winamp/Src/Wasabi/api/script/objecttable.cpp

749 lines
19 KiB
C++

#include <precomp.h>
#include <api/script/objecttable.h>
#ifndef _NOSTUDIO
#include <api/service/svcs/svc_scriptobji.h>
#include <api/script/scriptobj.h>
#include <api/script/vcputypes.h>
#include <api/script/objects/systemobj.h>
#include <api/script/scriptmgr.h>
#include <api/script/objects/rootobject.h>
#include <api/script/objects/guiobj.h>
#include <api/skin/widgets/group.h>
#ifdef WASABI_WIDGETS_LAYER
#include <api/skin/widgets/layer.h>
#endif
#ifdef WASABI_WIDGETS_ANIMLAYER
#include <api/skin/widgets/animlayer.h>
#endif
#include <AlbumArt.h>
#ifdef WASABI_WIDGETS_BUTTON
#include <api/skin/widgets/button.h>
#endif
#ifdef WASABI_COMPILE_WNDMGR
#ifdef WASABI_WIDGETS_WNDHOLDER
#include <api/wndmgr/container.h>
#endif
#include <api/wndmgr/layout.h>
#endif // wndmgr
#ifdef WASABI_WIDGETS_EDIT
#include <api/skin/widgets/edit.h>
#endif
#ifdef WASABI_WIDGETS_SLIDER
#include <api/skin/widgets/pslider.h>
#endif
#ifdef WASABI_WIDGETS_MEDIAVIS
#include <api/skin/widgets/sa.h>
#endif
#ifdef WASABI_COMPILE_MEDIACORE
#ifdef WASABI_WIDGETS_MEDIAEQCURVE
#include <api/skin/widgets/seqvis.h>
#endif
#ifdef WASABI_WIDGETS_MEDIASTATUS
#include <api/skin/widgets/sstatus.h>
#endif
#endif // mediacore
#ifdef WASABI_WIDGETS_TEXT
#include <api/skin/widgets/text.h>
#endif
#ifdef WASABI_WIDGETS_TGBUTTON
#include <api/skin/widgets/tgbutton.h>
#endif
#ifdef WASABI_WIDGETS_TITLEBAR
#include <api/skin/widgets/title.h>
#endif
#ifdef WASABI_SCRIPTOBJECTS_POPUP
#include <api/script/objects/spopup.h>
#endif
#ifdef WASABI_SCRIPTOBJECTS_MAP
#include <api/script/objects/smap.h>
#endif
#ifdef WASABI_WIDGETS_GROUPLIST
#include <api/skin/widgets/grouplist.h>
#endif
#ifdef WASABI_WIDGETS_COMPBUCK
#include <api/skin/widgets/compbuck2.h>
#endif
#ifdef WASABI_SCRIPTOBJECTS_WAC
#include <api/script/objects/wacobj.h>
#endif
#ifdef WASABI_SCRIPTOBJECTS_LIST
#include <api/script/objects/slist.h>
#endif
#ifdef WASABI_SCRIPTOBJECTS_BITLIST
#include <api/script/objects/sbitlist.h>
#endif
#ifdef WASABI_SCRIPTOBJECTS_REGION
#include <api/script/objects/sregion.h>
#endif
#ifdef WASABI_WIDGETS_MOUSEREDIR
#include <api/skin/widgets/mouseredir.h>
#endif
#ifdef WASABI_WIDGETS_BROWSER
#include <api/skin/widgets/mb/xuibrowser.h>
#endif
#ifdef WASABI_WIDGETS_QUERYLIST
#include <api/skin/widgets/db/xuiquerylist.h>
#endif
#ifdef WASABI_WIDGETS_FILTERLIST
#include <api/skin/widgets/db/xuifilterlist.h>
#endif
#ifdef WASABI_WIDGETS_WNDHOLDER
#include <api/skin/widgets/xuiwndholder.h>
#endif
#ifdef WASABI_WIDGETS_DROPDOWNLIST
#include <api/skin/widgets/dropdownlist.h>
#endif
#ifdef WASABI_SCRIPTOBJECTS_EMBEDDEDXUI
#include <api/wnd/wndclass/embeddedxui.h>
#endif
#ifdef WASABI_WIDGETS_LAYOUTSTATUS
#include <api/skin/widgets/xuistatus.h>
#endif
#ifdef WASABI_WIDGETS_TABSHEET
#include <api/skin/widgets/xuitabsheet.h>
#endif
#ifdef WASABI_WIDGETS_LIST
#include <api/skin/widgets/xuilist.h>
#endif
#ifdef WASABI_WIDGETS_TREE
#include <api/skin/widgets/xuitree.h>
#endif
