477 lines
12 KiB
C++
477 lines
12 KiB
C++
#include <precomp.h>
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#include <api/script/api_maki.h>
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#include <api/wnd/wndclass/guiobjwnd.h>
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#include <api/script/scriptobj.h>
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#include <api/script/scriptguid.h>
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#include <api/service/svcs/svc_droptarget.h>
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#include <api/wnd/notifmsg.h>
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#include <api/script/objects/rootobject.h>
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#include <api/locales/xlatstr.h>
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XMLParamPair GuiObjectWnd::params[] =
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{
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{GUIOBJECT_ACTIVEALPHA, L"ACTIVEALPHA"},
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{GUIOBJECT_ALPHA, L"ALPHA"},
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{GUIOBJECT_SETANCHOR, L"ANCHOR"},
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#ifdef USEAPPBAR
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{GUIOBJECT_APPBAR, L"APPBAR"},
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#endif
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{GUIOBJECT_CFGATTR, L"CFGATTRIB"},
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{GUIOBJECT_SETCURSOR, L"CURSOR"},
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{GUIOBJECT_DROPTARGET, L"DROPTARGET"},
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{GUIOBJECT_ENABLED, L"ENABLED"},
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{GUIOBJECT_FITTOPARENT, L"FITPARENT"},
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{GUIOBJECT_FOCUSONCLICK, L"FOCUSONCLICK"},
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{GUIOBJECT_GHOST, L"GHOST"},
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{GUIOBJECT_H, L"H"},
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{GUIOBJECT_ID, L"ID"},
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{GUIOBJECT_INACTIVEALPHA, L"INACTIVEALPHA"},
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{GUIOBJECT_MOVE, L"MOVE"},
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{GUIOBJECT_SETNOCONTEXTMENU, L"NOCONTEXTMENU"},
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{GUIOBJECT_SETNODBLCLICK, L"NODBLCLICK"},
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{GUIOBJECT_SETNOLEFTCLICK, L"NOLEFTCLICK"},
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{GUIOBJECT_SETNOMOUSEMOVE, L"NOMOUSEMOVE"},
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{GUIOBJECT_SETNORIGHTCLICK, L"NORIGHTCLICK"},
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{GUIOBJECT_NOTIFY, L"NOTIFY"},
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{GUIOBJECT_NOTIFY, L"NOTIFY0"},
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{GUIOBJECT_NOTIFY, L"NOTIFY1"},
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{GUIOBJECT_NOTIFY, L"NOTIFY2"},
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{GUIOBJECT_NOTIFY, L"NOTIFY3"},
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{GUIOBJECT_NOTIFY, L"NOTIFY4"},
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{GUIOBJECT_NOTIFY, L"NOTIFY5"},
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{GUIOBJECT_NOTIFY, L"NOTIFY6"},
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{GUIOBJECT_NOTIFY, L"NOTIFY7"},
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{GUIOBJECT_NOTIFY, L"NOTIFY8"},
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{GUIOBJECT_NOTIFY, L"NOTIFY9"},
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{GUIOBJECT_RECTRGN, L"RECTRGN"},
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{GUIOBJECT_SYSREGION, L"REGIONOP"},
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{GUIOBJECT_RELATH, L"RELATH"},
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{GUIOBJECT_RELATW, L"RELATW"},
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{GUIOBJECT_RELATX, L"RELATX"},
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{GUIOBJECT_RELATY, L"RELATY"},
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{GUIOBJECT_RENDERBASETEXTURE, L"RENDERBASETEXTURE"},
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{GUIOBJECT_SYSMETRICSX, L"SYSMETRICSX"},
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{GUIOBJECT_SYSMETRICSY, L"SYSMETRICSY"},
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{GUIOBJECT_SYSMETRICSW, L"SYSMETRICSW"},
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{GUIOBJECT_SYSMETRICSH, L"SYSMETRICSH"},
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{GUIOBJECT_SYSREGION, L"SYSREGION"},
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{GUIOBJECT_TABORDER, L"TABORDER"},
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{GUIOBJECT_TOOLTIP, L"TOOLTIP"},
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{GUIOBJECT_TRANSLATE, L"TRANSLATE"},
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{GUIOBJECT_USERDATA, L"USERDATA"},
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{GUIOBJECT_VISIBLE, L"VISIBLE"},
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{GUIOBJECT_W, L"W"},
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{GUIOBJECT_WANTFOCUS, L"WANTFOCUS"},
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{GUIOBJECT_X, L"X"},
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{GUIOBJECT_SETX1, L"X1"},
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{GUIOBJECT_SETX2, L"X2"},
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{GUIOBJECT_Y, L"Y"},
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{GUIOBJECT_SETY1, L"Y1"},
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{GUIOBJECT_SETY2, L"Y2"},
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};
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GuiObjectWnd::GuiObjectWnd()
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{
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my_gui_object = static_cast<GuiObject *>(WASABI_API_MAKI->maki_encapsulate(guiObjectGuid, getScriptObject()));
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getScriptObject()->vcpu_setInterface(xmlObjectGuid, static_cast<XmlObject *>(this));
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getScriptObject()->vcpu_setInterface(guiObjectWndGuid, static_cast<GuiObjectWnd *>(this));
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#ifdef USEAPPBAR
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getScriptObject()->vcpu_setInterface(appBarGuid, static_cast<AppBar*>(this));
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#endif
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my_gui_object->guiobject_setRootWnd(this);
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getScriptObject()->vcpu_setClassName(L"GuiObject");
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getScriptObject()->vcpu_setController(WASABI_API_MAKI->maki_getController(guiObjectGuid));
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cfg_reentry = 0;
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xuihandle = newXuiHandle();
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CreateXMLParameters(xuihandle);
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}
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void GuiObjectWnd::CreateXMLParameters(int master_handle)
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{
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int numParams = sizeof(params) / sizeof(params[0]);
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hintNumberOfParams(xuihandle, numParams);
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for (int i = 0;i < numParams;i++)
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addParam(xuihandle, params[i], XUI_ATTRIBUTE_IMPLIED);
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}
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GuiObjectWnd::~GuiObjectWnd()
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{
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WASABI_API_MAKI->maki_deencapsulate(guiObjectGuid, my_gui_object);
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my_gui_object = NULL;
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}
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const wchar_t *GuiObjectWnd::getTip()
