777 lines
19 KiB
C++
777 lines
19 KiB
C++
#include <precomp.h>
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#include "framewnd.h"
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#include <api/wnd/notifmsg.h>
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#include <bfc/bfc_assert.h>
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#include <tataki/canvas/canvas.h>
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#include <api/wnd/PaintCanvas.h>
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#include <bfc/wasabi_std_wnd.h>
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#define DC_FWFOCUS 0x5122
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FrameWnd::FrameWnd()
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{
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// sizer = NULL;
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SNAP=1;
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snapoffsety=0;
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snapoffsetx=0;
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nchild = 0;
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for (int i = 0; i < MAXCHILD; i++) {
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children[i] = NULL;
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rwchildren[i] = NULL;
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hidey[i] = 0;
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windowshaded[i] = 0;
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}
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vert = DIVIDER_UNDEFINED;
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divideside = SDP_FROMLEFT;
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pullbarpos = PULLBAR_HALF;
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minwidth = PULLBAR_QUARTER-PULLBAR_EIGHTH;
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maxwidth = PULLBAR_HALF;
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resizeable = 0;
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slidemode = FRAMEWND_SQUISH;
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prevpullbarpos = -1;
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maxpixels=0;
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minpixels=0;
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noMaxRestriction = false;
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ZERO(sizerRect);
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h_bitmap = L"wasabi.framewnd.horizontaldivider";
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v_bitmap = L"wasabi.framewnd.verticaldivider";
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h_grabber = L"wasabi.framewnd.horizontalgrabber";
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v_grabber = L"wasabi.framewnd.verticalgrabber";
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ws_bitmap = L"wasabi.framewnd.windowshade";
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resizing = 0;
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}
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void FrameWnd::Set_v_bitmap(const wchar_t *new_v_bitmap)
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{
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v_bitmap=new_v_bitmap;
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if (isInited())
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{
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invalidate();
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onResize();
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}
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}
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void FrameWnd::Set_v_grabber(const wchar_t *new_v_grabber)
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{
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v_grabber=new_v_grabber;
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if (isInited())
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{
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invalidate();
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onResize();
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}
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}
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FrameWnd::~FrameWnd() {
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#ifdef WASABI_COMPILE_CONFIG
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if (getId() != NULL) {
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StringPrintfW buf(L"FrameWnd/ws,%s", getId());
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WASABI_API_CONFIG->setIntPrivate(buf, windowshaded[0]);
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}
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#endif
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if (children[0]) // do we have any basewnd ?
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for (int i = 0; i < nchild; i++) delete children[i];
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}
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int FrameWnd::onInit() {
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int i;
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FRAMEWND_PARENT::onInit();
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ASSERT(vert != DIVIDER_UNDEFINED || nchild == 0);
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// have to set children for frame windows
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// fill in members
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nchild = 0;
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// make children create their windows
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for (i = 0; i < MAXCHILD; i++) {
