual void PostCopyAction();
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virtual void Cancelled();
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virtual bool Equals(CopyInst * b);
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};
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class PlaylistCopyInst : public SongCopyInst {
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public:
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wchar_t plName[256];
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int plid;
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C_ItemList * plAddSongs;
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PlaylistCopyInst(DeviceView * dev, itemRecordW * song, wchar_t * plName0, int plid0);
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virtual ~PlaylistCopyInst();
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virtual bool PreCopyAction();
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virtual void PostCopyAction();
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};
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class ReverseCopyInst : public CopyInst {
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public:
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ReverseCopyInst(DeviceView * dev, const wchar_t * filepath, const wchar_t * format, songid_t song, bool addToLibrary, bool uppercaseext);
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virtual bool CopyAction(); // Do the actual transfer, called in transfer thread. Return true if failed.
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virtual void PostCopyAction();
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virtual bool Equals(CopyInst * b); // use equalsType to check if it is safe to cast b to your own type. Return true if equal.
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wchar_t path[2048];
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bool uppercaseext;
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};
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// simple subclass which appends the copied filename to an m3u playlist file after copy.
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class ReversePlaylistCopyInst : public ReverseCopyInst {
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public:
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ReversePlaylistCopyInst(DeviceView * dev, const wchar_t * filepath, const wchar_t * format, songid_t song, wchar_t * playlistFile, wchar_t * playlistName, bool last,bool addToLibrary=true);
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virtual bool CopyAction();
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virtual void PostCopyAction();
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wchar_t playlistFile[MAX_PATH];
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wchar_t playlistName[128];
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bool last;
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};
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//DWORD WINAPI ThreadFunc_Transfer(LPVOID lpParam);
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#endif //__TRANSFER_THREAD_
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