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{
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switch(wantTranslation())
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{
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case 1:
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return _(tip);
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case 2:
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return __(tip);
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default:
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return tip;
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}
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}
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int GuiObjectWnd::onRightButtonDown(int x, int y)
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{
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if (!my_gui_object) return 1;
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GUIOBJECTWND_PARENT::onRightButtonDown(x, y);
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my_gui_object->guiobject_onRightButtonDown(x, y);
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return 1;
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}
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int GuiObjectWnd::onRightButtonUp(int x, int y)
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{
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if (!my_gui_object) return 1;
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GUIOBJECTWND_PARENT::onRightButtonUp(x, y);
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my_gui_object->guiobject_onRightButtonUp(x, y);
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return 1;
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}
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int GuiObjectWnd::onLeftButtonDown(int x, int y)
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{
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if (!my_gui_object) return 1;
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GUIOBJECTWND_PARENT::onLeftButtonDown(x, y);
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my_gui_object->guiobject_onLeftButtonDown(x, y);
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return 1;
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}
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int GuiObjectWnd::onLeftButtonUp(int x, int y)
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{
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if (!my_gui_object) return 1;
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GUIOBJECTWND_PARENT::onLeftButtonUp(x, y);
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my_gui_object->guiobject_onLeftButtonUp(x, y);
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return 1;
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}
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int GuiObjectWnd::onMouseMove(int x, int y)
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{
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if (!my_gui_object) return 1;
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GUIOBJECTWND_PARENT::onMouseMove(x, y);
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my_gui_object->guiobject_onMouseMove(x, y);
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return 1;
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}
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int GuiObjectWnd::wantTranslation()
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{
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if (!my_gui_object) return 1;
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return my_gui_object->guiobject_wantTranslation();
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}
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int GuiObjectWnd::onLeftButtonDblClk(int x, int y)
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{
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if (!my_gui_object) return 1;
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GUIOBJECTWND_PARENT::onLeftButtonDblClk(x, y);
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my_gui_object->guiobject_onLeftButtonDblClk(x, y);
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return 1;
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}
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int GuiObjectWnd::onRightButtonDblClk(int x, int y)
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{
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if (!my_gui_object) return 1;
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GUIOBJECTWND_PARENT::onRightButtonDblClk(x, y);
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my_gui_object->guiobject_onRightButtonDblClk(x, y);
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return 1;
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}
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// Martin> For the next two functions, we need to ensure that we don't kill volume change if nothing is done
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int GuiObjectWnd::onMouseWheelDown (int click, int line)
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{
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if (!my_gui_object) return 1;
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int ret = GUIOBJECTWND_PARENT::onMouseWheelDown(click, line);
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if (!ret) ret = my_gui_object->guiobject_onMouseWheelDown(click, line);
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return ret;
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}
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int GuiObjectWnd::onMouseWheelUp (int click, int line)
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{
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if (!my_gui_object) return 1;
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int ret = GUIOBJECTWND_PARENT::onMouseWheelUp(click, line);
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if (!ret) ret = my_gui_object->guiobject_onMouseWheelUp(click, line);
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return ret;
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}
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int GuiObjectWnd::onResize()
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{
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if (!my_gui_object) return 1;
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GUIOBJECTWND_PARENT::onResize();
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if (!isInited()) return 1;
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ifc_window *w = my_gui_object->guiobject_getRootWnd();
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RECT r;
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w->getClientRect(&r);
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my_gui_object->guiobject_onResize(r.left, r.top, r.right - r.left, r.bottom - r.top);
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return 1;
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}
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void GuiObjectWnd::onEnterArea()
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{
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if (!my_gui_object) return ;
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GUIOBJECTWND_PARENT::onEnterArea();
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my_gui_object->guiobject_onEnterArea();
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}
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void GuiObjectWnd::onLeaveArea()
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{
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if (!my_gui_object) return ;
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GUIOBJECTWND_PARENT::onLeaveArea();
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my_gui_object->guiobject_onLeaveArea();
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}
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void GuiObjectWnd::onSetVisible(int show)
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{
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if (!my_gui_object)
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return ;
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GUIOBJECTWND_PARENT::onSetVisible(show);