#ifdef WASABI_WIDGETS_CHECKBOX
#include <api/skin/widgets/xuicheckbox.h>
#endif
#include <api/skin/widgets/xuiframe.h>
//Martin> This fixes Wa5 Menu Xml Object is not instanciable via maki - silly bug
#include <api/skin/widgets/xuimenuso.h>
//fileIO
#include <api/script/objects/sfile.h>
#include <api/script/objects/sxmldoc.h>
//ColorMgr
#include <api/script/objects/scolormgr.h>
#include <api/script/objects/scolor.h>
#include <api/script/objects/sgammaset.h>
#include <api/script/objects/sgammagroup.h>
#include <api/script/objects/sapplication.h>
#include <api/script/objects/sprivate.h>
#include <api/script/vcpu.h>
#include <bfc/ptrlist.h>
#include <api/service/svc_enum.h>
#include <api/service/service.h>
#include <api/service/services.h>
void ObjectTable::start() {
registerClass(rootScriptObjectController);
registerClass(systemController);
#ifdef WASABI_COMPILE_SKIN
registerClass(guiController);
registerClass(groupController);
#ifdef WASABI_SCRIPTOBJECTS_EMBEDDEDXUI
registerClass(embeddedXuiController);
#endif
#ifdef WASABI_WIDGETS_LAYER
registerClass(layerController);
#endif
#ifdef WASABI_WIDGETS_ANIMLAYER
registerClass(animlayerController);
#endif
registerClass(albumartController);
#ifdef WASABI_WIDGETS_BUTTON
registerClass(buttonController);
#endif
#ifdef WASABI_WIDGETS_TGBUTTON
registerClass(tgbuttonController);
#endif
#ifdef WASABI_WIDGETS_COMPBUCK
registerClass(cbucketController);
#endif
#ifdef WASABI_COMPILE_WNDMGR
registerClass(containerController);
registerClass(layoutController);
#endif
#ifdef WASABI_WIDGETS_EDIT
registerClass(editController);
#endif
#ifdef WASABI_WIDGETS_SLIDER
registerClass(sliderController);
#endif
#ifdef WASABI_WIDGETS_MEDIAVIS
registerClass(visController);
#endif
#ifdef WASABI_COMPILE_MEDIACORE
#ifdef WASABI_WIDGETS_MEDIAEQCURVE
registerClass(eqvisController);
#endif
#ifdef WASABI_WIDGETS_MEDIASTATUS
registerClass(statusController);
#endif
#endif // mediacore
#ifdef WASABI_WIDGETS_TEXT
registerClass(textController);
#endif
registerClass(frameController);
#ifdef WASABI_WIDGETS_TITLEBAR
registerClass(titleController);
#endif
#ifdef WASABI_SCRIPTOBJECTS_POPUP
registerClass(popupController);
#endif
#ifdef WASABI_SCRIPTOBJECTS_WAC
registerClass(wacController);
#endif
#endif
#ifdef WASABI_SCRIPTOBJECTS_LIST
registerClass(listController);
#endif
#ifdef WASABI_SCRIPTOBJECTS_BITLIST
registerClass(bitlistController);
#endif
#ifdef WASABI_SCRIPTOBJECTS_REGION
registerClass(regionController);
#endif
#ifdef WASABI_SCRIPTOBJECTS_MAP
registerClass(mapController);
#endif
#ifdef WASABI_COMPILE_SKIN
#ifdef WASABI_WIDGETS_GROUPLIST
registerClass(grouplistController);
#endif
#ifdef WASABI_WIDGETS_MOUSEREDIR
registerClass(mouseredirController);
#endif
#ifdef WASABI_COMPILE_CONFIG
registerClass(cfgGroupController);
#endif
#ifdef WASABI_WIDGETS_BROWSER
registerClass(browserController);
#endif
#ifdef WASABI_WIDGETS_QUERYLIST
registerClass(queryListController);
#endif
#ifdef WASABI_WIDGETS_FILTERLIST
registerClass(filterListController);
#endif
#ifdef WASABI_COMPILE_WNDMGR
