winamp/Src/Wasabi/api/skin/widgets/grouplist.h

80 lines
2.3 KiB
C++

//PORTABLE
#ifndef _GROUPLIST_H
#define _GROUPLIST_H
#include <api/script/objects/guiobj.h>
#include <api/wnd/wndclass/guiobjwnd.h>
#include <bfc/ptrlist.h>
// {01E28CE1-B059-11d5-979F-E4DE6F51760A}
static const GUID grouplistGuid =
{ 0x1e28ce1, 0xb059, 0x11d5, { 0x97, 0x9f, 0xe4, 0xde, 0x6f, 0x51, 0x76, 0xa } };
#define GROUPLIST_PARENT GuiObjectWnd
class GroupListScriptController: public GuiObjectScriptController {
public:
virtual const wchar_t *getClassName();
virtual const wchar_t *getAncestorClassName();
virtual ScriptObjectController *getAncestorController() { return guiController; }
virtual int getNumFunctions();
virtual const function_descriptor_struct *getExportedFunctions();
virtual GUID getClassGuid();
virtual ScriptObject *instantiate();
virtual void destroy(ScriptObject *o);
virtual void *encapsulate(ScriptObject *o);
virtual void deencapsulate(void *o);
private:
static function_descriptor_struct exportedFunction[];
};
extern GroupListScriptController *grouplistController;
class GroupList : public GROUPLIST_PARENT {
public:
GroupList();
virtual ~GroupList();
Group *instantiate(const wchar_t *id, int n);
void removeAll();
Group *enumItem(int n);
int getNumItems();
void scrollToPercent(int p);
void scrollTo(int y);
void setRedraw(int i);
void reposChildren();
virtual int onResize();
virtual int getPreferences(int what);
private:
void insert(const wchar_t *id, int where);
public:
static scriptVar script_vcpu_instantiate(SCRIPT_FUNCTION_PARAMS, ScriptObject *o, scriptVar id, scriptVar n);
static scriptVar script_vcpu_getNumItems(SCRIPT_FUNCTION_PARAMS, ScriptObject *o);
static scriptVar script_vcpu_enumItem(SCRIPT_FUNCTION_PARAMS, ScriptObject *o, scriptVar n);
static scriptVar script_vcpu_removeAll(SCRIPT_FUNCTION_PARAMS, ScriptObject *o);
static scriptVar script_vcpu_scrollToPercent(SCRIPT_FUNCTION_PARAMS, ScriptObject *o, scriptVar n);
static scriptVar script_vcpu_setRedraw(SCRIPT_FUNCTION_PARAMS, ScriptObject *o, scriptVar n);
PtrList<Group> groups;
int scrollY;
int maxheight;
int maxwidth;
int redraw;
};
extern const wchar_t groupListXuiObjectStr[];
extern char groupListXuiSvcName[];
class GroupListXuiSvc : public XuiObjectSvc<GroupList, groupListXuiObjectStr, groupListXuiSvcName> {};
#endif