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if (rwchildren[i] != NULL) {
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if (rwchildren[i]->init(this) != 0) {
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rwchildren[i]->setParent(this);
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nchild++;
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}
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}
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}
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prevpullbarpos = pullbarpos;
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if (nchild >= MAXCHILD) {
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int which = (divideside == SDP_FROMLEFT) ? 0 : 1;
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rwchildren[which]->bringToFront();
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}
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#ifdef WASABI_COMPILE_CONFIG
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if (getId() != NULL) {
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StringPrintfW buf(L"FrameWnd/ws,%s", getId());
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int ws = WASABI_API_CONFIG->getIntPrivate(buf, /*rwchildren[0] && rwchildren[0]->childNotify(NULL, CHILD_WINDOWSHADE_CAPABLE)*/ 0);
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if (ws) {
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windowshade(0, !ws);
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windowshade(0, ws);
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pullbarpos = 0;
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}
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}
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#endif
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return 1;
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}
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int FrameWnd::getCursorType(int x, int y) {
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RECT r;
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getClientRect(&r);
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POINT pt={x,y};
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if (y > r.top + getLabelHeight() && Wasabi::Std::pointInRect(sizerRect, pt)) {
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if (vert == DIVIDER_HORIZONTAL) return BASEWND_CURSOR_NORTHSOUTH;
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else return BASEWND_CURSOR_EASTWEST;
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}
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return BASEWND_CURSOR_POINTER;
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}
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int FrameWnd::setChildren(BaseWnd *newchild1, BaseWnd *newchild2) {
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return _setChildren(newchild1, newchild2, newchild1, newchild2);
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}
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int FrameWnd::setChildrenRootWnd(ifc_window *child1, ifc_window *child2/* =NULL */) {
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return _setChildren(child1, child2, NULL, NULL);
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}
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int FrameWnd::_setChildren(ifc_window *child1, ifc_window *child2, BaseWnd *child1b, BaseWnd *child2b) {
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if (child1b) { // we can delete them later
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children[0] = child1b;
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children[1] = child2b;
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}
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rwchildren[0] = child1;
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rwchildren[1] = child2;
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nchild = 0;
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if (rwchildren[0] != NULL) nchild++;
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if (rwchildren[1] != NULL) nchild++;
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ASSERTPR(nchild >= 1, "framewnd must have one or more children");
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if (isInited()) {
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invalidate();
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onResize();
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}
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return nchild;
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}
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ifc_window *FrameWnd::enumChild(int which) {
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if (which < 0 || which >= MAXCHILD) return NULL;
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return rwchildren[which];
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}
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int FrameWnd::childNotify(ifc_window *which, int msg, intptr_t param1, intptr_t param2) {
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// ASSERT(which == rwchildren[0] || which == rwchildren[1] || which == NULL);
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switch (msg) {
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case ChildNotify::FRAMEWND_SETTITLEWIDTH:
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if (pullbarpos == param1) return 0;
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ASSERT(param1 >= 0);
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if (which == rwchildren[0]) {
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// rwchildren[1]->invalidate(); //FG> removed due to change in redraw layout
