48 lines
1.0 KiB
C++
48 lines
1.0 KiB
C++
/* ---------------------------------------------------------------------------
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Nullsoft Database Engine
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--------------------
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codename: Near Death Experience
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--------------------------------------------------------------------------- */
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/* ---------------------------------------------------------------------------
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Database Class Prototypes
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--------------------------------------------------------------------------- */
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#ifndef __DATABASE_H
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#define __DATABASE_H
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#include "nde.h"
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#ifdef WIN32
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#include <io.h>
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#else
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#include <unistd.h>
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#endif
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#include <stdio.h>
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class Database
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{
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public:
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Database();
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#ifdef WIN32
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Database(HINSTANCE hinst);
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HINSTANCE GetInstance();
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void SetInstance(HINSTANCE hinst);
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#endif
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~Database();
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#ifdef _WIN32
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Table *OpenTable(const wchar_t *table, const wchar_t *index, BOOL create, BOOL cached);
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#else
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Table *OpenTable(const char *table, const char *index, BOOL create, BOOL cached);
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#endif
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void CloseTable(Table *table);
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private:
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#ifdef WIN32
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HINSTANCE hInstance;
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#endif
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};
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#endif |