winamp/Src/nu/RedBlackTree.h

78 lines
2.1 KiB
C++

#pragma once
// http://web.mit.edu/~emin/www/source_code/cpp_trees/index.html
class RedBlackTreeNode
{
public:
typedef int key_t;
typedef void *val_t;
friend class RedBlackTree;
public:
RedBlackTreeNode();
RedBlackTreeNode(key_t, val_t);
val_t GetEntry() const;
~RedBlackTreeNode();
protected:
val_t storedEntry;
key_t key;
int red; /* if red=0 then the node is black */
RedBlackTreeNode *left;
RedBlackTreeNode *right;
RedBlackTreeNode *parent;
};
class RedBlackTree;
class RedBlackTreeIterator
{
public:
friend RedBlackTree;
typedef int key_t;
typedef void *val_t;
RedBlackTreeIterator() : node(0), tree(0) {}
RedBlackTreeIterator(RedBlackTreeNode *_node, RedBlackTree *_tree) : node(_node), tree(_tree) {}
void next();
bool get(val_t *val);
private:
RedBlackTreeNode *node;
RedBlackTree *tree;
};
class RedBlackTree
{
public:
typedef int key_t;
typedef void *val_t;
public:
RedBlackTree();
~RedBlackTree();
RedBlackTreeIterator end();
RedBlackTreeIterator Insert(key_t, val_t);
RedBlackTreeIterator Search(key_t key);
RedBlackTreeIterator begin();
// semi-public:
void Delete(key_t key);
val_t DeleteNode(RedBlackTreeNode *);
RedBlackTreeNode *GetPredecessorOf(RedBlackTreeNode *) const;
RedBlackTreeNode *GetSuccessorOf(RedBlackTreeNode *) const;
size_t size() const;
//TemplateStack<RedBlackTreeNode *> * Enumerate(int low, int high) ;
protected:
/* A sentinel is used for root and for nil. These sentinels are */
/* created when RedBlackTreeCreate is caled. root->left should always */
/* point to the node which is the root of the tree. nil points to a */
/* node which should always be black but has aribtrary children and */
/* parent and no key or info. The point of using these sentinels is so */
/* that the root and nil nodes do not require special cases in the code */
RedBlackTreeNode *root;
RedBlackTreeNode *nil;
void LeftRotate(RedBlackTreeNode *);
void RightRotate(RedBlackTreeNode *);
void TreeInsertHelp(RedBlackTreeNode *);
void TreePrintHelper(RedBlackTreeNode *) const;
void FixUpMaxHigh(RedBlackTreeNode *);
void DeleteFixUp(RedBlackTreeNode *);
size_t numElements;
};