89 lines
2.1 KiB
C++
89 lines
2.1 KiB
C++
#include "DSTrackSelector.h"
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#include "main.h"
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#include "CWAAudioRenderer.h"
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#include "../Agave/Language/api_language.h"
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#include "resource.h"
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int DSTrackSelector::getNumAudioTracks()
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{
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if (nullfilter)
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return nullfilter->GetConnectedInputsCount();
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return 1;
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}
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void DSTrackSelector::enumAudioTrackName(int n, char *buf, int size)
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{
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char t[256] = {0};
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StringCchPrintfA(t, 256, WASABI_API_LNGSTRING(IDS_TRACK_X), n);
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int l = min(size, 255);
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lstrcpynA((char *)buf, t, l);
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}
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int DSTrackSelector::getCurAudioTrack()
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{
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if (nullfilter)
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return nullfilter->GetSelectedInput();
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return 0;
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}
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int DSTrackSelector::getNumVideoTracks()
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{
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return 1;
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}
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void DSTrackSelector::enumVideoTrackName(int n, char *buf, int size)
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{
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WASABI_API_LNGSTRING_BUF(IDS_TRACK_1,buf,min(7, size));
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}
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int DSTrackSelector::getCurVideoTrack()
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{
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return 0;
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}
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void DSTrackSelector::setAudioTrack(int n)
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{
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if (nullfilter)
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{
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CComPtr<IMediaPosition> pMediaPosition = NULL;
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pGraphBuilder->QueryInterface(IID_IMediaPosition, (void **)&pMediaPosition);
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pMediaControl->Pause();
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REFTIME pos;
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pMediaPosition->get_CurrentPosition(&pos);
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nullfilter->SetSelectedInput(n);
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{
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CMediaType *mt = nullfilter->GetAcceptedType();
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if (mt->subtype != MEDIASUBTYPE_PCM)
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has_audio = NULL;
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else
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{
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WAVEFORMATEX *pHeader = (WAVEFORMATEX*)mt->pbFormat;
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// reget this cause this is the real UNCOMPRESSED format
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audio_bps = pHeader->wBitsPerSample;
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audio_srate = pHeader->nSamplesPerSec;
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audio_nch = pHeader->nChannels;
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if (audio_bps == 32 || audio_bps == 64)
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{
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m_float = 1;
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m_src_bps = audio_bps;
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audio_bps = 16; //TODO: read bits from AGAVE_API_CONFIG :)
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}
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}
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mod.outMod->Close();
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int maxlat = mod.outMod->Open(audio_srate, audio_nch, audio_bps, -1, -1);
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if (maxlat < 0)
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{
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releaseObjects();
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return ;
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}
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mod.SetInfo(m_bitrate, audio_srate / 1000, audio_nch, 1);
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mod.SAVSAInit(maxlat, audio_srate);
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mod.VSASetInfo(audio_srate, audio_nch);
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mod.outMod->SetVolume( -666);
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}
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pMediaPosition->put_CurrentPosition(pos);
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pMediaControl->Run();
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}
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}
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void DSTrackSelector::setVideoTrack(int n){} |