#ifdef WASABI_WIDGETS_WNDHOLDER
registerClass(windowHolderController);
#endif
#endif // wndmgr
#ifdef WASABI_WIDGETS_DROPDOWNLIST
registerClass(dropDownListController);
#endif
#ifdef WASABI_WIDGETS_LAYOUTSTATUS
registerClass(layoutStatusController);
#endif
#ifdef WASABI_WIDGETS_TABSHEET
registerClass(tabsheetController);
#endif
#ifdef WASABI_WIDGETS_LIST
registerClass(guiListController);
#endif
#ifdef WASABI_WIDGETS_TREE
registerClass(guiTreeController);
registerClass(treeItemController);
#endif
#ifdef WASABI_WIDGETS_CHECKBOX
registerClass(checkBoxController);
#endif
#endif
registerClass(fileController);
registerClass(xmlDocController);
registerClass(applicationController);
registerClass(SPrivateController);
registerClass(xuiMenuScriptController);
registerClass(colorMgrController);
registerClass(colorController);
registerClass(gammasetController);
registerClass(gammagroupController);
}
void ObjectTable::shutdown() {
for (int i=0;i<classes.getNumItems();i++) {
class_entry *e = classes[i];
unlinkClass(e);
FREE((char *)e->classname);
}
classes.deleteAll();
VCPU::resetDlf();
externalloaded = 0;
}
// unload external classes
void ObjectTable::unloadExternalClasses() {
for (int i=0;i<classes.getNumItems();i++) {
if (classes.enumItem(i)->external) {
class_entry *ce = classes.enumItem(i);
unlinkClass(ce);
classes.removeByPos(i);
i--;
}
}
classidx = classes.getNumItems();
externalloaded = 0;
}
void ObjectTable::unlinkClass(class_entry *e) {
if (e->sf != NULL && !WASABI_API_SVC->service_isvalid(WaSvc::SCRIPTOBJECT, e->sf)) return;
ScriptObjectController *c = e->controller;
const function_descriptor_struct *ds = c->getExportedFunctions();
for (int j=0;j<c->getNumFunctions();j++) {
VCPU::DLF_reset(ds[j].physical_ptr, ds[j].nparams);
}
}
void ObjectTable::loadExternalClasses() {
if (externalloaded) return;
externalloaded = 1;
ExternalScriptObjectEnum soe ;
svc_scriptObject *obj = soe.getFirst();
while (obj) {
obj->onRegisterClasses(rootScriptObjectController);
int g=0;
while (1) {
ScriptObjectController *o = obj->getController(g);
if (!o) break;
//DebugString(StringPrintf("Registering script class %s\n", o->getClassName()));
ObjectTable::registerClass(o, soe.getLastFactory());
g++;
}
WASABI_API_SVC->service_release(obj);
obj = soe.getNext();
}
}
// returns classid. ancestorclass = 0 = Object
int ObjectTable::registerClass(ScriptObjectController *c, waServiceFactory *sf) {
ASSERT(c != NULL);
c->onRegisterClass(rootScriptObjectController);
const wchar_t *classname = c->getClassName();
const wchar_t *ancestorclassname = c->getAncestorClassName();
GUID g = c->getClassGuid();
if (getClassFromName(classname) > -1) {
ASSERTPR(0, StringPrintf("duplicate script class name %S", classname));
#ifdef _WIN32
ExitProcess(0);
#else
exit(0);
#endif
}
if (getClassFromGuid(g) > -1) {
ASSERTPR(0, "duplicate script class guid");
#ifdef _WIN32
ExitProcess(0);
#else
exit(0);
#endif
}
int ancestorclassid = -1;
if (ancestorclassname != NULL)
ancestorclassid = getClassFromName(ancestorclassname);
