winamp/Src/nde/osx/Binary32Field.h

33 lines
939 B
C++

/* ---------------------------------------------------------------------------
Nullsoft Database Engine
--------------------
codename: Near Death Experience
--------------------------------------------------------------------------- */
/* ---------------------------------------------------------------------------
Binary32Field Class Prototypes
--------------------------------------------------------------------------- */
#ifndef __NDE_BINARY32FIELD_H
#define __NDE_BINARY32FIELD_H
#include "BinaryField.h"
#include <bfc/platform/types.h>
class Binary32Field : public BinaryField
{
protected:
virtual void ReadTypedData(const uint8_t *, size_t len);
virtual void WriteTypedData(uint8_t *, size_t len);
virtual size_t GetDataSize(void);
void InitField(void);
public:
Binary32Field(const uint8_t *Data, size_t len);
Binary32Field();
};
#endif