winamp/Src/id3v2/id3_frame.h

56 lines
1.8 KiB
C++

// The authors have released ID3Lib as Public Domain(PD) and claim no copyright,
// patent or other intellectual property protection in this work. This means that
// it may be modified, redistributed and used in commercial and non-commercial
// software and hardware without restrictions. ID3Lib is distributed on an "AS IS"
// basis, WITHOUT WARRANTY OF ANY KIND, either express or implied.
//
// The ID3Lib authors encourage improvements and optimisations to be sent to the
// ID3Lib coordinator, currently Dirk Mahoney(dirk@id3.org). Approved
// submissions may be altered, and will be included and released under these terms.
//
// Mon Nov 23 18:34:01 1998
#pragma once
#include "id3_types.h"
#include "id3_field.h"
#include "id3_header_frame.h"
class ID3_Frame
{
public:
ID3_Frame(ID3_FrameID id = ID3FID_NOFRAME);
~ID3_Frame(void);
void Clear(void);
void SetID(ID3_FrameID id);
ID3_FrameID GetID(void);
ID3_Field& Field(ID3_FieldID name);
// *** PRIVATE INTERNAL DATA - DO NOT USE *** PRIVATE INTERNAL DATA - DO NOT USE ***
bool HasChanged(void);
void SetVersion(uchar ver, uchar rev);
void Parse(uchar *buffer, luint size);
luint Size(void);
luint Render(uchar *buffer);
char encryptionID[256]; // the encryption method with which this frame is encrypted
char groupingID[256]; // the group to which this frame belongs
bool compression; // should we try to compress?
bool hasChanged; // has the frame changed since the last parse/render?
bitset fieldBits; // which fields are present?
ID3_FrameID frameID; // what frame are we?
protected:
void UpdateStringTypes(void);
void UpdateFieldDeps(void);
lsint FindField(ID3_FieldID name);
uchar version; // what version tag?
uchar revision; // what revision tag?
luint numFields; // how many fields are in this frame?
ID3_Field **fields; // an array of field object pointers
};