71 lines
1.5 KiB
C++
71 lines
1.5 KiB
C++
#include <precomp.h>
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#include "svc_accroleserver.h"
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#include <api/script/objects/guiobject.h>
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#include <api/wnd/api_window.h>
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#define CBCLASS svc_accRoleServerI
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START_DISPATCH;
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CB(RS_HANDLEROLE, handleRole);
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CB(RS_CREATEOBJECT, createObject);
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VCB(RS_DESTROYOBJECT, destroyObject);
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END_DISPATCH;
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#undef CBCLASS
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#define CBCLASS roleServerObjectI
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START_DISPATCH;
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CB(RSO_WNDPROC, wndProc);
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CB(RSO_GETHWND, gethWnd);
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CB(RSO_FLATTENCONTENT, flattenContent);
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END_DISPATCH;
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#undef CBCLASS
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roleServerObjectI::roleServerObjectI(HWND par, api_window *w) {
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wnd = w;
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hwnd = NULL;
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parent = par;
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triedyet = 0;
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}
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roleServerObjectI::~roleServerObjectI() {
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if (hwnd != NULL)
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DestroyWindow(hwnd);
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}
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api_window *roleServerObjectI::getWnd() {
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return wnd;
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}
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HWND roleServerObjectI::gethWnd() {
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if (!triedyet) {
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triedyet = 1;
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hwnd = createWindow(parent);
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if (hwnd !=NULL)
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oldproc = (WNDPROC)GetWindowLong(hwnd, GWL_WNDPROC);
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else
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oldproc = NULL;
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}
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return hwnd;
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}
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ScriptObject *roleServerObjectI::getScriptObject() {
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if (wnd == NULL) return NULL;
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GuiObject *go = wnd->getGuiObject();
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if (go == NULL) return NULL;
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return go->guiobject_getScriptObject();
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}
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WNDPROC roleServerObjectI::getOldProc() {
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return oldproc;
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}
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int roleServerObjectI::wndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam) {
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return CallWindowProc(oldproc, hWnd, uMsg, wParam, lParam);
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}
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int roleServerObjectI::flattenContent(HWND *w) {
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return FLATTENFLAG_ASKPARENT;
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}
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