winamp/Src/Wasabi/api/wndmgr/container.h

232 lines
6.8 KiB
C++

#ifdef WASABI_COMPILE_WNDMGR
#ifndef __CONTAINER_H
#define __CONTAINER_H
class Container;
class Layout;
#include <bfc/ptrlist.h>
#include <api/skin/xmlobject.h>
#ifdef WASABI_WIDGETS_GUIOBJECT
#include <api/script/objects/guiobj.h>
#endif
#include <api/script/script.h>
#include <api/script/scriptobj.h>
#include <api/script/objcontroller.h>
#include <api/script/objects/rootobj.h>
#define CONTAINER_UNDEFINED_NAME L"undefined container name"
enum {
CONTAINERPARAM_NAME = 0,
CONTAINERPARAM_ID,
CONTAINERPARAM_DYNAMIC,
CONTAINERPARAM_DEFAULTX,
CONTAINERPARAM_DEFAULTY,
CONTAINERPARAM_DEFAULTVISIBLE,
CONTAINERPARAM_CANCLOSE,
CONTAINERPARAM_NOMENU,
CONTAINERPARAM_NOFOCUSAPPONCLOSE,
CONTAINERPARAM_CONTENT,
};
class ContainerScriptController: public ScriptObjectControllerI
{
public:
virtual const wchar_t *getClassName();
virtual const wchar_t *getAncestorClassName();
virtual ScriptObjectController *getAncestorController();
virtual int getNumFunctions();
virtual const function_descriptor_struct *getExportedFunctions();
virtual GUID getClassGuid();
virtual ScriptObject *instantiate();
virtual void destroy(ScriptObject *o);
virtual void *encapsulate(ScriptObject *o);
virtual void deencapsulate(void *o);
virtual int getInstantiable();
private:
static function_descriptor_struct exportedFunction[];
};
class ContentEntry
{
public:
ContentEntry(const wchar_t *gid, GUID g, ifc_window *w) : groupid(gid), guid(g), wnd(w) { }
GUID guid;
StringW groupid;
ifc_window *wnd;
};
extern ContainerScriptController *containerController;
#define CONTAINER_SCRIPTPARENT RootObjectInstance
class Container : public CONTAINER_SCRIPTPARENT, public XmlObjectI, public DependentI
{
public:
Container(int scriptid = -1);
virtual ~Container();
virtual void setName(const wchar_t *name);
virtual void setId(const wchar_t *id);
virtual const wchar_t *getName();
virtual const wchar_t *getId();
virtual int setXmlParam(const wchar_t *p, const wchar_t *v);
virtual void onInit(int noshow = 0);
virtual void addLayout(Layout *layout);
virtual void resetLayouts();
virtual void setVisible(int sh);
virtual int isVisible();
virtual void switchToLayout(const wchar_t *name, int moveit = 1);
virtual void toggle();
virtual void close();
virtual void sysMenu();
virtual int getNumLayouts();
virtual Layout *enumLayout(int n);
virtual Layout *getLayout(const wchar_t *name, int *pos = NULL);
virtual int getScriptId();
virtual void savePositions();
void setDefaultLayout(const wchar_t *name);
void loadFromDefaults(int noshow = 0);
int isTranscient() { return transcient; }
void setTranscient(int is) { transcient = is; }
// player callbacks to notify that container/component
// has been set visible/invisible
virtual void otherContainerToggled(const wchar_t *id, int visible);
virtual void componentToggled(GUID *g, int visible);
virtual int isMainContainer();
virtual int isDynamic();
virtual void onSwitchToLayout(Layout *l);
virtual void onBeforeSwitchToLayout(Layout *oldl, Layout *newl);
virtual void onHideLayout(Layout *l);
virtual void onShowLayout(Layout *l);
virtual Layout *getCurrentLayout();
virtual int getDefaultPositionX(void);
virtual int getDefaultPositionY(void);
virtual void onChildSetLayoutVisible(Layout *l, int v);
virtual void notifyAddContent(ifc_window *w, const wchar_t *groupid, GUID guid = INVALID_GUID);
virtual void notifyRemoveContent(ifc_window *w);