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// rwchildren[1]->repaint();
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ASSERT(divideside == SDP_FROMLEFT);
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} else {
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// rwchildren[0]->invalidate();
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// rwchildren[0]->repaint();
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ASSERT(divideside == SDP_FROMRIGHT);
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}
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pullbarpos = param1;
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// do it
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onResize();
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return 1;
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case ChildNotify::HIDEYHIDEY:
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if (which == rwchildren[0]) hidey[0] = 1;
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else if (which == rwchildren[1]) hidey[1] = 1;
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which->setVisible(FALSE);
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onResize();
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return 1;
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case ChildNotify::UNHIDEYHIDEY:
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if (which == rwchildren[0]) hidey[0] = 0;
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else if (which == rwchildren[1]) hidey[1] = 0;
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which->setVisible(TRUE);
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onResize();
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return 1;
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case ChildNotify::FRAMEWND_QUERY_SLIDE_MODE:
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return getSlideMode();
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case ChildNotify::FRAMEWND_SET_SLIDE_MODE:
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setSlideMode((FrameWndSlideMode)param1);
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break;
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case ChildNotify::GOTFOCUS:
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case ChildNotify::KILLFOCUS:
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invalidateLabel();
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break;
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}
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return FRAMEWND_PARENT::childNotify(which, msg, param1, param2);
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}
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/*int FrameWnd::forceFocus() {
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if (!canShowFocus()) return 0; // we aren't showing a label
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int v = 0;
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if (nchild > 0 && rwchildren[0] != NULL) {
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if (!rwchildren[0]->canShowFocus()) v |= rwchildren[0]->gotFocus();
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}
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if (nchild > 1 && rwchildren[1] != NULL) {
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if (!rwchildren[1]->canShowFocus()) v |= rwchildren[1]->gotFocus();
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}
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return v;
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}*/
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void FrameWnd::setDividerType(FrameWndDividerType type) {
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vert = type;
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ASSERT(vert == DIVIDER_VERTICAL || vert == DIVIDER_HORIZONTAL);
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if (isInited())
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onResize();
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}
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FrameWndDividerType FrameWnd::getDividerType() {
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return vert;
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}
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int FrameWnd::ConvertPixToProp() {
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RECT r;
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int w;
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getClientRect(&r);
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if(vert == DIVIDER_VERTICAL) {
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w = r.right-r.left;
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} else {
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w = r.bottom-r.top;
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}
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w = (pullbarpos * PULLBAR_FULL) / w;
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return w;
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}
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int FrameWnd::convertPropToPix(int prop) {
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RECT r;
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int w;
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getClientRect(&r);
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if(vert == DIVIDER_VERTICAL) {
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w = r.right-r.left;
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} else {
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w = r.bottom-r.top;
