54 lines
1.8 KiB
C++
54 lines
1.8 KiB
C++
#ifndef __XUIPATHPICKER_H
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#define __XUIPATHPICKER_H
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#include <api/skin/widgets/pathpicker.h>
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#include <api/script/objcontroller.h>
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#define SCRIPTPATHPICKER_PARENT PathPicker
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// -----------------------------------------------------------------------
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// Your wnd object class
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class ScriptPathPicker: public SCRIPTPATHPICKER_PARENT {
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public:
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ScriptPathPicker();
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virtual ~ScriptPathPicker();
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private:
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};
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// -----------------------------------------------------------------------
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class PathPickerScriptController: public ScriptObjectControllerI {
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public:
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virtual const wchar_t *getClassName() { return L"PathPicker"; }
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virtual const wchar_t *getAncestorClassName() { return L"GuiObject"; }
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virtual ScriptObjectController *getAncestorController() { return WASABI_API_MAKI->maki_getController(guiObjectGuid); }
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virtual int getNumFunctions();
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virtual const function_descriptor_struct *getExportedFunctions();
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virtual GUID getClassGuid() { return pathPickerGuid; }
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virtual ScriptObject *instantiate();
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virtual void destroy(ScriptObject *o);
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virtual void *encapsulate(ScriptObject *o);
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virtual void deencapsulate(void *o);
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private:
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static function_descriptor_struct exportedFunction[];
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static scriptVar PathPicker_getPath(SCRIPT_FUNCTION_PARAMS, ScriptObject *o);
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static scriptVar PathPicker_onPathChanged(SCRIPT_FUNCTION_PARAMS, ScriptObject *o, scriptVar newpath);
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};
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extern PathPickerScriptController *pathPickerController;
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// -----------------------------------------------------------------------
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// This defines the svc_xuiObject that exposes your wnd object
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extern const wchar_t PathPickerXuiObjectStr[];
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extern char PathPickerXuiSvcName[];
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class PathPickerXuiSvc : public XuiObjectSvc<ScriptPathPicker, PathPickerXuiObjectStr, PathPickerXuiSvcName> {};
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#endif
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