class_entry * en = new class_entry;
en->classid = CLASS_ID_BASE + classidx++;
c->setClassId(en->classid);
c->setAncestorClassId(ancestorclassid);
en->classname = WCSDUP(classname);
en->controller = c;
en->classGuid = g;
en->ancestorclassid = ancestorclassid;
en->instantiable = c->getInstantiable();
en->referenceable = c->getReferenceable();
en->external = sf != NULL;
en->sf = sf;
classes.addItem(en);
dlfAddClassRef(c, NULL); // FG> fucko
return classes.getNumItems()-1;
}
int ObjectTable::addrefDLF(VCPUdlfEntry *dlf, int id) {
int classid = dlf->basetype;
while (classid) {
class_entry *e = getClassEntry(classid);
if (!e) return 0;
function_descriptor_struct *s = (function_descriptor_struct *)e->controller->getExportedFunctions();
for (int i=0;i<e->controller->getNumFunctions();i++, s++) {
if (!WCSICMP(s->function_name, dlf->functionName)) {
int xid = VCPU::getDLFFromPointer(s->physical_ptr, s->nparams);
if (xid != -1) {
dlf->DLFid = xid;
dlf->ptr = s->physical_ptr;
dlf->nparams = s->nparams;
VCPU::DLF_addref(s->physical_ptr, s->nparams);
return 0;
}
dlf->DLFid = id;
dlf->ptr = s->physical_ptr;
dlf->nparams = s->nparams;
VCPU::setupDLFFunction(s->physical_ptr, s->nparams, id, dlf);
VCPU::DLF_addref(s->physical_ptr, s->nparams);
return 1;
}
}
classid = e->controller->getAncestorClassId();
}
return 0;
}
void ObjectTable::delrefDLF(VCPUdlfEntry *dlf) {
int classid = dlf->basetype;
while (classid) {
class_entry *e = getClassEntry(classid);
if (!e) return;
function_descriptor_struct *s = (function_descriptor_struct *)e->controller->getExportedFunctions();
for (int i=0;i<e->controller->getNumFunctions();i++, s++) {
if (!WCSICMP(s->function_name, dlf->functionName)) {
VCPU::DLF_remref(s->physical_ptr, s->nparams);
return;
}
}
classid = e->controller->getAncestorClassId();
}
}
void ObjectTable::resetDLF(VCPUdlfEntry *dlf) {
int classid = dlf->basetype;
while (classid) {
class_entry *e = getClassEntry(classid);
if (!e) return;
function_descriptor_struct *s = (function_descriptor_struct *)e->controller->getExportedFunctions();
for (int i=0;i<e->controller->getNumFunctions();i++, s++) {
if (!WCSICMP(s->function_name, dlf->functionName)) {
VCPU::DLF_reset(s->physical_ptr, s->nparams);
return;
}
}
classid = e->controller->getAncestorClassId();
}
}
int ObjectTable::getClassFromName(const wchar_t *classname) {
for (int i=0;i<classes.getNumItems();i++) {
if (classes[i] && !WCSICMP(classname, classes[i]->classname)) {
return classes.enumItem(i)->classid;
}
}
return -1;
}
int ObjectTable::getClassFromGuid(GUID g) {
GUID t;
for (int i=0;i<classes.getNumItems();i++) {
t = classes.enumItem(i)->classGuid;
if (g == t)
return classes.enumItem(i)->classid;
}
return -1;
}
const wchar_t *ObjectTable::getClassName(int classid) {
class_entry *e =getClassEntry(classid);
if (!e) return NULL;
return e->classname;
}
int ObjectTable::isExternal(int classid) {
for (int i=0;i<classes.getNumItems();i++)
if (classes.enumItem(i)->classid == classid)
return 1;
return 0;
}
int ObjectTable::getNumGuids() {
return classes.getNumItems();
