548 lines
13 KiB
C++
548 lines
13 KiB
C++
#include "./wndmgr/layout.h"
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#include <tataki/export.h>
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//<?#include "<class data="implementationheader"/>"
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#include "apiinit.h"
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//?>
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#include <api/memmgr/api_memmgr.h>
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#define WASABI_SAYMYNAME
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#include <wasabicfg.h>
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#undef WASABI_SAYMYNAME
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#include <api/service/servicei.h>
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#include <api/locales/api_localesi.h>
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#include <api/config/api_configi.h>
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#include <api/config/items/cfgitem.h>
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#ifdef WASABI_COMPILE_FONTS
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#include <api/font/FontCreator.h>
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#include <api/font/fontapi.h>
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#endif
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#include <api/skin/skinapi.h>
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#include <api/skin/groupwndcreate.h>
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#include <api/script/makiapi.h>
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#include <api/script/objecttable.h>
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#include <api/wnd/wndapi.h>
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#include <api/wnd/wndclass/foreignwnd.h>
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#include <api/wnd/wndclass/clickwnd.h>
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#include <api/imgldr/imgldrapi.h>
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#ifdef WASABI_COMPILE_FONTS
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#ifdef WIN32
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# include <api/font/win32/truetypefont_win32.h>
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#elif defined(LINUX)
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# include <api/font/linux/truetypefont_linux.h>
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#else
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# error port me
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#endif // platform
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#endif // fonts
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#include <api/wndmgr/wndmgrapi.h>
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#ifdef WASABI_COMPILE_MAKIDEBUG
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#include <api/script/debugger/debugapi.h>
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#endif
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#ifdef WASABI_COMPILE_MAKIDEBUG
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#include <api/core/api_core.h>
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#endif
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#ifdef WASABI_COMPILE_FILEREADER
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#include <api/filereader/filereaderapi.h>
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#ifdef WASABI_COMPILE_ZIPREADER
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#include <api/filereader/zip/zipread.h>
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#endif
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#endif
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#ifdef WASABI_COMPILE_LINUX
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#include <api/linux/api_linuxi.h>
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#endif
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#ifdef WASABI_COMPILE_TEXTMODE
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#if defined(WIN32)
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#include <api/textmode/textmode_win32.h>
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#elif defined(LINUX)
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#include <api/textmode/textmode_ncurses.h>
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#else // dummy
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#include <api/textmode/api_textmodeI.h>
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#endif
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#endif
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#if defined(WASABI_COMPILE_COMPONENTS) | defined(GEN_FF) // MULTIAPI-FIXME
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#include <api/wac/compon.h>
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#endif
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#include <api/wndmgr/gc.h>
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#include <api/application/api_application.h>
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#ifndef WASABI_CUSTOM_MODULE_SVCMGR
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DECLARE_MODULE_SVCMGR;
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#endif
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#ifdef _WIN32
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extern HINSTANCE hInstance;
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#endif
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extern StringW g_resourcepath;
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api_application *applicationApi = NULL;
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timer_api *timerApi = NULL;
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int ApiInit::init(OSMODULEHANDLE hinstance, OSWINDOWHANDLE mainwnd, api_service *wa5_svc)
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{
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Tataki::Init(wa5_svc);
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serviceApi = wa5_svc;
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initcount++;
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#ifndef WA3COMPATIBILITY
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// ------------------------------------------------------------------------
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// Init callback system
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// ------------------------------------------------------------------------
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waServiceFactory *sf = WASABI_API_SVC->service_getServiceByGuid(syscbApiServiceGuid);
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if (sf) sysCallbackApi = reinterpret_cast<api_syscb *>(sf->getInterface());
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// ------------------------------------------------------------------------
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// Init application API
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// ------------------------------------------------------------------------
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sf = WASABI_API_SVC->service_getServiceByGuid(applicationApiServiceGuid);
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if (sf) applicationApi = reinterpret_cast<api_application *>(sf->getInterface());
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g_resourcepath = StringPathCombine(WASABI_API_APP->path_getAppPath(), WASABI_RESOURCES_SUBDIRECTORY);
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// ------------------------------------------------------------------------
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// Init centralized memory manager api
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// ------------------------------------------------------------------------
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sf = WASABI_API_SVC->service_getServiceByGuid(memMgrApiServiceGuid);
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if (sf) WASABI_API_MEMMGR = reinterpret_cast<api_memmgr *>(sf->getInterface());
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#ifdef WASABI_COMPILE_FILEREADER
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// ------------------------------------------------------------------------
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// Init file reader api and optional file readers
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// ------------------------------------------------------------------------
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fr = new FileReaderApi();
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fileApi = fr;
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WASABI_API_SVC->service_register(frapisvc = new FileReaderApiService());