virtual int hasContent(GUID g);
virtual GUID getDefaultContent();
const wchar_t *getDescriptor(void);
virtual void getWindowRect(RECT *r);
virtual void sendNotifyToAllLayouts(int notifymsg, int param1, int param2);
void setDynamic(int i);
void updateDefaultVisible();
void setDeleting() { deleting = 1; }
int isDeleting() { return deleting; }
int isInited() { return inited; }
int canClose() { return canclose; }
void setCanClose(int c) { canclose = c; }
GUID getGUID() { return myGUID; }
int getNoMenu() { return nomenu; }
void setPreventSaveVisibility(int p) { prevent_save_visibility = p; }
int wantRefocusApp() { return refocusapponclose; }
void setWantRefocusApp(int rf) { refocusapponclose = rf; }
public:
// ifc_dependent stuff
static const GUID *depend_getClassGuid() {
// {C439D9F4-34F5-453c-B947-448ED20203FC}
static const GUID ret =
{ 0xc439d9f4, 0x34f5, 0x453c, { 0xb9, 0x47, 0x44, 0x8e, 0xd2, 0x2, 0x3, 0xfc } };
return &ret;
}
enum
{
Event_NAMECHANGE = 0,
};
private:
void containerCallback(int msg);
StringW containerName;
StringW containerId;
PtrList<Layout> layouts;
int currentLayout;
StringW last_layout;
int canclose;
int lastLayout;
int default_visible, loaded_default_visible;
int ismain;
int dynamic;
int default_x = -1;
int default_y = -1;
int default_w = -1;
int default_h = -1;
int scriptid;
int inited;
int deleting;
int transcient;
PtrList<ContentEntry> contents;
int switching_layout;
int nomenu;
int prevent_save_visibility;
int refocusapponclose;
GUID contentGuid;
bool hasContentGuid;
private:
GUID myGUID;
void showDefaultLayout(int noshow = 0);
public:
static scriptVar script_vcpu_getId(SCRIPT_FUNCTION_PARAMS, ScriptObject *o);
static scriptVar script_onSwitchToLayout(SCRIPT_FUNCTION_PARAMS, ScriptObject *o, scriptVar l);
static scriptVar script_onBeforeSwitchToLayout(SCRIPT_FUNCTION_PARAMS, ScriptObject *o, scriptVar oldl, scriptVar newl);
static scriptVar script_onHideLayout(SCRIPT_FUNCTION_PARAMS, ScriptObject *o, scriptVar l);
static scriptVar script_onShowLayout(SCRIPT_FUNCTION_PARAMS, ScriptObject *o, scriptVar l);
static scriptVar script_getLayout(SCRIPT_FUNCTION_PARAMS, ScriptObject *o, scriptVar obj);
static scriptVar script_switchToLayout(SCRIPT_FUNCTION_PARAMS, ScriptObject *o, scriptVar s);
static scriptVar script_getCurrentLayout(SCRIPT_FUNCTION_PARAMS, ScriptObject *o);
static scriptVar script_show(SCRIPT_FUNCTION_PARAMS, ScriptObject *o);
static scriptVar script_hide(SCRIPT_FUNCTION_PARAMS, ScriptObject *o);
static scriptVar script_close(SCRIPT_FUNCTION_PARAMS, ScriptObject *o);
static scriptVar script_toggle(SCRIPT_FUNCTION_PARAMS, ScriptObject *o);
static scriptVar script_getNumLayouts(SCRIPT_FUNCTION_PARAMS, ScriptObject *o);
static scriptVar script_enumLayout(SCRIPT_FUNCTION_PARAMS, ScriptObject *o, scriptVar n);
static scriptVar script_isDynamic(SCRIPT_FUNCTION_PARAMS, ScriptObject *o);
static scriptVar script_setName(SCRIPT_FUNCTION_PARAMS, ScriptObject *o, scriptVar name);
static scriptVar script_getName(SCRIPT_FUNCTION_PARAMS, ScriptObject *o);
static scriptVar script_getGuid(SCRIPT_FUNCTION_PARAMS, ScriptObject *o);
static scriptVar script_setXmlParam(SCRIPT_FUNCTION_PARAMS, ScriptObject *o, scriptVar p, scriptVar v);
static scriptVar script_onAddContent(SCRIPT_FUNCTION_PARAMS, ScriptObject *o, scriptVar window, scriptVar id, scriptVar g);
};
enum {
CONT_CB_NONE,
CONT_CB_VISIBLE,
CONT_CB_HIDDEN
};
#endif
#endif