winamp/Src/Wasabi/bfc/nsguid.h

34 lines
1.0 KiB
C++

#ifndef _NSGUID_H
#define _NSGUID_H
#include "../../replicant/foundation/guid.h"
#include <bfc/platform/guid.h>
//#include <bfc/common.h>
// Some conversion functions to allow
// us to have GUIDs translatable to and from other data types.
class nsGUID {
public:
// To the "Human Readable" character format.
// {1B3CA60C-DA98-4826-B4A9-D79748A5FD73}
static char *toChar(const GUID &guid, char *target);
static wchar_t *toCharW(const GUID &guid, wchar_t *target);
static GUID fromCharW(const wchar_t *source);
// To the "C Structure" character format.
// { 0x1b3ca60c, 0xda98, 0x4826, { 0xb4, 0xa9, 0xd7, 0x97, 0x48, 0xa5, 0xfd, 0x73 } };
static char *toCode(const GUID &guid, char *target);
static GUID fromCode(const char *source);
// Compare function, returns -1, 0, 1
static int compare(const GUID &a, const GUID &b);
// strlen("{xx xxx xxx-xxxx-xxxx-xxxx-xxx xxx xxx xxx}"
enum { GUID_STRLEN = 38 };
#ifdef WASABI_COMPILE_CREATEGUID
static void createGuid(GUID *g);
#endif
};
#endif //_NSGUID_H