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//WASABI_API_SVC->service_register(&diskReader);
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// set up custom file readers
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#ifdef WASABI_COMPILE_ZIPREADER
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zipRead = new waServiceTSingle<svc_fileReader, ZipRead>;
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#endif
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#ifdef WASABI_COMPILE_ZIPREADER
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WASABI_API_SVC->service_register(zipRead);
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#endif
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#endif // WASABI_COMPILE_FILEREADER
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// ------------------------------------------------------------------------
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// Init config api and register optional config items
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// ------------------------------------------------------------------------
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#ifdef WASABI_COMPILE_CONFIG
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cfg = new api_configI();
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configApi = cfg;
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WASABI_API_SVC->service_register(cfgapisvc = new ConfigApiService());
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#endif
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// if no static service was ever declared, we need to init it so we don't hit null
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INIT_MODULE_SVCMGR();
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DebugStringW(L"Auto-initializing %d services (system pass)\n", staticServiceMgr->__m_modules2.getNumItems());
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MODULE_SVCMGR_ONINIT2();
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#ifdef WASABI_COMPILE_IMGLDR
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// ------------------------------------------------------------------------
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// Init image loading api and optional image formats
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// ------------------------------------------------------------------------
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img = new ImgLdrApi();
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imgLoaderApi = img;
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WASABI_API_SVC->service_register(imgldrapisvc = new ImgLdrApiService());
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#endif
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#ifdef WASABI_COMPILE_FONTS
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// ------------------------------------------------------------------------
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// Init font rendering api
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// ------------------------------------------------------------------------
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font = new FontApi();
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fontApi = font;
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win32Font = new FontCreator<TrueTypeFont_Win32>;
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WASABI_API_SVC->service_register(win32Font);
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WASABI_API_SVC->service_register(fontapisvc = new FontApiService());
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#endif
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#ifdef WASABI_COMPILE_LOCALES
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// ------------------------------------------------------------------------
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// Init localization
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// ------------------------------------------------------------------------
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loc = new api_localesI();
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localesApi = loc;
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WASABI_API_SVC->service_register(localesapisvc = new LocalesApiService());
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#endif
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// ------------------------------------------------------------------------
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// Init timer api
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// ------------------------------------------------------------------------
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sf = WASABI_API_SVC->service_getServiceByGuid(timerApiServiceGuid);
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if (sf) timerApi = reinterpret_cast<timer_api *>(sf->getInterface());
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#ifdef WASABI_COMPILE_WND
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// ------------------------------------------------------------------------
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// Init window api
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// ------------------------------------------------------------------------
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wnd = new WndApi();
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wndApi = wnd;
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#ifdef _WIN32
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if (mainwnd != NULL)
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{
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mainWnd = new ForeignWnd(mainwnd, hInstance);
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DebugStringW(L"main wnd handle is %x\n", mainWnd->gethWnd());
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wnd->main_setRootWnd(mainWnd);
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}
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else
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{
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default_mainWnd = new ClickWnd();
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default_mainWnd->init(hInstance, NULL, TRUE);
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wnd->main_setRootWnd(default_mainWnd);
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}
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#endif
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WASABI_API_SVC->service_register(wndapisvc = new WndApiService());
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#endif
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// ------------------------------------------------------------------------
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// Init media core api
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// ------------------------------------------------------------------------
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#ifdef WASABI_COMPILE_MEDIACORE
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#ifndef WA3COMPATIBILITY
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#ifdef WASABI_CUSTOMIMPL_MEDIACORE
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coreApi = createCustomCoreApi();
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#else
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#error "not done yet"
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#endif
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#endif
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WASABI_API_SVC->service_register(coreapisvc = new CoreApiService());
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#endif
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#ifdef WASABI_COMPILE_WNDMGR
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// ------------------------------------------------------------------------
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// Init window manager api
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// ------------------------------------------------------------------------
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wndmgr = new WndMgrApi ();
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wndManagerApi = wndmgr;
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WASABI_API_SVC->service_register(wndmgrapisvc = new WndMgrApiService());
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#endif
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#ifdef WASABI_COMPILE_SKIN
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// ------------------------------------------------------------------------
