winamp/Src/Wasabi/api/script/objects/c_script/c_button.cpp

105 lines
3.1 KiB
C++

/* This file was generated by Maki Compiler, do not edit manually */
#include <precomp.h>
#include "c_button.h"
#include <api/script/objcontroller.h>
C_Button::C_Button(ScriptObject *object) : C_GuiObject(object) {
inited = 0;
C_hook(object);
}
C_Button::C_Button() {
inited = 0;
obj = NULL;
}
void C_Button::C_hook(ScriptObject *object) {
ASSERT(!inited);
ScriptObjectController *controller = object->vcpu_getController();
obj = controller->cast(object, buttonGuid);
if (obj != object && obj != NULL)
controller = obj->vcpu_getController();
else
obj = NULL;
int iter = WASABI_API_APP->app_getInitCount();
if (!loaded || loaded != iter) {
loaded = iter;
onactivate_id = WASABI_API_MAKI->maki_addDlfRef(controller, L"onActivate", this);
onleftclick_id = WASABI_API_MAKI->maki_addDlfRef(controller, L"onLeftClick", this);
onrightclick_id = WASABI_API_MAKI->maki_addDlfRef(controller, L"onRightClick", this);
setactivated_id = WASABI_API_MAKI->maki_addDlfRef(controller, L"setActivated", this);
setactivatednocallback_id = WASABI_API_MAKI->maki_addDlfRef(controller, L"setActivatedNoCallback", this);
getactivated_id = WASABI_API_MAKI->maki_addDlfRef(controller, L"getActivated", this);
leftclick_id = WASABI_API_MAKI->maki_addDlfRef(controller, L"leftClick", this);
rightclick_id = WASABI_API_MAKI->maki_addDlfRef(controller, L"rightClick", this);
}
inited = 1;
}
C_Button::~C_Button() {
}
ScriptObject *C_Button::getScriptObject() {
if (obj != NULL) return obj;
return C_BUTTON_PARENT::getScriptObject();
}
void C_Button::onActivate(int activated) {
ASSERT(inited);
scriptVar a = MAKE_SCRIPT_INT(activated);
scriptVar *params[1] = {&a};
WASABI_API_MAKI->maki_callFunction(getScriptObject(), onactivate_id, params);
}
void C_Button::onLeftClick() {
ASSERT(inited);
WASABI_API_MAKI->maki_callFunction(getScriptObject(), onleftclick_id, NULL);
}
void C_Button::onRightClick() {
ASSERT(inited);
WASABI_API_MAKI->maki_callFunction(getScriptObject(), onrightclick_id, NULL);
}
void C_Button::setActivated(int onoff) {
ASSERT(inited);
scriptVar a = MAKE_SCRIPT_INT(onoff);
scriptVar *params[1] = {&a};
WASABI_API_MAKI->maki_callFunction(getScriptObject(), setactivated_id, params);
}
void C_Button::setActivatedNoCallback(int onoff) {
ASSERT(inited);
scriptVar a = MAKE_SCRIPT_INT(onoff);
scriptVar *params[1] = {&a};
WASABI_API_MAKI->maki_callFunction(getScriptObject(), setactivatednocallback_id, params);
}
int C_Button::getActivated() {
ASSERT(inited);
return GET_SCRIPT_INT(WASABI_API_MAKI->maki_callFunction(getScriptObject(), getactivated_id, NULL));
}
void C_Button::leftClick() {
ASSERT(inited);
WASABI_API_MAKI->maki_callFunction(getScriptObject(), leftclick_id, NULL);
}
void C_Button::rightClick() {
ASSERT(inited);
WASABI_API_MAKI->maki_callFunction(getScriptObject(), rightclick_id, NULL);
}
int C_Button::loaded=0;
int C_Button::onactivate_id=0;
int C_Button::onleftclick_id=0;
int C_Button::onrightclick_id=0;
int C_Button::setactivated_id=0;
int C_Button::setactivatednocallback_id=0;
int C_Button::getactivated_id=0;
int C_Button::leftclick_id=0;
int C_Button::rightclick_id=0;