winamp/Src/Wasabi/api/skin/widgets/xuimenuso.cpp

272 lines
9.8 KiB
C++

// ----------------------------------------------------------------------------
// Generated by ScriptObjectFactory [Sun Dec 14 07:21:52 2003]
//
// File : xuimenuso.cpp
// Class : XuiMenuScriptObject
// class layer : Automatic Object Scripting
// ----------------------------------------------------------------------------
#include <precomp.h>
#include "xuimenuso.h"
#include "xuimenu.h"
// ScriptController Instance
static XuiMenuScriptController _xuiMenuScriptController;XuiMenuScriptController *xuiMenuScriptController = &_xuiMenuScriptController;
// Function Descriptor Table
function_descriptor_struct XuiMenuScriptController::exportedFunctions[] = {
{L"setMenuGroup", 1, script_setMenuGroup },
{L"getMenuGroup", 0, script_getMenuGroup },
{L"setMenu", 1, script_setMenu },
{L"getMenu", 0, script_getMenu },
{L"spawnMenu", 1, script_spawnMenu },
{L"cancelMenu", 0, script_cancelMenu },
{L"setNormalId", 1, script_setNormalId },
{L"setDownId", 1, script_setDownId },
{L"setHoverId", 1, script_setHoverId },
{L"onOpenMenu", 0, script_onOpenMenu },
{L"onCloseMenu", 0, script_onCloseMenu },
{L"nextMenu", 0, script_nextMenu },
{L"previousMenu", 0, script_previousMenu },
};
// Script Object Methods
XuiMenuScriptObject::XuiMenuScriptObject() {
if (!getScriptObject()) return;
xuiMenuScriptObject_init();
}
XuiMenuScriptObject::~XuiMenuScriptObject() {
}
void XuiMenuScriptObject::xuiMenuScriptObject_init() {
// Assign the script interface to this instance.
getScriptObject()->vcpu_setInterface(XuiMenuScriptGuid, (void *)static_cast<XuiMenu*>(this));
// Assign the class name to this instance.
getScriptObject()->vcpu_setClassName(L"Menu");
// Assign the controller instance to this script object instance.
getScriptObject()->vcpu_setController(xuiMenuScriptController);
}
// Script Object Methods
void XuiMenuScriptObject::script_onOpenMenu() {
XuiMenuScriptController::script_onOpenMenu(SCRIPT_CALL, getScriptObject());
}
void XuiMenuScriptObject::script_onCloseMenu() {
XuiMenuScriptController::script_onCloseMenu(SCRIPT_CALL, getScriptObject());
}
scriptVar /*void */ XuiMenuScriptController::script_setMenuGroup(SCRIPT_FUNCTION_PARAMS, ScriptObject *_pSO, scriptVar /*const char **/ mg) {
// Begin all script methods with the init block.
SCRIPT_FUNCTION_INIT;
// Find the proper pointer for the "this" object, _pSO.
XuiMenu*_pObj = static_cast<XuiMenu*>(_pSO->vcpu_getInterface(XuiMenuScriptGuid));
if (_pObj) {
// Then properly call the hosted object;
_pObj->setMenuGroup(GET_SCRIPT_STRING(mg));
}
RETURN_SCRIPT_VOID;
}
scriptVar /*const char **/ XuiMenuScriptController::script_getMenuGroup(SCRIPT_FUNCTION_PARAMS, ScriptObject *_pSO) {
// Begin all script methods with the init block.
SCRIPT_FUNCTION_INIT;
// Find the proper pointer for the "this" object, _pSO.
XuiMenu*_pObj = static_cast<XuiMenu*>(_pSO->vcpu_getInterface(XuiMenuScriptGuid));
if (_pObj)
return MAKE_SCRIPT_STRING(_pObj->getMenuGroup());
return MAKE_SCRIPT_STRING(L"");
}
scriptVar /*void */ XuiMenuScriptController::script_setMenu(SCRIPT_FUNCTION_PARAMS, ScriptObject *_pSO, scriptVar /*const char **/ m) {
// Begin all script methods with the init block.
SCRIPT_FUNCTION_INIT;
// Find the proper pointer for the "this" object, _pSO.
