winamp/Src/tataki/canvas/mac/canvas.h

71 lines
2.5 KiB
C++

#ifndef NULLSOFT_WASABI_CANVAS_H
#define NULLSOFT_WASABI_CANVAS_H
#include <tataki/export.h>
#include <Carbon/Carbon.h>
#include <tataki/canvas/api_canvas.h>
#include <bfc/platform/platform.h>
#include <api/service/svcs/svc_font.h> // for STDFONT_* stuff. should make a std_font thingy later
#include <bfc/std.h> // for WASABI_DEFAULT_FONTNAMEW
class BaseWnd;
class api_region;
class TATAKIAPI Canvas : public api_canvas
{
public:
Canvas() :context(0), wnd(0) {}
Canvas(CGContextRef _context) : context(_context), wnd(0) {}
Canvas(CGrafPtr _context);
HDC getHDC();
void fillRect(const RECT *r, RGB32 color);
void fillRgn(api_region *r, RGB32 color);
void setBaseWnd(BaseWnd *_wnd) { wnd=_wnd; }
void selectClipRgn(api_region *r);
virtual void blit(int srcx, int srcy, Canvas *dest, int dstx, int dsty, int dstw, int dsth);
virtual void stretchblit(int srcx, int srcy, int srcw, int srch, Canvas *dest, int dstx, int dsty, int dstw, int dsth);
void textOut(int x, int y, const wchar_t *txt, const Wasabi::FontInfo *fontInfo);
static float getSystemFontScale() { return 1.0f; }
int getTextWidth(const wchar_t *text, const Wasabi::FontInfo *fontInfo);
int getTextHeight(const wchar_t *text, const Wasabi::FontInfo *fontInfo);
int getTextHeight(const Wasabi::FontInfo *fontInfo)
{
return getTextHeight(L"M", fontInfo);
}
void getTextExtent(const wchar_t *text, int *w, int *h, const Wasabi::FontInfo *fontInfo);
void textOutCentered(RECT *r, const wchar_t *txt, const Wasabi::FontInfo *fontInfo);
void textOut(int x, int y, int w, int h, const wchar_t *txt, const Wasabi::FontInfo *fontInfo);
void textOutEllipsed(int x, int y, int w, int h, const wchar_t *txt, const Wasabi::FontInfo *fontInfo);
void drawSysObject(const RECT *r, int sysobj, int alpha=255);
protected:
RECVS_DISPATCH;
CGContextRef context;
BaseWnd *wnd; // TODO: not 100% sure we'll need this. win32 version has it so we'll keep it for now
};
class TATAKIAPI BaseCloneCanvas : public Canvas
{
public:
BaseCloneCanvas(api_canvas *cloner=NULL);
virtual ~BaseCloneCanvas();
int clone(api_canvas *cloner);
};
namespace DrawSysObj {
enum {
BUTTON, BUTTON_PUSHED, BUTTON_DISABLED,
OSBUTTON, OSBUTTON_PUSHED, OSBUTTON_DISABLED,
OSBUTTON_CLOSE, OSBUTTON_CLOSE_PUSHED, OSBUTTON_CLOSE_DISABLED,
OSBUTTON_MINIMIZE, OSBUTTON_MINIMIZE_PUSHED, OSBUTTON_MINIMIZE_DISABLED,
OSBUTTON_MAXIMIZE, OSBUTTON_MAXIMIZE_PUSHED, OSBUTTON_MAXIMIZE_DISABLED,
};
};
#endif