91 lines
3.8 KiB
C++
91 lines
3.8 KiB
C++
/*
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LICENSE
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-------
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Copyright 2005-2013 Nullsoft, Inc.
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All rights reserved.
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Redistribution and use in source and binary forms, with or without modification,
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are permitted provided that the following conditions are met:
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* Redistributions of source code must retain the above copyright notice,
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this list of conditions and the following disclaimer.
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* Redistributions in binary form must reproduce the above copyright notice,
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this list of conditions and the following disclaimer in the documentation
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and/or other materials provided with the distribution.
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* Neither the name of Nullsoft nor the names of its contributors may be used to
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endorse or promote products derived from this software without specific prior written permission.
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THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR
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IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
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FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
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CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
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DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER
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IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT
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OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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#ifndef GEISS_TEXT_DRAWING_MANAGER
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#define GEISS_TEXT_DRAWING_MANAGER 1
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#ifdef _DEBUG
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#define D3D_DEBUG_INFO // declare this before including d3d9.h
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#endif
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#include <d3d9.h>
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#include <d3dx9.h>
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#include "md_defines.h"
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#include "..\nu\AutoWide.h"
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#define MAX_MSGS 4096
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typedef struct
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{
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wchar_t* msg; // points to some character in g_szMsgPool[2][].
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LPD3DXFONT pfont; // note: iff this string is really a dark box, pfont will be NULL!
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RECT rect;
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DWORD flags;
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DWORD color;
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DWORD bgColor;
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int added, deleted; // temporary; used during DrawNow()
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void* prev_dark_box_ptr; // temporary; used during DrawNow()
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}
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td_string;
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class CTextManager
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{
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public:
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CTextManager();
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~CTextManager();
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// note: if you can't create lpTextSurface full-size, don't create it at all!
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void Init(LPDIRECT3DDEVICE9 lpDevice, IDirect3DTexture9* lpTextSurface, int bAdditive); // note: ok if lpTextSurface==NULL; in that case, text will be drawn directly to screen (but not til end anyway).
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void Finish();
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// note: pFont must persist until DrawNow() is called!
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int DrawText(LPD3DXFONT pFont, char* szText, RECT* pRect, DWORD flags, DWORD color, bool bBlackBox, DWORD boxColor=0xFF000000); // actually queues the text!
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int DrawText(LPD3DXFONT pFont, char* szText, int len, RECT* pRect, DWORD flags, DWORD color, bool bBox, DWORD boxColor=0xFF000000) {
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return DrawTextW(pFont, AutoWide(szText), pRect, flags, color, bBox, boxColor);
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};
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int DrawTextW(LPD3DXFONT pFont, wchar_t* szText, RECT* pRect, DWORD flags, DWORD color, bool bBlackBox, DWORD boxColor=0xFF000000); // actually queues the text!
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int DrawTextW(LPD3DXFONT pFont, wchar_t* szText, int len, RECT* pRect, DWORD flags, DWORD color, bool bBox, DWORD boxColor=0xFF000000) {
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return DrawTextW(pFont, szText, pRect, flags, color, bBox, boxColor);
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};
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void DrawBox(LPRECT pRect, DWORD boxColor);
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void DrawDarkBox(LPRECT pRect) { DrawBox(pRect, 0xFF000000); }
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void DrawNow();
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void ClearAll(); // automatically called @ end of DrawNow()
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protected:
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LPDIRECT3DDEVICE9 m_lpDevice;
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IDirect3DTexture9* m_lpTextSurface;
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int m_blit_additively;
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int m_nMsg[2];
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td_string m_msg[2][MAX_MSGS];
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wchar_t* m_next_msg_start_ptr;
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int m_b;
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};
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#endif |