XuiMenu*_pObj = static_cast<XuiMenu*>(_pSO->vcpu_getInterface(XuiMenuScriptGuid));
if (_pObj) {
// Then properly call the hosted object;
_pObj->setMenu(GET_SCRIPT_STRING(m));
}
RETURN_SCRIPT_VOID;
}
scriptVar /*const char **/ XuiMenuScriptController::script_getMenu(SCRIPT_FUNCTION_PARAMS, ScriptObject *_pSO) {
// Begin all script methods with the init block.
SCRIPT_FUNCTION_INIT;
// Find the proper pointer for the "this" object, _pSO.
XuiMenu*_pObj = static_cast<XuiMenu*>(_pSO->vcpu_getInterface(XuiMenuScriptGuid));
if (_pObj)
return MAKE_SCRIPT_STRING(_pObj->getMenu());
return MAKE_SCRIPT_STRING(L"");
}
scriptVar /*void */ XuiMenuScriptController::script_spawnMenu(SCRIPT_FUNCTION_PARAMS, ScriptObject *_pSO, scriptVar /*int */ monitor) {
// Begin all script methods with the init block.
SCRIPT_FUNCTION_INIT;
// Find the proper pointer for the "this" object, _pSO.
XuiMenu*_pObj = static_cast<XuiMenu*>(_pSO->vcpu_getInterface(XuiMenuScriptGuid));
if (_pObj) {
// Then properly call the hosted object;
_pObj->spawnMenu(GET_SCRIPT_INT(monitor));
}
RETURN_SCRIPT_VOID;
}
scriptVar /*void */ XuiMenuScriptController::script_cancelMenu(SCRIPT_FUNCTION_PARAMS, ScriptObject *_pSO) {
// Begin all script methods with the init block.
SCRIPT_FUNCTION_INIT;
// Find the proper pointer for the "this" object, _pSO.
XuiMenu*_pObj = static_cast<XuiMenu*>(_pSO->vcpu_getInterface(XuiMenuScriptGuid));
if (_pObj) {
// Then properly call the hosted object;
_pObj->cancelMenu();
}
RETURN_SCRIPT_VOID;
}
scriptVar /*void */ XuiMenuScriptController::script_setNormalId(SCRIPT_FUNCTION_PARAMS, ScriptObject *_pSO, scriptVar /*const char **/ id) {
// Begin all script methods with the init block.
SCRIPT_FUNCTION_INIT;
// Find the proper pointer for the "this" object, _pSO.
XuiMenu*_pObj = static_cast<XuiMenu*>(_pSO->vcpu_getInterface(XuiMenuScriptGuid));
if (_pObj)
{
// Then properly call the hosted object;
_pObj->setNormalId(GET_SCRIPT_STRING(id));
}
RETURN_SCRIPT_VOID;
}
scriptVar /*void */ XuiMenuScriptController::script_setDownId(SCRIPT_FUNCTION_PARAMS, ScriptObject *_pSO, scriptVar /*const char **/ id) {
// Begin all script methods with the init block.
SCRIPT_FUNCTION_INIT;
// Find the proper pointer for the "this" object, _pSO.
XuiMenu*_pObj = static_cast<XuiMenu*>(_pSO->vcpu_getInterface(XuiMenuScriptGuid));
if (_pObj) {
// Then properly call the hosted object;
_pObj->setDownId(GET_SCRIPT_STRING(id));
}
RETURN_SCRIPT_VOID;
}
scriptVar /*void */ XuiMenuScriptController::script_setHoverId(SCRIPT_FUNCTION_PARAMS, ScriptObject *_pSO, scriptVar /*const char **/ id) {
// Begin all script methods with the init block.
SCRIPT_FUNCTION_INIT;
// Find the proper pointer for the "this" object, _pSO.
