winamp/Src/Plugins/Input/in_wmvdrm/WMDRMModule.h

100 lines
2.2 KiB
C++

#ifndef NULLSOFT_WMDRMMODULEH
#define NULLSOFT_WMDRMMODULEH
#include "Remaining.h"
#include <wmsdk.h>
// layers
#include "AudioLayer.h"
#include "VideoLayer.h"
#include "ClockLayer.h"
#include "WaitLayer.h"
#include "BufferLayer.h"
#include "SeekLayer.h"
#include "GainLayer.h"
#include "WMHandler.h"
#include "WMCallback.h"
#include "WMInformation.h"
class WMDRM : public WMHandler
{
public:
WMDRM();
~WMDRM();
void Config(HWND hwndParent);
void Init();
void Quit();
void GetFileInfo(const wchar_t *file, wchar_t *title, int *length_in_ms);
int InfoBox(const wchar_t *file, HWND hwndParent);
int IsOurFile(const wchar_t *fn);
int Play(const wchar_t *fn);
void Pause();
void UnPause();
int IsPaused();
void Stop();
int GetLength();
int GetOutputTime();
void SetOutputTime(int time_in_ms);
void SetVolume(int volume);
void SetPan(int pan);
int GetVolume() { return volume; }
int GetPan() { return pan; }
void EQSet(int on, char data[10], int preamp);
void BuildBuffers();
void OutputAudioSamples(void *data, long samples, DWORD&);
void OutputAudioSamples(void *data, long samples);
void QuantizedViz(void *data, long sizeBytes, DWORD);
long GetPosition();
void EndOfFile();
bool OpenVideo(int fourcc, int width, int height, bool flipped);
void ReOpen();
void NewSourceFlags();
// const char *GetFile() { return fn.c_str();}
bool playing;
int startAtMilliseconds;
void InitWM();
protected:
//WMHandler
void AudioDataReceived(void *_data, unsigned long sizeBytes, DWORD timestamp);
void Opened();
void NewMetadata();
void Closed();
void Started();
void Error();
void OpenFailed();
void Stopped();
void Kill();
BufferLayer *buffer;
ClockLayer *clock;
#ifndef NO_DRM
DRMLayer *drm;
#endif
AudioLayer *audio;
VideoLayer *video;
WaitLayer *wait;
SeekLayer *seek;
GainLayer *gain;
WMCallback callback;
IWMReader *reader;
IWMReaderAdvanced *reader1;
IWMReaderAdvanced2 *reader2;
IWMReaderNetworkConfig *network;
WMInformation *info;
Remaining remaining;
unsigned char *dspBuffer, *vizBuffer;
int volume, pan;
bool flushed, paused;
HANDLE killswitch;
bool opened;
bool drmProtected;
void Connecting();
void Locating();
void AssignOutput();
void AccessDenied();
};
#endif