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}
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return (w * prop) / PULLBAR_FULL;
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}
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int FrameWnd::setDividerPosNoCfg(int from, int pos) {
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divideside = from;
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ASSERT(pos >= 0);
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pullbarpos = pos;
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if (isInited())
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onResize();
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StringPrintfW buf(L"FrameWnd/%s,p", getId());
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WASABI_API_CONFIG->setIntPrivate(buf, pullbarpos);
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return 1;
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}
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int FrameWnd::setDividerPos(int from, int pos) {
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#ifdef WASABI_COMPILE_CONFIG
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if (getId() != NULL) {
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StringPrintfW buf(L"FrameWnd/%s,p", getId());
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pos = WASABI_API_CONFIG->getIntPrivate(buf, pos);
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if (pos <= 0) pos = 0;
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else if (pos >= PULLBAR_FULL) pos = PULLBAR_FULL;
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}
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#endif
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return setDividerPosNoCfg(from, pos);
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}
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void FrameWnd::getDividerPos(int *from, int *pos) {
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if (from != NULL) *from = divideside;
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if (pos != NULL) *pos = pullbarpos;
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}
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int FrameWnd::setResizeable(int is) {
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int prev = resizeable;
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resizeable = is;
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return prev;
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}
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void FrameWnd::setMinWidth(int min) {
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//ASSERT(min >= 0);
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minpixels = min;
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}
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void FrameWnd::setMaxWidth(int max)
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{
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//ASSERT(max >= 0);
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maxpixels=max;
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noMaxRestriction = (max == 0);
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//maxwidth = max;
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}
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void FrameWnd::setSlideMode(FrameWndSlideMode mode) {
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slidemode = mode;
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if (isInited())
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onResize();
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}
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FrameWndSlideMode FrameWnd::getSlideMode() {
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return slidemode;
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}
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int FrameWnd::dragEnter(ifc_window *sourceWnd) {
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ifc_window *ch = getWindowShadedChild();
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if (ch == NULL) return FRAMEWND_PARENT::dragEnter(sourceWnd);
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return ch->getDragInterface()->dragEnter(sourceWnd);
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}
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int FrameWnd::dragOver(int x, int y, ifc_window *sourceWnd) {
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ifc_window *ch = getWindowShadedChild();
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if (ch == NULL) return FRAMEWND_PARENT::dragOver(x, y, sourceWnd);
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return ch->getDragInterface()->dragOver(-1, -1, sourceWnd);
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}
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int FrameWnd::dragLeave(ifc_window *sourceWnd) {
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ifc_window *ch = getWindowShadedChild();
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if (ch == NULL) return FRAMEWND_PARENT::dragLeave(sourceWnd);
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return ch->getDragInterface()->dragLeave(sourceWnd);
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}
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int FrameWnd::dragDrop(ifc_window *sourceWnd, int x, int y) {
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ifc_window *ch = getWindowShadedChild();
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if (ch == NULL) return FRAMEWND_PARENT::dragDrop(sourceWnd, x, y);
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return ch->getDragInterface()->dragDrop(sourceWnd, x, y);
