winamp/Src/tataki/canvas/ifc_canvas.h

166 lines
3.7 KiB
C++

#ifndef NULLSOFT_TATAKI_IFC_CANVAS_H
#define NULLSOFT_TATAKI_IFC_CANVAS_H
#include <bfc/dispatch.h>
#include <bfc/platform/platform.h>
#include <api/service/svcs/svc_font.h> // for STDFONT_* stuff. should make a std_font thingy later
#include <bfc/wasabi_std.h> // for WASABI_DEFAULT_FONTNAMEW
namespace Wasabi
{
// benski> move this to std_font later
struct FontInfo
{
FontInfo()
{
// defaults
face = WASABI_DEFAULT_FONTNAMEW;
pointSize = 12;
bold = 0;
opaque = false;
underline = false;
italic = false;
alignFlags = STDFONT_LEFT;
antialias = 1;
bgColor = RGBA(255, 255, 255, 255);
color = RGBA(0, 0, 0, 0);
}
const wchar_t *face;
unsigned int pointSize;
int bold; // bold level
bool opaque;
bool underline;
bool italic;
int alignFlags;
int antialias; // anti-alias level
ARGB32 color;
ARGB32 bgColor;
};
}
class ifc_window;
// abstract base class: safe to use in API
class NOVTABLE ifc_canvas : public Dispatchable
{
protected:
ifc_canvas()
{} // protect constructor
~ifc_canvas()
{}
public:
DISPATCH_CODES
{
GETHDC = 100,
GETROOTWND = 200,
GETBITS = 300,
GETOFFSETS = 400,
ISFIXEDCOORDS = 500,
GETDIM = 600,
GETTEXTFONT = 700,
GETTEXTSIZE = 710,
GETTEXTBOLD = 720,
GETTEXTOPAQUE = 730,
GETTEXTALIGN = 740,
GETTEXTCOLOR = 750,
GETTEXTBKCOLOR = 760,
GETTEXTAA = 770,
GETTEXTUNDERLINE = 780,
GETTEXTITALIC = 790,
GETCLIPBOX = 800,
};
public:
HDC getHDC();
ifc_window *getRootWnd();
void *getBits();
void getOffsets(int *x, int *y);
bool isFixedCoords(); //FG> allows onPaint to handle double buffers as well as normal DCs
bool getDim(int *w, int *h = NULL, int *p = NULL); // w & h in pixels, pitch in bytes. 0 on success.
int getClipBox(RECT *r); // returns 0 if no clipping region
const wchar_t *getTextFont();
int getTextSize();
int getTextBold();
int getTextAntialias();
int getTextOpaque();
int getTextUnderline();
int getTextItalic();
int getTextAlign();
ARGB32 getTextColor();
ARGB32 getTextBkColor();
};
inline HDC ifc_canvas::getHDC()
{
return _call(ifc_canvas::GETHDC, (HDC)0);
}
inline ifc_window *ifc_canvas::getRootWnd()
{
return _call(ifc_canvas::GETROOTWND, (ifc_window*)0);
}
inline void *ifc_canvas::getBits()
{
return _call(ifc_canvas::GETBITS, (void *)0);
}
inline void ifc_canvas::getOffsets(int *x, int *y)
{
_voidcall(ifc_canvas::GETOFFSETS, x, y);
}
inline bool ifc_canvas::isFixedCoords()
{ //FG> allows onPaint to handle double buffers as well as normal DCs
return _call(ifc_canvas::ISFIXEDCOORDS, false);
}
inline bool ifc_canvas::getDim(int *w, int *h, int *p)
{ // w & h in pixels, pitch in bytes. 0 on success.
return _call(ifc_canvas::GETDIM, false, w, h, p);
}
inline int ifc_canvas::getClipBox(RECT *r)
{ // returns 0 if no clipping region
return _call(ifc_canvas::GETCLIPBOX, 0, r);
}
inline const wchar_t *ifc_canvas::getTextFont()
{
return _call(ifc_canvas::GETTEXTFONT, L"");
}
inline int ifc_canvas::getTextSize()
{
return _call(ifc_canvas::GETTEXTSIZE, -1);
}
inline int ifc_canvas::getTextBold()
{
return _call(ifc_canvas::GETTEXTBOLD, 0);
}
inline int ifc_canvas::getTextAntialias()
{
return _call(ifc_canvas::GETTEXTAA, 0);
}
inline int ifc_canvas::getTextOpaque()
{
return _call(ifc_canvas::GETTEXTOPAQUE, 0);
}
inline int ifc_canvas::getTextUnderline()
{
return _call(ifc_canvas::GETTEXTUNDERLINE, 0);
}
inline int ifc_canvas::getTextItalic()
{
return _call(ifc_canvas::GETTEXTITALIC, 0);
}
inline int ifc_canvas::getTextAlign()
{
return _call(ifc_canvas::GETTEXTALIGN, -1);
}
inline ARGB32 ifc_canvas::getTextColor()
{
return _call(ifc_canvas::GETTEXTCOLOR, RGB(0, 0, 0));
}
inline ARGB32 ifc_canvas::getTextBkColor()
{
return _call(ifc_canvas::GETTEXTBKCOLOR, RGB(255, 255, 255));
}
typedef ifc_canvas api_canvas;
#endif