winamp/Src/nde/win/IndexField.h

37 lines
1.1 KiB
C++

/* ---------------------------------------------------------------------------
Nullsoft Database Engine
--------------------
codename: Near Death Experience
--------------------------------------------------------------------------- */
/* ---------------------------------------------------------------------------
IndexField Class Prototypes
--------------------------------------------------------------------------- */
#ifndef __INDEXFIELD_H
#define __INDEXFIELD_H
class IndexField : public Field
{
public:
IndexField(unsigned char id, int Pos, int type, const wchar_t *FieldName);
IndexField();
~IndexField();
virtual void ReadTypedData(const uint8_t *, size_t len);
virtual void WriteTypedData(uint8_t *, size_t len);
virtual size_t GetDataSize(void);
virtual int Compare(Field *Entry);
void InitField(void);
wchar_t *GetIndexName(void);
int TranslateToIndex(int Id, IndexField *index);
Index *index; // TODO: make protected
protected:
int Position;
int DataType;
wchar_t *Name;
};
#endif