winamp/Src/Wasabi/api/skin/widgets/mouseredir.h

89 lines
2.5 KiB
C++

//PORTABLE
#ifndef _MOUSEREDIR_H
#define _MOUSEREDIR_H
#include <api/script/script.h>
#include <api/script/objects/guiobj.h>
#include <bfc/string/StringW.h>
#include <api/wnd/wndclass/guiobjwnd.h>
#define MOUSEREDIR_PARENT GuiObjectWnd
// {9B2E341B-6C98-40fa-8B85-0C1B6EE89405}
static const GUID mouseredirGuid =
{ 0x9b2e341b, 0x6c98, 0x40fa, { 0x8b, 0x85, 0xc, 0x1b, 0x6e, 0xe8, 0x94, 0x5 } };
class SMap;
class SRegion;
class MouseRedirScriptController : public GuiObjectScriptController {
public:
virtual const wchar_t *getClassName();
virtual const wchar_t *getAncestorClassName();
virtual ScriptObjectController *getAncestorController() { return guiController; }
virtual int getNumFunctions();
virtual const function_descriptor_struct *getExportedFunctions();
virtual GUID getClassGuid();
virtual ScriptObject *instantiate();
virtual void *encapsulate(ScriptObject *o);
virtual void destroy(ScriptObject *o);
virtual void deencapsulate(void *o);
private:
static function_descriptor_struct exportedFunction[];
};
extern MouseRedirScriptController *mouseredirController;
class MouseRedir : public MOUSEREDIR_PARENT {
public:
MouseRedir();
virtual ~MouseRedir();
virtual int onInit();
void setTarget(const wchar_t *id);
void setRedirection(GuiObject *o);
GuiObject *getRedirection();
void setRegionFromMap(SMap *map, int byte, int inversed);
void setRegion(SRegion *reg);
virtual int mouseInRegion(int x, int y);
virtual ifc_window *getForwardWnd();
virtual int setXuiParam(int _xuihandle, int xmlattributeid, const wchar_t *xmlattributename, const wchar_t *value);
protected:
/*static */void CreateXMLParameters(int master_handle);
enum {
MOUSEREDIR_TARGET=0,
};
private:
GuiObject *redirobject;
StringW deferedredirobjectid;
int xuihandle;
static XMLParamPair params[];
void doSetTarget(const wchar_t *id);
RegionI *rgn;
public:
static scriptVar script_vcpu_setRedirection(SCRIPT_FUNCTION_PARAMS, ScriptObject *o, scriptVar obj);
static scriptVar script_vcpu_getRedirection(SCRIPT_FUNCTION_PARAMS, ScriptObject *o);
static scriptVar script_vcpu_setRegionFromMap(SCRIPT_FUNCTION_PARAMS, ScriptObject *o, scriptVar map, scriptVar byte, scriptVar inv);
static scriptVar script_vcpu_setRegion(SCRIPT_FUNCTION_PARAMS, ScriptObject *o, scriptVar reg);
};
extern const wchar_t mouseRedirXuiObjectStr[];
extern char mouseRedirXuiSvcName[];
class MouseRedirXuiSvc : public XuiObjectSvc<MouseRedir, mouseRedirXuiObjectStr, mouseRedirXuiSvcName> {};
#endif