winamp/Src/Wasabi/bfc/std_keyboard.cpp

52 lines
1.4 KiB
C++

#include "precomp_wasabi_bfc.h"
#include "std_keyboard.h"
int Std::keyDown(int code)
{
#ifdef WIN32
return !!(GetKeyState(code) & 0x8000);
#elif defined(LINUX)
if ( code == MK_RBUTTON || code == MK_LBUTTON ) {
Window t1, t2;
int rx, ry, wx, wy;
unsigned int buttons;
XQueryPointer( Linux::getDisplay(), Linux::RootWin(), &t1, &t2,
&rx, &ry, &wx, &wy, &buttons );
if ( code == MK_RBUTTON )
return buttons & Button3Mask;
else
return buttons & Button1Mask;
}
int code1 = XKeysymToKeycode( Linux::getDisplay(), code & 0xFFFF );
int code2 = XKeysymToKeycode( Linux::getDisplay(), (code>>16) & 0xFFFF );
char keys_return[32] = {0};
XQueryKeymap( Linux::getDisplay(), keys_return );
if ( code1 && code2 )
return (keys_return[ (code1 >> 3) & 31 ] & (1 << (code1 & 7))) ||
(keys_return[ (code2 >> 3) & 31 ] & (1 << (code2 & 7)));
return (keys_return[ (code1 >> 3) & 31 ] & (1 << (code1 & 7)));
#else
return 0;
#warning port me!
#endif
}
// TODO: add async flag to be able to choose between GetKeyState/GetAsyncKeyState (win32) GetCurrentKeyModifiers/GetCurrentEventkeyModifiers (mac)
bool Std::keyModifier(int code)
{
#ifdef WIN32
return !!(GetKeyState(code) & 0x8000);
#elif defined(__APPLE__)
return GetCurrentKeyModifiers() & code;
#elif defined(LINUX)
#error port me
#endif
}