winamp/Src/Wasabi/api/skin/widgets/xuimenu.h

111 lines
3.0 KiB
C++

#ifndef _XUIMENU_H
#define _XUIMENU_H
#include <api/wnd/wndclass/guiobjwnd.h>
/*<?<autoheader/>*/
#include "xuimenuso.h"
/*?>*/
#define XUIMENU_PARENT XuiMenuScriptObject
// {A0211C57-DCED-45ae-AEA6-56014B5898E8}
static const GUID xuiMenuGuid =
{ 0xa0211c57, 0xdced, 0x45ae, { 0xae, 0xa6, 0x56, 0x1, 0x4b, 0x58, 0x98, 0xe8 } };
/*<?<classdecl name="XuiMenu" factory="ScriptObject" />*/
class XuiMenu : public XuiMenuScriptObject
{
/*?>*/
public:
friend LRESULT CALLBACK xuimenu_KeyboardProc(int code, WPARAM wParam, LPARAM lParam);
friend LRESULT CALLBACK xuimenu_msgProc(int code, WPARAM wParam, LPARAM lParam);
XuiMenu();
virtual ~XuiMenu();
virtual int onInit();
virtual int onLeftButtonDown(int x, int y);
int setXuiParam(int _xuihandle, int xmlattrid, const wchar_t *name, const wchar_t *value);
virtual void timerCallback(int c);
virtual int onDeferredCallback(intptr_t p1, intptr_t p2);
SCRIPT void setMenuGroup(const wchar_t *mg);
SCRIPT const wchar_t *getMenuGroup() { return menugroup; }
SCRIPT void setMenu(const wchar_t *m);
SCRIPT const wchar_t *getMenu() { return menuid; }
SCRIPT void spawnMenu(int monitor = 1);
SCRIPT void cancelMenu();
SCRIPT void setNormalId(const wchar_t *id);
SCRIPT void setDownId(const wchar_t *id);
SCRIPT void setHoverId(const wchar_t *id);
SCRIPT EVENT virtual void onOpenMenu();
SCRIPT EVENT virtual void onCloseMenu();
virtual void onEnterArea();
virtual void onLeaveArea();
virtual int onAction(const wchar_t *action, const wchar_t *param, int x, int y, intptr_t p1, intptr_t p2, void *data, size_t datalen, ifc_window *source);
SCRIPT void nextMenu();
SCRIPT void previousMenu();
enum {
MENU_MENU = 0,
MENU_MENUGROUP,
MENU_NORMALID,
MENU_DOWNID,
MENU_HOVERID,
MENU_NEXT,
MENU_PREV,
};
protected:
/*static */void CreateXMLParameters(int master_handle);
private:
static XMLParamPair params[];
void onMenuSelect(HWND hwnd, HMENU menu, int menuitem, int flags);
void startKbdHook();
void stopKbdHook();
void updateObjects();
void timerCheck();
void switchToMenu(XuiMenu *menu);
void _nextMenu();
void _previousMenu();
void openAction();
void onTrappedLeft();
void onTrappedRight();
StringW menugroup;
StringW menuid;
int xuihandle;
XuiMenu *nextinchain;
int timerset;
int disablespawn;
GuiObject *normal;
GuiObject *down;
GuiObject *hover;
StringW next, prev;
int isspawned;
StringW normalid, downid, hoverid;
int inarea;
int kbdhook;
int orig_x, orig_y;
int kbdlocktimer;
int submenu_isselected;
int submenu_selectedbymouse;
HMENU submenu_selected;
HWND menu_parent;
HMENU first_hmenu;
HMENU cur_hmenu;
};
// -----------------------------------------------------------------------
extern const wchar_t MenuXuiObjectStr[];
extern char MenuXuiSvcName[];
class MenuXuiSvc : public XuiObjectSvc<XuiMenu, MenuXuiObjectStr, MenuXuiSvcName> {};
#endif