winamp/Src/Wasabi/api/skin/widgets/title.cpp

262 lines
5.6 KiB
C++

#include <precomp.h>
#include "title.h"
#include <api/wndmgr/layout.h>
#include <api/wnd/paintset.h>
#include <api/skin/widgets/text.h>
#include <api/locales/xlatstr.h>
#include <api/wnd/cwndtrack.h>
#include <api/util/varmgr.h>
#include <api/wnd/PaintCanvas.h>
#define DC_MAXIMIZE 0x9831
const wchar_t titleBarXuiObjectStr[] = L"TitleBar"; // This is the xml tag
char titleBarXuiSvcName[] = "TitleBar xui object"; // this is the name of the xuiservice
XMLParamPair Title::params[] = {
{TITLE_SETBORDER, L"BORDER"},
{TITLE_SETDBLCLKACTION, L"DBLCLICKACTION"},
{TITLE_SETMAXIMIZE, L"MAXIMIZE"},
{TITLE_SETSTREAKS, L"STREAKS"},
{TITLE_SETTITLE, L"TITLE"},
};
Title::Title()
{
getScriptObject()->vcpu_setInterface(titleGuid, (void *)static_cast<Title *>(this));
getScriptObject()->vcpu_setClassName(L"Title");
getScriptObject()->vcpu_setController(titleController);
dostreaks = 1;
doborder = 1;
m_maximize = 0;
getGuiObject()->guiobject_setMover(1);
xuihandle = newXuiHandle();
CreateXMLParameters(xuihandle);
}
void Title::CreateXMLParameters(int master_handle)
{
//TITLE_PARENT::CreateXMLParameters(master_handle);
int numParams = sizeof(params) / sizeof(params[0]);
hintNumberOfParams(xuihandle, numParams);
for (int i = 0;i < numParams;i++)
addParam(xuihandle, params[i], XUI_ATTRIBUTE_IMPLIED);
}
Title::~Title()
{}
int Title::setXuiParam(int _xuihandle, int attrid, const wchar_t *name, const wchar_t *strval)
{
if (xuihandle != _xuihandle) return TITLE_PARENT::setXuiParam(_xuihandle, attrid, name, strval);
switch (attrid)
{
case TITLE_SETTITLE:
setTitle(strval);
break;
case TITLE_SETSTREAKS:
setStreaks(WTOI(strval));
break;
case TITLE_SETBORDER:
setBorder(WTOI(strval));
break;
case TITLE_SETMAXIMIZE:
m_maximize = WTOI(strval);
break;
case TITLE_SETDBLCLKACTION:
dblClickAction = strval;
break;
default:
return 0;
}
return 1;
}
void Title::setStreaks(int s)
{
if (s == dostreaks) return ;
dostreaks = s;
invalidate();
}
void Title::setBorder(int b)
{
if (b == doborder) return ;
doborder = b;
invalidate();
}
int Title::getPreferences(int what)
{
if (what == SUGGESTED_W) return 128;
if (what == SUGGESTED_H) return 22;
return TITLE_PARENT::getPreferences(what);
}
int Title::onPaint(Canvas *canvas)
{
const wchar_t *tempname = title;
//StringW tempname(title);
PaintCanvas paintcanvas;
if (canvas == NULL)
{
if (!paintcanvas.beginPaint(this)) return 0;
canvas = &paintcanvas;
}
TITLE_PARENT::onPaint(canvas);
#ifdef WA3COMPATIBILITY
//tempname = PublicVarManager::translate(title, getGuiObject());
#else
tempname = title;
#endif
#ifdef WASABI_COMPILE_PAINTSETS
RECT pr(TITLE_PARENT::clientRect());
const wchar_t *t = NULL;
switch(wantTranslation())
{
case 0:
t = tempname;
break;
case 1:
t = _(tempname);
break;
case 2:
t = __(tempname);
break;
}
paintset_renderTitle(t, canvas, &pr, getPaintingAlpha(), dostreaks, doborder);
#endif
return 1;
}
void Title::setTitle(const wchar_t *t)
{
title = t;
title.toupper();
}
const wchar_t *Title::getTitle()
{
return title;
}
int Title::onLeftButtonDblClk(int x, int y)
{
if (m_maximize)
postDeferredCallback(DC_MAXIMIZE, 0);
else
{
#ifdef WASABI_COMPILE_WNDMGR
if (dblClickAction)
{
const wchar_t *toCheck = L"SWITCH;";
if (!WCSNICMP(dblClickAction, toCheck, 7))
{
onLeftButtonUp(x, y);
getGuiObject()->guiobject_getParentGroup()->getParentContainer()->switchToLayout(dblClickAction.getValue() + 7);
}
}
#endif
}
ifc_window *b = getParent();
if (b)
return b->onLeftButtonDblClk(x, y);
return TITLE_PARENT::onLeftButtonDblClk(x, y);
}
int Title::onDeferredCallback(intptr_t param1, intptr_t param2)
{
switch (param1)
{
#ifdef WASABI_COMPILE_WNDMGR
case DC_MAXIMIZE:
Container *c = getGuiObject()->guiobject_getParentGroup()->getParentContainer();
if (c)
{
Layout *l = c->getCurrentLayout();
if (l)
{
if (l->isMaximized()) l->restore();
else l->maximize();
}
}
return 1;
#endif
}
return TITLE_PARENT::onDeferredCallback(param1, param2);
}
TitleScriptController _titleController;
TitleScriptController *titleController = &_titleController;
// -- Functions table -------------------------------------
function_descriptor_struct TitleScriptController::exportedFunction[] = {
{L"fake", 0, (void*)Title::script_vcpu_fake },
};
const wchar_t *TitleScriptController::getClassName()
{
return L"Title";
}
const wchar_t *TitleScriptController::getAncestorClassName()
{
return L"GuiObject";
}
ScriptObject *TitleScriptController::instantiate()
{
Title *t = new Title;
ASSERT(t != NULL);
return t->getScriptObject();
}
void TitleScriptController::destroy(ScriptObject *o)
{
Title *t = static_cast<Title *>(o->vcpu_getInterface(titleGuid));
ASSERT(t != NULL);
delete t;
}
void *TitleScriptController::encapsulate(ScriptObject *o)
{
return NULL; // no encapsulation for title yet
}
void TitleScriptController::deencapsulate(void *o)
{}
int TitleScriptController::getNumFunctions()
{
return sizeof(exportedFunction) / sizeof(function_descriptor_struct);
}
const function_descriptor_struct *TitleScriptController::getExportedFunctions()
{
return exportedFunction;
}
GUID TitleScriptController::getClassGuid()
{
return titleGuid;
}
const wchar_t *Title::vcpu_getClassName()
{
return L"Title";
}
scriptVar Title::script_vcpu_fake(SCRIPT_FUNCTION_PARAMS, ScriptObject *o)
{
SCRIPT_FUNCTION_INIT
RETURN_SCRIPT_VOID;
}