}
GUID ObjectTable::enumGuid(int i) {
return classes.enumItem(i)->classGuid;
}
const wchar_t *ObjectTable::enumClassName(int n) {
return classes.enumItem(n)->classname;
}
int ObjectTable::getClassEntryIdx(int classid) {
for (int i=0;i<classes.getNumItems();i++)
if (classes[i]->classid == classid)
return i;
return -1;
}
int ObjectTable::isDescendant(int class1, int classid) {
if (classid < CLASS_ID_BASE) return 0;
if (class1 < CLASS_ID_BASE) return 0;
class_entry *e = getClassEntry(classid);
//CUT: class_entry *_e = getClassEntry(class1);
while (e) {
if (class1 == classid) return 1;
e = getClassEntry(e->ancestorclassid);
if (e) classid = e->classid;
}
return 0;
}
int ObjectTable::isClassInstantiable(int classid) {
class_entry *e =getClassEntry(classid);
if (!e) return 0;
return e->instantiable;
}
int ObjectTable::isClassReferenceable(int classid) {
class_entry *e =getClassEntry(classid);
if (!e) return 0;
return e->referenceable;
}
ScriptObject *ObjectTable::instantiate(int classid) {
class_entry *e = getClassEntry(classid);
if (!e) return NULL;
ScriptObject *o = e->controller->instantiate();
return o;
}
void *ObjectTable::encapsulate(int classid, ScriptObject *o) {
class_entry *e = getClassEntry(classid);
if (!e) return NULL;
void *itf = e->controller->encapsulate(o);
if (itf)
o->vcpu_setInterface(e->classGuid, itf);
return itf;
}
void ObjectTable::destroy(ScriptObject *o) {
if (!o) return;
class_entry *e = getClassEntry(getClassFromName(o->vcpu_getClassName()));
if (!e) return;
e->controller->destroy(o);
}
void ObjectTable::deencapsulate(int classid, void *o) {
class_entry *e = getClassEntry(classid);
if (!e) return;
e->controller->deencapsulate(o);
}
const wchar_t *ObjectTable::getFunction(int dlfid, int *n, ScriptObjectController **p)
{
VCPUdlfEntry *e = VCPU::getGlobalDlfEntry(dlfid);
if (p) *p = getClassEntry(e->basetype)->controller;
if (n) *n = e->nparams;
return e->functionName;
}
scriptVar ObjectTable::callFunction(ScriptObject *obj, int dlfid, scriptVar **params) {
VCPUdlfEntry *e = VCPU::getGlobalDlfEntry(dlfid);
VCPU::push(MAKE_SCRIPT_OBJECT(obj));
for (int i=e->nparams-1;i>=0;i--)
VCPU::push(*params[i]);
return VCPU::callDLF(e, -1);
}
int ObjectTable::dlfAddRef(ScriptObjectController *o, const wchar_t *function_name, void *host)
{
ScriptObjectController *_o = o;
while (_o) {
const function_descriptor_struct *s = _o->getExportedFunctions();
for (int i=0;i<_o->getNumFunctions();i++) {
if (!WCSICMP(function_name, s[i].function_name)) {
return dlfAddRef(_o, i, host);
}
}
// function not found, see if ancestor has it
_o = _o->getAncestorController();
}
ASSERTALWAYS(StringPrintf("Function %s not found in %s class object hierarchy", function_name, o->getClassName()));
return -1;
}
int ObjectTable::dlfAddRef(ScriptObjectController *o, int i, void *host) {
const function_descriptor_struct *s = o->getExportedFunctions();
int id = VCPU::getDLFFromPointer(s[i].physical_ptr, s[i].nparams);
if (id < 0) { // not yet set
// allocate new vcpudlfentry and insert it in vcpu