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my_gui_object->guiobject_onSetVisible(show);
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}
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int GuiObjectWnd::onEnable(int en)
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{
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if (!my_gui_object) return 1;
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GUIOBJECTWND_PARENT::onEnable(en);
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my_gui_object->guiobject_onEnable(en);
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return 1;
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}
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GuiObject *GuiObjectWnd::getGuiObject()
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{
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return my_gui_object;
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}
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RootObject *GuiObjectWnd::getRootObject()
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{
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return my_gui_object->guiobject_getRootObject();
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}
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int GuiObjectWnd::dragDrop(ifc_window *sourceWnd, int x, int y)
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{
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int r = DropTargetEnum::throwDrop(my_gui_object->guiobject_getDropTarget(), sourceWnd, x, y);
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if (r == 0)
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{
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ifc_window *p = getParent();
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if (p != NULL)
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{
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DragInterface *d = p->getDragInterface();
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if (d != NULL)
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return d->dragDrop(sourceWnd, x, y);
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}
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}
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return r;
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}
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int GuiObjectWnd::dragEnter(ifc_window *sourceWnd)
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{
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my_gui_object->guiobject_dragEnter(sourceWnd);
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return 1;
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}
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int GuiObjectWnd::dragOver(int x, int y, ifc_window *sourceWnd)
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{
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my_gui_object->guiobject_dragOver(x, y, sourceWnd);
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return 1;
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}
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int GuiObjectWnd::dragLeave(ifc_window *sourceWnd)
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{
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my_gui_object->guiobject_dragLeave(sourceWnd);
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return 1;
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}
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int GuiObjectWnd::onActivate()
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{
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if (!my_gui_object) return 1;
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GUIOBJECTWND_PARENT::onActivate();
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invalidate();
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return 1;
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}
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int GuiObjectWnd::onDeactivate()
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{
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if (!my_gui_object) return 1;
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GUIOBJECTWND_PARENT::onDeactivate();
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invalidate();
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return 1;
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}
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void GuiObjectWnd::onCancelCapture()
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{
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if (!my_gui_object) return ;
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GUIOBJECTWND_PARENT::onCancelCapture();
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my_gui_object->guiobject_onCancelCapture();
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}
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int GuiObjectWnd::setXuiParam(int _xuihandle, int attrid, const wchar_t *name, const wchar_t *value)
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{
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if (_xuihandle == xuihandle)
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{
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switch (attrid)
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{
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case GUIOBJECT_FOCUSONCLICK:
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setFocusOnClick(WTOI(value));
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break;
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default:
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getGuiObject()->guiobject_setXmlParamById(attrid, value);
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break;
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}
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}
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return 0;
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}
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int GuiObjectWnd::onUnknownXmlParam(const wchar_t *param, const wchar_t *value)
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{
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return onUnknownXuiParam(param, value);
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}
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int GuiObjectWnd::setXmlParamById(int xmlhandle, int attrid, const wchar_t *name, const wchar_t *value)
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{
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return setXuiParam(xmlhandle, attrid, name, value);
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}
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void *GuiObjectWnd::getInterface(GUID interface_guid)
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{
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void *r = GUIOBJECTWND_PARENT::getInterface(interface_guid);
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if (r) return r;
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return getRootObject()->rootobject_getScriptObject()->vcpu_getInterface(interface_guid);
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}
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int GuiObjectWnd::onAction(const wchar_t *action, const wchar_t *param, int x, int y, intptr_t p1, intptr_t p2, void *data, size_t datalen, ifc_window *source)
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{
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#ifdef WASABI_COMPILE_CONFIG
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if (!_wcsicmp(action, L"reload_config") && isInited())
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{
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if (cfg_reentry) return 1;
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cfg_reentry = 1;
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int r = onReloadConfig();
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cfg_reentry = 0;
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return r;
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}
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#endif
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int rt = GUIOBJECTWND_PARENT::onAction(action, param, x, y, p1, p2, data, datalen, source);
