234 lines
9.8 KiB
Plaintext
234 lines
9.8 KiB
Plaintext
-francis:
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added floor(), ceil() and $Phi
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added "cancel fullscreen on deactivation" toggle option
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-mig:
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added example infrastructure to dmove. :)
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now there are 8 examples in dmove. also tuned up my beat-interpolation algos! woo!
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-justin
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added blend modes to misc / buffer save
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made config expand trees by default
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-mig:
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started work on undo/redo system.
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infrastructure seems to work, but I can't figure out the magical
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incantation to make the UI reflect the newly altered render list
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although it seems to actually go back to the last values in the renderer.
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"Do you want to save?" dirty flag now contained (mostly) in the undo object.
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(In fact, it saves a dirty bit for every undo state, so you can undo twice,
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save, then redo and you should have your dirty bit still set. If you then
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undo yet again, you're back to what you saved and you have no dirty bit)
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added more examples to SuperScope
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-justin:
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fixed memory leak in evallib stuff I made a bit back
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added debug window, moved register watch to it, added error listing
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added option for clear variables on recompile in debug window
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fixed bugs, too.
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-justin:
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started adding setting for reinit on edit for evallib stuff
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made config change detection a little more accurate
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made superscope/dmove/shift/etc reinit on edit work right
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made trans / movement only replace usereval with preseteval if editted
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fyi: trans / movement also provides 'sw' and 'sh' for screen width and height,
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so things like 'd=d*0.93 + (((x*sw/2)&(y*sh/2)&1)*-0.3);' are fun :)
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fixed trans / movement backwards compatible stuff (no crashy at least)
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updated eval documentation stuff, need people to write docs for it, too.. heheh
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lots of ui cleanups (more edit room!)
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fixed some fullscreen new fbresize bugs
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updated fullscreen overlay mode some
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updated maximum local variables to 256 from 64
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added global registers [reg00,reg01,... reg99] for debug
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and effect synchronization (or inter-preset communication)
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added global register watch in root list window (for debugging)
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added comments for eval code. // and /* bla */
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updated eval documentation
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added gettime() function to eval
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made annoying grey rectangle below tree go away when you aren't docked
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added new color modifier effect, which can be used to replace
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(with script) a lot of different effects (and be faster and more flexible).
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added 'minimum blend' mode for effect lists/line drawing
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added 'round up' option for Blur.
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made a generic avs directory scanner routine for subdirs (yay!)
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made it only generate menus when opened, for speed
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made effects that use evallib reset variables to empty on recompile
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made avs track dirtiness of presets, and (optionally) prompt to save etc
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made avs resize images when resizing (optionally)
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added extended APE interface, that lets you access evallib, global registers,
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line blend/width modes. (see apesdk.zip)
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- mig: made most of the presets in Trans/Movement show their algos in the edit field (so you can tune them yourself)
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added multiple new algos to the preset list
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- mig: removed ability to RMB in fullscreen mode. Bug 331 from the database. want make new gui. want make now.
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- basu: added 'onbeat enabled' option to lists
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- christophe: added thread priority settings (so you can set avs in idle prority while keeping winamp in
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high prio.)
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2.0a7:
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- made better multimonitor support -- still needs more work (making it able to go fullscreen and you do other things
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2.0a6:
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- added 'skip first' in misc/custom bpm
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- added interferences effect
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2.0a4:
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- auto fullscreen window resizing
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2.0a3:
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- updated fullscreen vis code to handle leaving fullscreen
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unexpectedly better
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- made configwnd repopulation more robust
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- made transitions work when preinit is disabled and you just
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started up
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2.0a2:
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- updated options of display/fullscreen/trans
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- added doublesize for windowed
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- added seperate opts for windowed/fullscreen for text
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- fixed bug in mosaic.
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2.0a1:
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- preinit of presets for better transitions
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- integrated laser support (built-time option)
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- changed name to 'Winamp AVS'
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- Improved SVP/UVS loading
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- Made superscope support 'red' 'green' and 'blue'
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1.5a6:
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- preset transitions, woohoo
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- yay
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1.5a4:
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- presets for superscope
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- more superscope options
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- made random preset loading on beat
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- bugfixes
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1.5a3:
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- line width option
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- ability to use buffer as alpha channel for blending sub-effects back in
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- tons more
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1.5a2:
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- deadbeef: cleanups
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- lone: adjustable blend for sub-effects
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1.5a1:
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- deadbeef: made new effect system completely hiererchical and scaleable.
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reorganized code a lot. cleaned things up. made it nice.
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1.0a53:
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- deadbeef: superscope effect
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made it save to plugins\vis_avs.dat, instead.
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-lone : added Trans / Invert
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added Trans / Unique tone
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added Render / Timescope
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a52:
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- deadbeef: optimized/simplified evallib. made it limited to 8 char variable names,
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32 variables max.