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}
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int FrameWnd::onResize()
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{
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int rt = FRAMEWND_PARENT::onResize();
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if (!isInited()) return rt;
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RECT r;
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int sizerwidth = SIZERWIDTH;
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if (!isInited()) {
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prevpullbarpos = pullbarpos;
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return 1; // no window to resize
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}
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getClientRect(&r);
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ASSERT(nchild >= 0);
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if (nchild == 0) {
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prevpullbarpos = pullbarpos;
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return 1;
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}
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if (hidey[0] && hidey[1]) return 0; // both windows are hiding
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// if we have only one child, it takes up all the room
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if (hidey[0]) {
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rwchildren[1]->resize(r.left, r.top, r.right-r.left, r.bottom-r.top);
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return 1;
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} else if (hidey[1]) {
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rwchildren[0]->resize(r.left, r.top, r.right-r.left, r.bottom-r.top);
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return 1;
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}
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if (nchild == 1) {
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if (rwchildren[0] != NULL) rwchildren[0]->resize(r.left, r.top, r.right-r.left, r.bottom-r.top);
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else if (rwchildren[1] != NULL) rwchildren[1]->resize(r.left, r.top, r.right-r.left, r.bottom-r.top);
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return 1;
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}
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#ifdef ASSERTS_ENABLED
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for (int i = 0; i < nchild; i++) {
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ASSERT(rwchildren[i] != NULL);
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}
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#endif
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if (!resizeable) sizerwidth = 0;
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// resize the subwindows
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int w;
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if (vert == DIVIDER_VERTICAL) {
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w = r.right-r.left;
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} else {
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w = r.bottom-r.top;
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}
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int clientwidth = w; // the logical width
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switch (pullbarpos) {
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case PULLBAR_FULL: /*w = w;*/ break;
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case PULLBAR_HALF: w = w/2; break;
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case PULLBAR_QUARTER: w = w/4; break;
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case PULLBAR_THREEQUARTER: w = w - w/4; break;
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case PULLBAR_EIGHTH: w = w/8; break;
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default: w = pullbarpos; break;
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}
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// maxpixels holds normally a negative or zero value!
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if (divideside == SDP_FROMRIGHT)
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{
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w = (clientwidth - w);
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if (maxpixels < 1 && w < -maxpixels) w = -maxpixels; // Martin> This fixes an ugly drawing overlap
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// TODO: check non-relative width as well, imoh we should rewrite this function from scrap.
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}
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else // FROMLEFT
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{
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if (maxpixels < 1 && w > clientwidth + maxpixels)
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w = clientwidth + maxpixels;
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if (w < minpixels)
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w = minpixels;
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}
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RECT r1, r2;
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if (slidemode == FRAMEWND_COVER) { // cover mode
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ASSERTPR(vert == DIVIDER_VERTICAL, "finish implementing");
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if (divideside == SDP_FROMRIGHT) {