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getGuiObject()->guiobject_onAction(action, param, x, y, p1, p2, data, datalen, source);
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return rt;
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}
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void GuiObjectWnd::setContent(const wchar_t *groupid_orguid, int autoresizefromcontent)
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{
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#ifdef WASABI_COMPILE_SKIN
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// abstract_setAllowDeferredContent(0);
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abstract_setContent(groupid_orguid, autoresizefromcontent);
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#endif
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}
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void GuiObjectWnd::setContentBySkinItem(SkinItem *item, int autoresizefromcontent)
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{
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// abstract_setAllowDeferredContent(0);
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#ifdef WASABI_COMPILE_SKIN
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abstract_setContentBySkinItem(item, autoresizefromcontent);
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#endif
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}
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void GuiObjectWnd::abstract_onNewContent()
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{
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#ifdef WASABI_COMPILE_SKIN
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GUIOBJECTWND_PARENT::abstract_onNewContent();
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#endif
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onNewContent();
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#ifdef WASABI_COMPILE_CONFIG
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if (getGuiObject()->guiobject_hasCfgAttrib())
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onReloadConfig();
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#endif
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}
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GuiObject *GuiObjectWnd::findObject(const wchar_t *object_id)
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{
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return getGuiObject()->guiobject_findObject(object_id);
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}
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#ifdef WASABI_COMPILE_SCRIPT
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ScriptObject *GuiObjectWnd::findScriptObject(const wchar_t *object_id)
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{
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GuiObject *fo = getGuiObject()->guiobject_findObject(object_id);
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if (fo != NULL) return fo->guiobject_getScriptObject();
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return NULL;
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}
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#endif
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const wchar_t *GuiObjectWnd::getId()
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{
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if (my_gui_object)
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return my_gui_object->guiobject_getId();
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return GUIOBJECTWND_PARENT::getId();
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}
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int GuiObjectWnd::onPostOnInit()
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{
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int r = GUIOBJECTWND_PARENT::onPostOnInit();
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#ifdef WASABI_COMPILE_CONFIG
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if (getGuiObject()->guiobject_hasCfgAttrib())
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onReloadConfig();
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#endif
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return r;
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}
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int GuiObjectWnd::onInit()
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{
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int r = GUIOBJECTWND_PARENT::onInit();
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getGuiObject()->guiobject_onInit();
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return r;
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}
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int GuiObjectWnd::onChar(unsigned int c)
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{
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if (!my_gui_object) return 1;
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int r = GUIOBJECTWND_PARENT::onChar(c);
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getGuiObject()->guiobject_onChar(c);
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return r;
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}
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int GuiObjectWnd::onKeyDown(int vkcode)
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{
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if (!my_gui_object) return 1;
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int r = GUIOBJECTWND_PARENT::onKeyDown(vkcode);
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getGuiObject()->guiobject_onKeyDown(vkcode);
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return r;
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}
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int GuiObjectWnd::onKeyUp(int vkcode)
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{
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if (!my_gui_object) return 1;
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int r = GUIOBJECTWND_PARENT::onKeyUp(vkcode);
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getGuiObject()->guiobject_onKeyUp(vkcode);
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return r;
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}
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int GuiObjectWnd::onGetFocus()
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{
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if (!my_gui_object) return 1;
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int r = GUIOBJECTWND_PARENT::onGetFocus();
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getGuiObject()->guiobject_onGetFocus();
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return r;
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}
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int GuiObjectWnd::onKillFocus()
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{
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if (!my_gui_object) return 1;
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int r = GUIOBJECTWND_PARENT::onKillFocus();
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getGuiObject()->guiobject_onKillFocus();
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return r;
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}
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int GuiObjectWnd::onAcceleratorEvent(const wchar_t *name)
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{
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int r = GUIOBJECTWND_PARENT::onAcceleratorEvent(name);
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getGuiObject()->guiobject_onAccelerator(name);
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return r;
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}
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int GuiObjectWnd::wantFocus()
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{
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if (GUIOBJECTWND_PARENT::wantFocus()) return 1;
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if (my_gui_object)
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return my_gui_object->guiobject_wantFocus();
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return 0;
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}
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