201 lines
4.2 KiB
C++
201 lines
4.2 KiB
C++
#include "XMLNode.h"
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static int CompareStuff(const wchar_t *const &str1, const wchar_t *const &str2)
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{
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return CompareStringW(MAKELCID(MAKELANGID(LANG_ENGLISH, SUBLANG_ENGLISH_US), SORT_DEFAULT), 0, str1, -1, str2, -1)-2;
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}
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XMLNode::XMLNode() : content(0), content_len(0), parent(0)
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{
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}
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XMLNode::~XMLNode()
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{
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for (PropMap::iterator mapItr=properties.begin();mapItr != properties.end();mapItr++)
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{
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free((wchar_t *)mapItr->first);
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free(mapItr->second);
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}
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for (NodeMap::iterator mapItr=nodes.begin();mapItr != nodes.end();mapItr++)
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{
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NodeList * const nodeList = mapItr->second;
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if (nodeList)
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{
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for (NodeList::iterator itr=nodeList->begin(); itr!= nodeList->end(); itr++)
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{
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delete static_cast<XMLNode *>(*itr);
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}
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}
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free((wchar_t *)mapItr->first);
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}
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if (content)
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{
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free(content);
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content = 0;
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content_len = 0;
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}
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}
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const XMLNode *XMLNode::Get(const wchar_t *tagName) const
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{
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NodeMap::const_iterator itr = nodes.find(tagName);
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if (itr == nodes.end())
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return 0;
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else
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{
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NodeList *list = itr->second;
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return list->at(0);
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}
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}
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const XMLNode::NodeList *XMLNode::GetList(const wchar_t *tagName) const
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{
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NodeMap::const_iterator itr = nodes.find(tagName);
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if (itr == nodes.end())
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{
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return 0;
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}
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else
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{
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NodeList *list = itr->second;
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return list;
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}
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}
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const bool XMLNode::Present(const wchar_t *tagName) const
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{
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return nodes.find(tagName) != nodes.end();
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}
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// LEGACY implementaions!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
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//void XMLNode::SetProperty(const wchar_t *prop, const wchar_t *value)
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//{
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// PropMap::MapPair &pair = properties.getItem(prop);
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// if (pair.first == prop) // replace with a copy if we made a new entry
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// pair.first = _wcsdup(prop);
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// free(pair.second);
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// pair.second = _wcsdup(value);
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//}
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void XMLNode::SetProperty(const wchar_t* prop, const wchar_t* value)
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{
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auto it = properties.find(prop);
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if (properties.end() == it)
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{
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properties.insert({ _wcsdup(prop), _wcsdup(value) });
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}
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else
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{
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if (nullptr != it->second)
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{
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free(it->second);
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}
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properties[prop] = _wcsdup(value);
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}
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}
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void XMLNode::SetContent_Own(wchar_t *new_content)
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{
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if (content)
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{
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free(content);
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content = 0;
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content_len = 0;
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}
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if (new_content && *new_content)
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{
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content = new_content;
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content_len = wcslen(content);
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}
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}
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void XMLNode::AppendContent(wchar_t *append)
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{
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if (append && *append)
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{
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if (content)
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{
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size_t len = wcslen(append), new_len = len + content_len;
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wchar_t *new_content = (wchar_t *)realloc(content, (new_len+1)*sizeof(wchar_t));
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if (new_content)
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{
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content = new_content;
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wcsncpy(content+content_len, append, len);
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*(content+content_len+len) = 0;
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content_len = new_len;
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}
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else
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{
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new_content = (wchar_t *)malloc((new_len+1)*sizeof(wchar_t));
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if (new_content)
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{
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memcpy(new_content, content, content_len*sizeof(wchar_t));
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free(content);
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content = new_content;
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wcsncpy(content+content_len, append, len);
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*(content+content_len+len) = 0;
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content_len = new_len;
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}
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}
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}
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else
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{
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content_len = wcslen(append);
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content = (wchar_t *)malloc((content_len+1)*sizeof(wchar_t));
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if (content)
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memcpy(content, append, (content_len+1)*sizeof(wchar_t));
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}
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}
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}
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// LEGACY implementaions!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
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//void XMLNode::AddNode(const wchar_t *name, XMLNode *new_node)
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//{
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// // first, add entry in nodes map
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// NodeMap::MapPair &pair = nodes.getItem(name);
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// if (pair.first == name) // replace with a copy if we made a new entry
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// pair.first = _wcsdup(name);
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//
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// // make the node list if we need it
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// if (!pair.second)
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// pair.second = new NodeList;
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//
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// pair.second->push_back(new_node);
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//}
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void XMLNode::AddNode(const wchar_t* name, XMLNode* new_node)
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{
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auto it = nodes.find(name);
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if (nodes.end() == it)
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{
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nodes.insert({ _wcsdup(name), new NodeList() });
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}
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else
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{
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if (nullptr == it->second)
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{
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nodes[name] = new NodeList();
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}
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}
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nodes[name]->push_back(new_node);
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}
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const wchar_t *XMLNode::GetContent() const
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{
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return content;
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}
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const wchar_t *XMLNode::GetProperty(const wchar_t *prop) const
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{
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for (PropMap::const_iterator mapItr = properties.begin(); mapItr != properties.end(); mapItr++)
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{
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if (CompareStuff(mapItr->first, prop) == 0)
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{
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return mapItr->second;
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}
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}
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return 0;
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} |