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Wasabi::Std::setRect(&r1, r.left, r.top, r.right-r.left, r.bottom-r.top); //FG> delay resize
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Wasabi::Std::setRect(&r2, r.left+w, r.top, r.left+clientwidth - w, r.bottom-r.top);
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} else {
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Wasabi::Std::setRect(&r1, r.left, r.top, r.left+w, r.bottom-r.top); //FG> delay resize
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Wasabi::Std::setRect(&r2, r.left, r.top, r.right-r.left, r.bottom-r.top);
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}
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sizerRect.top = r.top;
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sizerRect.bottom = r.bottom;
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sizerRect.left = r.left + w;
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sizerRect.right = r.left + w + sizerwidth;
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} else { // squish mode
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// left-right
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if (vert == DIVIDER_VERTICAL) {
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sizerRect.top = r.top;
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sizerRect.bottom = r.bottom;
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if (divideside == SDP_FROMLEFT) { // from left
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//FG> Warning, this is using a rect for x,y,W,H and NOT l,r,t,b
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Wasabi::Std::setRect(&r1, r.left, r.top, w, r.bottom-r.top);
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Wasabi::Std::setRect(&r2, r.left+w+sizerwidth, r.top, (r.right-r.left)-(w+sizerwidth), r.bottom-r.top);
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sizerRect.left = r.left+w;
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sizerRect.right = sizerRect.left + sizerwidth;
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}
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else { // from right
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//FG> Warning, this is using a rect for x,y,W,H and NOT l,r,t,b
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Wasabi::Std::setRect(&r1, r.left, r.top, w-sizerwidth, r.bottom-r.top);
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Wasabi::Std::setRect(&r2, r.left+w, r.top, (r.right-r.left)-w, r.bottom-r.top);
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sizerRect.left = r.left+w-sizerwidth;
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sizerRect.right = r.left+w;
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}
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} else {
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// top-bottom
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//FG> Warning, this is using a rect for x,y,W,H and NOT l,r,t,b
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Wasabi::Std::setRect(&r1, r.left, r.top, r.right-r.left, w);
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Wasabi::Std::setRect(&r2, r.left, r.top+w+sizerwidth, r.right-r.left, (r.bottom-r.top)-(w+sizerwidth));
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sizerRect.top = r.top+w;
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sizerRect.bottom = r.top+w+sizerwidth;
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sizerRect.left = r.left;
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sizerRect.right = r.right;
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}
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}
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//FG> Choose resizing order. optimizes redraw by avoiding temporary overlap of rwchildren
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bool reverse = false;
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if (vert == DIVIDER_VERTICAL) {
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RECT o;
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rwchildren[0]->getNonClientRect(&o);
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reverse = (r1.right > o.right);
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} else {
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RECT o;
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rwchildren[0]->getNonClientRect(&o);
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reverse = (r1.bottom > o.bottom);
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}
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//FG> actually resize rwchildren
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//FG> Warning, this is using a rect for x,y,W,H and NOT l,r,t,b
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if (reverse) {
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|
rwchildren[1]->resize(r2.left, r2.top, r2.right, r2.bottom);
|
|
rwchildren[0]->resize(r1.left, r1.top, r1.right, r1.bottom);
|
|
} else {
|
|
rwchildren[0]->resize(r1.left, r1.top, r1.right, r1.bottom);
|
|
rwchildren[1]->resize(r2.left, r2.top, r2.right, r2.bottom);
|
|
}
|
|
|
|
onResizeChildren(r1, r2);
|
|
|
|
// RECT ri = sizerRect;
|
|
#if 0
|
|
if (vert == DIVIDER_HORIZONTAL) {
|
|
ri.left -= 2;
|
|
ri.right += 2;
|
|
} else {
|
|
ri.top -= 2;
|
|
ri.bottom += 2;
|
|
}
|
|
#endif
|
|
// invalidateRect(&ri);
|
|
invalidate();
|
|
repaint();
|
|
|
|
prevpullbarpos = pullbarpos;
|
|
|
|
return 1;
|
|
}
|
|
|
|
void FrameWnd::onResizeChildren(RECT leftr, RECT rightr) {
|
|
}
|
|
|
|
int FrameWnd::onPaint(Canvas *canvas) {
|
|
|
|
RECT d;
|
|
getClientRect(&d);
|
|
if ((d.left >= d.right) || (d.top >= d.bottom)) {
|
|
return FRAMEWND_PARENT::onPaint(canvas);
|
|
}
|
|
|
|
RECT cr;
|
|
// PaintBltCanvas paintcanvas;
