winamp/Src/Wasabi/api/skin/widgets/sstatus.h

101 lines
2.4 KiB
C++

//PORTABLE
#ifndef _SSTATUS_H
#define _SSTATUS_H
#include <api/wnd/basewnd.h>
#include <tataki/bitmap/autobitmap.h>
#include <api/wnd/virtualwnd.h>
#include <api/syscb/callbacks/corecbi.h>
#include <api/wnd/wndclass/guiobjwnd.h>
// {0F08C940-AF39-4b23-80F3-B8C48F7EBB59}
static const GUID statusGuid =
{ 0xf08c940, 0xaf39, 0x4b23, { 0x80, 0xf3, 0xb8, 0xc4, 0x8f, 0x7e, 0xbb, 0x59 } };
#define SSTATUS_PARENT GuiObjectWnd
class StatusScriptController : public GuiObjectScriptController {
public:
virtual const wchar_t *getClassName();
virtual const wchar_t *getAncestorClassName();
virtual ScriptObjectController *getAncestorController() { return guiController; }
virtual int getNumFunctions();
virtual const function_descriptor_struct *getExportedFunctions();
virtual GUID getClassGuid();
virtual ScriptObject *instantiate();
virtual void destroy(ScriptObject *o);
virtual void *encapsulate(ScriptObject *o);
virtual void deencapsulate(void *o);
private:
static function_descriptor_struct exportedFunction[];
};
extern StatusScriptController *statusController;
#ifndef _NOSTUDIO
class SStatus : public SSTATUS_PARENT, public CoreCallbackI {
public:
SStatus();
virtual ~SStatus();
virtual int onInit();
virtual int onPaint(Canvas *canvas);
void setPlayBitmap(const wchar_t *name);
void setPauseBitmap(const wchar_t *name);
void setStopBitmap(const wchar_t *name);
virtual int getWidth();
virtual int getHeight();
virtual int setXuiParam(int xuihandle, int attrid, const wchar_t *name, const wchar_t *strval);
virtual int getPreferences(int what);
// core callbacks
virtual int corecb_onStarted();
virtual int corecb_onStopped();
virtual int corecb_onPaused();
virtual int corecb_onUnpaused();
enum {
SSTATUS_SETPLAYBITMAP=0,
SSTATUS_SETSTOPBITMAP,
SSTATUS_SETPAUSEBITMAP,
};
protected:
/*static */void CreateXMLParameters(int master_handle);
/*protected:
virtual void timerCallback(int id);*/
private:
AutoSkinBitmap playBitmap,pauseBitmap,stopBitmap;
int currentStatus;
int xuihandle;
static XMLParamPair params[];
#else
class SStatus : public SSTATUS_SCRIPTPARENT {
#endif
public:
static scriptVar script_vcpu_fake(SCRIPT_FUNCTION_PARAMS, ScriptObject *o);
};
extern const wchar_t statusXuiStr[];
extern char statusXuiSvcName[];
class StatusXuiSvc : public XuiObjectSvc<SStatus, statusXuiStr, statusXuiSvcName> {};
#endif