XuiMenu*_pObj = static_cast<XuiMenu*>(_pSO->vcpu_getInterface(XuiMenuScriptGuid));
if (_pObj) {
// Then properly call the hosted object;
_pObj->setHoverId(GET_SCRIPT_STRING(id));
}
RETURN_SCRIPT_VOID;
}
scriptVar /*void */ XuiMenuScriptController::script_onOpenMenu(SCRIPT_FUNCTION_PARAMS, ScriptObject *_pSO) {
// Begin all script methods with the init block
SCRIPT_FUNCTION_INIT;
// Honnor C++ hooks
PROCESS_HOOKS0(_pSO, xuiMenuScriptController);
// If there are no script hooks to execute, we abort here.
SCRIPT_FUNCTION_CHECKABORTEVENT;
// Otherwise we execute the script methods by calling this.
SCRIPT_EXEC_EVENT0(_pSO);
}
scriptVar /*void */ XuiMenuScriptController::script_onCloseMenu(SCRIPT_FUNCTION_PARAMS, ScriptObject *_pSO) {
// Begin all script methods with the init block
SCRIPT_FUNCTION_INIT;
// Honnor C++ hooks
PROCESS_HOOKS0(_pSO, xuiMenuScriptController);
// If there are no script hooks to execute, we abort here.
SCRIPT_FUNCTION_CHECKABORTEVENT;
// Otherwise we execute the script methods by calling this.
SCRIPT_EXEC_EVENT0(_pSO);
}
scriptVar /*void */ XuiMenuScriptController::script_nextMenu(SCRIPT_FUNCTION_PARAMS, ScriptObject *_pSO) {
// Begin all script methods with the init block.
SCRIPT_FUNCTION_INIT;
// Find the proper pointer for the "this" object, _pSO.
XuiMenu*_pObj = static_cast<XuiMenu*>(_pSO->vcpu_getInterface(XuiMenuScriptGuid));
if (_pObj) {
// Then properly call the hosted object;
_pObj->nextMenu();
}
RETURN_SCRIPT_VOID;
}
scriptVar /*void */ XuiMenuScriptController::script_previousMenu(SCRIPT_FUNCTION_PARAMS, ScriptObject *_pSO) {
// Begin all script methods with the init block.
SCRIPT_FUNCTION_INIT;
// Find the proper pointer for the "this" object, _pSO.
XuiMenu*_pObj = static_cast<XuiMenu*>(_pSO->vcpu_getInterface(XuiMenuScriptGuid));
if (_pObj) {
// Then properly call the hosted object;
_pObj->previousMenu();
}
RETURN_SCRIPT_VOID;
}
// Script Controller
// This method returns the human readable name of the class in script files.
const wchar_t *XuiMenuScriptController::getClassName() {
return L"Menu";
}
// This method returns the human readable name of the parent of this class.
const wchar_t *XuiMenuScriptController::getAncestorClassName() {
return XUIMENU_SCRIPTPARENTCLASS;
}
// This method returns the controller object for the parent class.
ScriptObjectController *XuiMenuScriptController::getAncestorController() {
return WASABI_API_MAKI->maki_getController(guiObjectGuid);
}
// This method returns the number of methods this class publishes.
int XuiMenuScriptController::getNumFunctions() {
return sizeof(exportedFunctions) / sizeof(function_descriptor_struct);
}
// This method returns the block of published function descriptors.
const function_descriptor_struct *XuiMenuScriptController::getExportedFunctions() {
return exportedFunctions;
}
// This method returns the GUID assigned to this script class.
GUID XuiMenuScriptController::getClassGuid() {
return XuiMenuScriptGuid;
}
// This method creates and returns a new script class instance.
ScriptObject *XuiMenuScriptController::instantiate() {
XuiMenu*_pObj = new XuiMenu();
ASSERT(_pObj != NULL);
return _pObj->XuiMenuScriptObject::getScriptObject();
}
// This method deletes a given script class instance.
void XuiMenuScriptController::destroy(ScriptObject *o) {
XuiMenu*_pObj = static_cast<XuiMenu*>(o->vcpu_getInterface(XuiMenuScriptGuid));
ASSERT(_pObj != NULL);
delete _pObj;
}
// This method returns an encapsulated interface for the given instance.
void *XuiMenuScriptController::encapsulate(ScriptObject *o) {
// No automatic encapsulation
return NULL;
}
// This method frees a previously encapsulated interface.
void XuiMenuScriptController::deencapsulate(void *o) {
}