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// Init skin
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// ------------------------------------------------------------------------
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skin = new SkinApi();
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skinApi = skin;
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#ifdef WASABI_COMPILE_COMPONENTS
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groupcreate = new waServiceTSingle<svc_windowCreate, GroupWndCreateSvc>;
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WASABI_API_SVC->service_register(groupcreate);
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#endif
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WASABI_API_SVC->service_register(skinapisvc = new SkinApiService());
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#endif
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#ifdef WASABI_COMPILE_MAKIDEBUG
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// ------------------------------------------------------------------------
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// Init script debugger api
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// ------------------------------------------------------------------------
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debug = new MakiDebuggerApi();
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debugApi = debug;
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WASABI_API_SVC->service_register(makidebugapisvc = new MakiDebugApiService());
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#endif
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#ifdef WASABI_COMPILE_SKIN
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widgets = new Widgets();
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#endif
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#endif
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DebugStringW(L"Auto-initializing %d services (user pass)\n", staticServiceMgr->__m_modules.getNumItems());
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MODULE_SVCMGR_ONINIT();
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#ifndef WA3COMPATIBILITY
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#ifdef WASABI_COMPILE_SCRIPT
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// ------------------------------------------------------------------------
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// Init scripting api
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// ------------------------------------------------------------------------
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maki = new api_makiI();
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makiApi = maki;
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WASABI_API_SVC->service_register(makiapisvc = new MakiApiService());
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maki->init();
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#ifdef WASABI_COMPILE_WNDMGR
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garbageCollector = new GarbageCollector();
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#endif
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ObjectTable::start();
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#endif
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#endif //wa3compat
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return 1; // success
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}
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int ApiInit::shutdown()
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{
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#ifndef WA3COMPATIBILITY
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garbageCollector->gccb_onGarbageCollect();
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delete garbageCollector;
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#ifdef WASABI_COMPILE_SKIN
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skin->preShutdown();
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#endif
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MODULE_SVCMGR_ONSHUTDOWN();
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#ifdef _WIN32
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ComponentManager::unloadAll();
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#else
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#warning port me?
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#endif
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WASABI_API_SVC->service_deregister(skinapisvc);
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delete skin;
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skinApi = NULL;
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delete skinapisvc;
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skinapisvc = 0;
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#ifdef WASABI_COMPILE_SCRIPT
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ObjectTable::shutdown();
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#endif
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#ifdef WASABI_COMPILE_SKIN
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delete widgets;
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widgets = NULL;
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#endif
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WASABI_API_SVC->service_deregister(makiapisvc);
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delete maki;
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makiApi = NULL;
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delete makiapisvc;
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makiapisvc = 0;
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#ifdef WASABI_COMPILE_COMPONENTS
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WASABI_API_SVC->service_deregister(groupcreate);
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delete groupcreate;
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groupcreate = 0;
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#endif
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WASABI_API_SVC->service_deregister(win32Font);
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delete win32Font;
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win32Font = 0;
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#ifdef WASABI_COMPILE_MEDIACORE
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#ifndef WA3COMPATIBILITY
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#ifdef WASABI_CUSTOMIMPL_MEDIACORE
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destroyCustomCoreApi(coreApi);
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#else
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#error "not done yet"
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#endif
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#endif
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WASABI_API_SVC->service_deregister(coreapisvc);
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delete coreapisvc;
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coreapisvc = 0;
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#endif
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WASABI_API_SVC->service_deregister(wndmgrapisvc);
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delete wndmgr;
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wndManagerApi = NULL;
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delete wndmgrapisvc;
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wndmgrapisvc = 0;
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delete loc;
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localesApi = NULL;
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WASABI_API_SVC->service_deregister(localesapisvc);
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delete localesapisvc;
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localesapisvc = 0;
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#ifdef WASABI_COMPILE_FILEREADER
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#ifdef WASABI_COMPILE_ZIPREADER
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WASABI_API_SVC->service_deregister(zipRead);
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delete zipRead;
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#endif
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delete fr;
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fileApi = NULL;
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WASABI_API_SVC->service_deregister(frapisvc);
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delete frapisvc;
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frapisvc = 0;
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#endif