id = VCPU::newDlf();
VCPUdlfEntry e;
e.basetype = o->getClassId();
e.DLFid = id;
// DebugString(" s = %08X\n", s);
// DebugString(" s[i] = %08X\n", s[i]);
ASSERT(s != NULL);
e.functionName = const_cast<wchar_t *>(s[i].function_name);
// DebugString(" %s\n", e.functionName);
e.nparams = s[i].nparams;
e.ptr = s[i].physical_ptr;
e.scriptId = -1;
VCPU::setupDLFFunction(e.ptr, e.nparams, id, &e);
}
VCPU::DLF_addref(s[i].physical_ptr, s[i].nparams);
if (host != NULL) {
hostrefstruct *r = new hostrefstruct;
r->host = host;
r->nargs = s[i].nparams;
r->ptr = s[i].physical_ptr;
hostrefs.addItem(r);
}
return id;
}
void ObjectTable::dlfAddClassRef(ScriptObjectController *o, void *host) {
// while (o) {
//CUT: const function_descriptor_struct *s = o->getExportedFunctions();
for (int i=0;i<o->getNumFunctions();i++) {
dlfAddRef(o, i, host);
}
// o = o->getAncestorController();
// }
}
void ObjectTable::dlfRemRef(void *host) {
for (int i=0;i<hostrefs.getNumItems();i++) {
hostrefstruct *r = hostrefs.enumItem(i);
if (r->host == host) {
//VCPU::DLF_remref(r->ptr, r->nargs); // TODO: re-enable after fixup
delete r;
hostrefs.removeByPos(i);
i--;
}
}
}
int ObjectTable::checkScript(SystemObject *o) {
TList<int> *l = o->getTypesList();
if (!l) return 0;
for (int i=0;i<l->getNumItems();i++) {
if (l->enumItem(i) == -1) {
//#ifdef WASABI_COMPILE_WNDMGR
// WASABI_API_WNDMGR->messageBox("Error while loading a script, a component is missing", "Oops", 0, "", NULL);
//#else
// MessageBox(NULL, "Error while loading a script, a component is missing", "Oops", 0);
//#endif
// return 0;
} else {
}
}
return 1;
}
ScriptObjectController *ObjectTable::getController(GUID g) {
int i = getClassFromGuid(g);
if (i == -1) return NULL;
class_entry *e = getClassEntry(i);
if (e)
return e->controller;
return NULL;
}
class_entry *ObjectTable::getClassEntry(int classid) {
for (int i=0;i<classes.getNumItems();i++)
if (classes[i]->classid == classid)
return classes[i];
return NULL;
}
#ifdef _NOSTUDIO
int ObjectTable::validateMember(int classid, char *member, ControlBlock *parms, int *ret) {
ControlBlock *p = parms;
int r=0;
for (int i=0;i<classes.getNumItems();i++)
if (classes.enumItem(i)->classid == classid) {
const function_descriptor_struct *s = classes.enumItem(i)->controller->getExportedFunctions();
for (int j=0;j<classes.enumItem(i)->controller->getNumFunctions();j++) {
if (STRCASEEQL(s->function_name, member)) {
if (s->nparams == 0 && parms)
wrongParametersNumber(member, s->nparams);
for (int k=0;k<s->nparams&&!r;k++) {
int b = s->param[k];
if (p == NULL) {
wrongParametersNumber(member, s->nparams);
}
if (!::isDescendant(p, b)) {
wrongParameterType(k, member, (char *)getClassName(p->getBaseClass()), (char *)getClassName(classid));
}
p = p->getNext();
}
*ret = tempExternalToInternal(s->return_type);
return 1;
}
s++;
}
}
return 0;
}
#endif
//-----
PtrList < class_entry > ObjectTable::classes;
PtrList < hostrefstruct > ObjectTable::hostrefs;
int ObjectTable::classidx = 0;
int ObjectTable::externalloaded = 0;
#endif