winamp/Src/Winamp/vid_overlay.h

56 lines
1.3 KiB
C++

#ifndef _VIDEO_OVERLAY_H
#define _VIDEO_OVERLAY_H
#include <ddraw.h>
#include <multimon.h>
#include "VideoOutputChildDDraw.h"
class SubsItem;
class OverlayVideoOutput : public VideoOutputChildDDraw {
public:
OverlayVideoOutput();
virtual ~OverlayVideoOutput();
int create(HWND parent,VideoAspectAdjuster *_adjuster, int w, int h, unsigned int type, int flipit, double aspectratio); //return 1 if ok
int needChange() { return needchange; }
int onPaint(HWND hwnd);
void displayFrame(const char *buf, int size, int time);
void timerCallback();
void close();
void drawSubtitle(SubsItem *item);
void resetSubtitle();
void setVFlip(int on) { flip=on; }
void Refresh() { InvalidateRect(parent, NULL, TRUE); }
private:
bool LockSurface(DDSURFACEDESC *dd);
int width, height, flip;
int m_closed;
int needchange;
unsigned int type;
LPDIRECTDRAW lpDD;
LPDIRECTDRAWSURFACE lpddsOverlay, lpddsPrimary;
LPDIRECTDRAWSURFACE lpBackBuffer;
DDCAPS capsDrv;
unsigned int uDestSizeAlign, uSrcSizeAlign;
DWORD dwUpdateFlags;
DDOVERLAYFX ovfx;
RECT rs,rd;
RECT m_oldrd;
RECT winRect;
int overlay_color;
bool initing;
int yuy2_output, uyvy_output;
void getRects(RECT *drs, RECT *drd, int fixmultimon=1) const;
HFONT subFont;
RECT subRect;
SubsItem *curSubtitle;
int m_fontsize;
};
extern OverlayVideoOutput overlayVideo;
#endif