|
|
PaintCanvas paintcanvas;
|
|
|
|
// if only 1 child, we don't paint anything
|
|
if (nchild <= 1) return FRAMEWND_PARENT::onPaint(canvas);
|
|
|
|
if (canvas == NULL) {
|
|
if (!paintcanvas.beginPaint(this)) return 0;
|
|
canvas = &paintcanvas;
|
|
}
|
|
FRAMEWND_PARENT::onPaint(canvas);
|
|
|
|
getClientRect(&cr);
|
|
|
|
if (wantRenderBaseTexture() || !isVirtual())
|
|
renderBaseTexture(canvas, cr);
|
|
|
|
if (resizeable) {
|
|
RECT r = sizerRect;
|
|
if (vert == DIVIDER_HORIZONTAL) {
|
|
r.left -= 2;
|
|
r.right += 2;
|
|
} else {
|
|
r.top -= 2;
|
|
r.bottom += 2;
|
|
}
|
|
|
|
AutoSkinBitmap &bitmap = (vert == DIVIDER_VERTICAL) ? v_bitmap : h_bitmap;
|
|
bitmap.stretchToRectAlpha(canvas, &r);
|
|
|
|
if (vert == DIVIDER_VERTICAL) {
|
|
int h = sizerRect.bottom - sizerRect.top;
|
|
int gh = v_grabber.getHeight();
|
|
if (h > gh) {
|
|
RECT rr = sizerRect;
|
|
rr.top += (h - gh) / 2;
|
|
rr.bottom -= (h - gh) / 2;
|
|
v_grabber.stretchToRectAlpha(canvas, &rr);
|
|
}
|
|
} else {
|
|
int w = sizerRect.right - sizerRect.left;
|
|
int gw = h_grabber.getWidth();
|
|
if (w > gw) {
|
|
RECT rr = sizerRect;
|
|
rr.left += (w - gw) / 2;
|
|
rr.right -= (w - gw) / 2;
|
|
h_grabber.stretchToRectAlpha(canvas, &rr);
|
|
}
|
|
}
|
|
|
|
if (windowshaded[0]) {
|
|
RECT wr = cr;
|
|
if (vert == DIVIDER_VERTICAL) {
|
|
wr.right = r.left;
|
|
} else if (vert == DIVIDER_HORIZONTAL) {
|
|
wr.bottom = r.top;
|
|
}
|
|
|
|
ws_bitmap.stretchToRect(canvas, &wr);
|
|
}
|
|
|
|
}
|
|
|
|
return 1;
|
|
}
|
|
|
|
int FrameWnd::onLeftButtonDown(int x, int y) {
|
|
FRAMEWND_PARENT::onLeftButtonDown(x, y);
|
|
if (!resizeable) return 1;
|
|
POINT p = { x, y };
|
|
if (Wasabi::Std::pointInRect(sizerRect, p)) {
|
|
beginCapture();
|
|
RECT r;
|
|
getClientRect(&r);
|
|
x -= r.left;
|
|
y -= r.top;
|
|
snapoffsety= y - (y % SNAP);
|
|
snapoffsetx= x - (x % SNAP);
|
|
resizing = 1;
|
|
return 1;
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
int FrameWnd::onMouseMove(int x, int y) {
|
|
int pos, mpos;
|
|
RECT r;
|
|
|
|
if (!resizing) return 1;
|
|
|
|
FRAMEWND_PARENT::onMouseMove(x,y);
|
|
|
|
prevpullbarpos = pullbarpos;
|
|
|
|
getClientRect(&r);
|
|
x -= r.left;
|
|
y -= r.top;
|
|
|
|
if (vert == DIVIDER_VERTICAL) {
|
|
pos = r.right - r.left;
|
|
if ((x - (x % SNAP)) == snapoffsetx)
|
|
return 1;
|
|
mpos=x;
|
|
snapoffsetx=(x - (x % SNAP));
|
|
} else {
|
|
pos = r.bottom - r.top;
|
|
if ((y - (y % SNAP)) == snapoffsety)
|
|
return 1;
|
|
mpos=y;
|
|
snapoffsety=y - (y % SNAP);
|
|
}
|
|
ASSERT(pos != 0);
|
|
if (mpos < 0) mpos = 0;
|
|
if (mpos > pos) mpos = pos;
|
|
|
|
if(divideside == SDP_FROMLEFT) {
|
|
pullbarpos = mpos;
|
|
} else {
|
|
pullbarpos = pos-mpos;
|
|
}
|
|
|
|
int realMinPixels;
|
|
if (minpixels)
|
|
{
|
|
realMinPixels=minpixels;
|
|
if (minpixels<0)
|
|
realMinPixels = (r.bottom - r.top) + minpixels;
|
|
}
|
|
else
|
|
realMinPixels = convertPropToPix(minwidth);
|
|
|
|
if (divideside == SDP_FROMLEFT)
|
|
{
|
|
if (pullbarpos < realMinPixels)
|
|
{
|
|
if (rwchildren[0] != NULL && rwchildren[0]->childNotify(NULL, ChildNotify::FRAMEWND_WINDOWSHADE_CAPABLE, 0, 0)) {
|
|
pullbarpos = 0;
|
|
windowshade(0, TRUE);
|
|
} else {
|
|
pullbarpos = realMinPixels;
|
|
}
|
|
} else {
|
|
windowshade(0, FALSE);
|
|
}
|
|
} else if (divideside == SDP_FROMRIGHT) {
|
|
if (pullbarpos < realMinPixels) {
|
|
if (rwchildren[1] != NULL /* && rwchildren[1]->childNotify(NULL, CHILD_WINDOWSHADE_CAPABLE) */) {
|
|
pullbarpos = /*convertPropToPix(PULLBAR_FULL)-*/0;
|
|
windowshade(1, TRUE);
|
|
} else {
|
|
pullbarpos = realMinPixels;
|
|
}
|
|
} else {
|
|
windowshade(1, FALSE);
|
|
}
|
|
}
|
|
|
|
if (!windowshaded[0] && !windowshaded[1]) {
|
|
// if (pullbarpos > pos-convertPropToPix(minwidth))
|
|
// pullbarpos = pos-convertPropToPix(minwidth);
|
|
int realMaxPixels;
|
|
if (maxpixels || noMaxRestriction)
|
|
{
|
|
realMaxPixels=maxpixels;
|
|
if (maxpixels<0 || noMaxRestriction)
|
|
{
|
|
if (vert == DIVIDER_VERTICAL)
|
|
realMaxPixels = (r.right - r.left) + maxpixels;
|
|
else
|
|
realMaxPixels = (r.bottom - r.top) + maxpixels;
|
|
}
|
|
|
|
}
|
|
else
|
|
realMaxPixels=convertPropToPix(maxwidth);
|
|
|
|
if (pullbarpos > realMaxPixels)
|
|
pullbarpos = realMaxPixels;
|
|
}
|
|
|
|
ASSERT(pullbarpos >= 0);
|
|
|
|
if (pullbarpos != prevpullbarpos && isInited())
|
|
onResize();
|
|
|
|
return 1;
|
|
}
|
|
|
|
int FrameWnd::onLeftButtonUp(int x, int y) {
|
|
FRAMEWND_PARENT::onLeftButtonUp(x, y);
|
|
if (resizing) {
|
|
endCapture();
|
|
resizing = 0;
|
|
#ifdef WASABI_COMPILE_CONFIG
|
|
if (getId() != NULL) {
|
|
StringPrintfW buf(L"FrameWnd/%s,p", getId());
|
|
WASABI_API_CONFIG->setIntPrivate(buf, pullbarpos);
|
|
}
|
|
#endif
|
|
return 1;
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
void FrameWnd::windowshade(int which, int shaded) {
|
|
ASSERT(which == 0 || which == 1);
|
|
if (!!windowshaded[which] == !!shaded) return;
|
|
if (rwchildren[which] == NULL) return;
|
|
rwchildren[which]->childNotify(NULL, ChildNotify::FRAMEWND_WINDOWSHADE_ENABLE, shaded, 0);
|
|
windowshaded[which] = shaded;
|
|
rwchildren[which]->setVisible(!shaded);
|
|
}
|
|
|
|
ifc_window *FrameWnd::getWindowShadedChild() {
|
|
if (nchild != 2) return NULL;
|
|
if (!(windowshaded[0] | windowshaded[1])) return NULL;
|
|
return windowshaded[0] ? rwchildren[0] : rwchildren[1];
|
|
}
|
|
|
|
int FrameWnd::onGetFocus() {
|
|
postDeferredCallback(DC_FWFOCUS, 0);
|
|
return 1;
|
|
}
|
|
|
|
int FrameWnd::onDeferredCallback(intptr_t p1, intptr_t p2) {
|
|
switch (p1) {
|
|
case DC_FWFOCUS:
|
|
if (rwchildren[0]) rwchildren[0]->setFocus();
|
|
break;
|
|
default:
|
|
return FRAMEWND_PARENT::onDeferredCallback(p1, p2);
|
|
}
|
|
return 1;
|
|
}
|
|
|
|
|
|
void FrameWnd::setSnap(int snap)
|
|
{
|
|
if (snap>0)
|
|
SNAP=snap;
|
|
} |