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improved ddm effect.
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improved color clip effect
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a51:
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- deadbeef: optimized mosaic, grain, brightness, and bump effects
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optimized and added more functionality to interleave effect
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- lone : clear - fixed 'first frame only'
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eval - added sigmoid, sign, max, min, rand, band, bor, bnot, if, equal, above, below
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ddm - added code for init and beat
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bump - added 'bi' var to control bump intensity thru exps.
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- added depth source
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clear - fixed 'first frame only' (again)
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onbeat clear - fixed 'skip n beats' which was not saved
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- ron : picture - fixed picture border bugs when aspect ratio was on
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a50:
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- deadbeef: added subtractive blend, every other line blend to stack
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fixed window-no-erase bug.
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added new dynamic distance modifier effect
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added 'go' button to fullscreen options
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added wait for retrace options
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revised logarithmic spectrum scaling table
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- ron: better no-minimize-on-winamp (now displays a separate window in taskman)
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- lone : bpm - better out of range detection in average calculation
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- better confidence calculation
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- added option to predict beats only if bpm has been found
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- fixed relearn/adapt on new song option
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- fixed unwanted resets when using 'don't minimize avs when minimizing winamp' option
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brightness - now works actually like a brightness filter (bit slower tho)
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text - fixed crash when window is smaller than width/height of text and random mode was checked
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bump - added invert depth
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- fixed exclusive use of eval lib, was choking with misc trans/custom
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or additional bump effects, now saves/restores vars in a clean way.
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- changed 0-100 range to 0-1 which is much easier to use with math exps
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(for backward compatibility, old settings are still using the old range)
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a49:
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- ron: added transparency settings (win2k only).
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added AVI and Water Bump effects.
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settings are now drageable (fixed).
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deleting a setting now doesn't loose selection.
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evallib now works when AVS is compiled in debug mode.
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added "don't minimize avs with winamp" setting in Display tab.
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added BMP Picture rendering.
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- lone: disabled resize in fullscreen mode, fixes directx lockups
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added Custom BPM filter
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fixed stuck moving particles when no beat occurs for a long time
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fixed random word option in text renderer
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added beat learning - fixed broken version, now better than ever :>
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added option to dock AVS into litestep's wharfamp window :)
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- deadbeef: restyled editor.
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made rotation switching variable in rotoblitter, and onbeat zoom changes
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made loading/saving of unsupported effects/ape's better
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fixed text drawing bugs.
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fixed fullscreen-when-no-mode-selected, and made it verify video modes
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made skin change detection
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added vertical blank wait options
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fixed rotoblitter crashing effect
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tons of other stuff.
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a46: more effects, etc from lone/ron. Improved main interface.
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a few small bugfixes.
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a44: crashing bugfixes. border drawing bugfixes.
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a43: skinnability. Put the avs.bmp in the skin directory.
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avs.bmp.
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a42: improved mirror effect. Misc trans now has mixed mapping mode
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(onbeat changes). should either have fixed or broken coming out
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of fullscreen modes. Fixed a few cosmetic bugs.
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a41: added lone's mirror effect.
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a40: comment bugfix, lone's effects, MUCH better beat detection
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a39: source mapping translation mode. Fadeto has color to fade to.
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a38: clone button. One level of presets directories allowed. Lets
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you select a preset directory to pull random/cycles from.
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Neato.
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a37: comment thingy. Status line. More improvements. No more keyboard
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controls for config, though :(
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a36: optimized colorfade, moving particle is nicer circle, water effect,
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little cleanups, AVS editor now in own thread, keyboard controls
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work better, etc etc .
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a35: more blur options, more presets, new APE module (FyreWurx)
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a33: ultra-fast expression eval. test those custom trantabs to make sure they didn't break.
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a32: unfucks blur for older presets
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a31: dot fountain, baby.
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a30: made effects alpha-channel-safe, made random switching adjustable,
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a lot of little tastey cleanups, etc.
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a29: nifty-ass framebuffer saving/restoring effect
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a28: adjustable CPU usage. better beat detection stuff. etc.
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a26: new effect (dot grid), widescreen fullscreen modes, etc.
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a25: bugfixes, you can now drop .avs's into the window, etc.
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a24: much better custom transtab stuff (thanks, LONE, not lore. no
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offense, lore, though :)
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a23: custom transtabs much faster. buggier, though. will be fixed soon.
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lone owns. :)
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a22: higher framerate, custom transtabs, more effects, etc.
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a21 adds new "Scatter" effect
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a20 adds DLL effect loading (APE)
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a18 fixes close-winamp die bug.
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a18 speeds up colorfade (all table driven)
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a17 fixes win2k fullscreen issues (afaik)
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a16 adds some fixes, and new winamp styled window
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