winamp/Src/Wasabi/api/wndmgr/snappnt.h

49 lines
1.1 KiB
C++

#ifndef __SNAPPOINT_H
#define __SNAPPOINT_H
#include <bfc/ptrlist.h>
#include <bfc/string/StringW.h>
#include <api/skin/xmlobject.h>
#define SNAPPOINT_XMLPARENT XmlObjectI
class Container;
class Layout;
class SnapPoint;
class ifc_window;
class SnapPoint : public SNAPPOINT_XMLPARENT {
public:
SnapPoint(Layout *l, Container *c);
virtual ~SnapPoint();
virtual int setXmlParam(const wchar_t *name, const wchar_t *strvalue);
virtual void setParentContainer(Container *c);
virtual void setParentLayout(Layout *l);
virtual Container *getParentContainer();
virtual Layout *getParentLayout();
virtual const wchar_t *getId();
virtual int getX();
virtual int getY();
static int match(ifc_window *master, RECT *z, ifc_window *slave, int flag, int *donex, int *doney, int w, int h);
static void removeAll();
private:
int x;
int y;
int relatx;
int relaty;
StringW id;
Container *pcontainer;
Layout *playout;
static PtrList<SnapPoint> points;
static int do_match(SnapPoint *pmast, SnapPoint *pslav, RECT *z, int mask, int *donex, int *doney, int w, int h);
};
#endif