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#endif
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delete mainWnd;
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mainWnd = NULL;
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delete default_mainWnd;
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default_mainWnd = NULL;
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WASABI_API_SVC->service_deregister(wndapisvc);
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delete wnd;
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wndApi = NULL;
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delete wndapisvc;
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wndapisvc = 0;
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#ifdef WASABI_COMPILE_FONTS
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WASABI_API_SVC->service_deregister(fontapisvc);
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delete font;
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fontApi = NULL;
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delete fontapisvc;
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fontapisvc = 0;
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#endif
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#ifndef WA3COMPATIBILITY
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delete img;
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imgLoaderApi = NULL;
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WASABI_API_SVC->service_deregister(imgldrapisvc);
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delete imgldrapisvc;
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imgldrapisvc = 0;
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#ifdef WASABI_COMPILE_CONFIG
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WASABI_API_SVC->service_deregister(cfgapisvc);
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delete cfg;
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configApi = NULL;
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delete cfgapisvc;
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cfgapisvc = 0;
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#endif
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MODULE_SVCMGR_ONSHUTDOWN2();
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WASABI_API_MEMMGR = NULL;
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applicationApi=NULL;
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#endif //wa3compatibility
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#ifdef WASABI_COMPILE_MAKIDEBUG
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delete debug;
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debugApi = NULL;
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WASABI_API_SVC->service_deregister(makidebugapisvc);
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delete makidebugapisvc;
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makidebugapisvc = 0;
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#endif
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if (alphaMgr)
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delete alphaMgr;
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alphaMgr=0;
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// TODO: releaseInterface
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timerApi = NULL;
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Tataki::Quit();
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sysCallbackApi = NULL;
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return 1; // success
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}
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int ApiInit::getInitCount()
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{
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return initcount;
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}
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#ifdef WASABI_COMPILE_SKIN
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#ifdef WASABI_COMPILE_COMPONENTS
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waServiceFactoryI * ApiInit::groupcreate = NULL;
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#endif
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#endif //WASABI_COMPILE_SKIN
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#ifdef WASABI_COMPILE_FONTS
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waServiceFactoryI * ApiInit::win32Font = NULL;
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FontApiService *ApiInit::fontapisvc = NULL;
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#endif //WASABI_COMPILE_FONTS
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#ifdef WASABI_COMPILE_SKIN
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Widgets * ApiInit::widgets = NULL;
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SkinApiService *ApiInit::skinapisvc = NULL;
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#endif
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#ifdef WASABI_COMPILE_CONFIG
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api_configI * ApiInit::cfg = NULL;
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ConfigApiService *ApiInit::cfgapisvc = NULL;
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#endif
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#ifdef WASABI_COMPILE_IMGLDR
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ImgLdrApi * ApiInit::img = NULL;
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ImgLdrApiService *ApiInit::imgldrapisvc = NULL;
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#endif
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#ifdef WASABI_COMPILE_FONTS
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FontApi * ApiInit::font = NULL;
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#endif
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#ifdef WASABI_COMPILE_FILEREADER
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FileReaderApi * ApiInit::fr = NULL;
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#ifdef WASABI_COMPILE_ZIPREADER
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waServiceFactoryI * ApiInit::zipRead = NULL;
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#endif
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FileReaderApiService *ApiInit::frapisvc = NULL;
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#endif
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#ifdef WASABI_COMPILE_LOCALES
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api_localesI * ApiInit::loc = NULL;
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LocalesApiService *ApiInit::localesapisvc = NULL;
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#endif
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#ifdef WASABI_COMPILE_WND
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WndApi * ApiInit::wnd = NULL;
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ForeignWnd * ApiInit::mainWnd = NULL;
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ClickWnd * ApiInit::default_mainWnd = NULL;
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WndApiService *ApiInit::wndapisvc = NULL;
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#endif
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#ifdef WASABI_COMPILE_WNDMGR
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WndMgrApi * ApiInit::wndmgr = NULL;
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WndMgrApiService *ApiInit::wndmgrapisvc = NULL;
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#endif
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#ifdef WASABI_COMPILE_SCRIPT
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api_makiI * ApiInit::maki = NULL;
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MakiApiService *ApiInit::makiapisvc = NULL;
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#endif
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#ifdef WASABI_COMPILE_SKIN
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SkinApi * ApiInit::skin = NULL;
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#endif
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#ifdef WASABI_COMPILE_MAKIDEBUG
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MakiDebuggerApi * ApiInit::debug = NULL;
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MakiDebugApiService *ApiInit::makidebugapisvc = NULL;
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#endif
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#ifdef WASABI_COMPILE_MEDIACORE
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CoreApiService *ApiInit::coreapisvc = NULL;
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#endif
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int ApiInit::initcount = 0;
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api_memmgr *memmgrApi = NULL; |