856 lines
23 KiB
C++
856 lines
23 KiB
C++
#ifndef __GUIOBJECT_H
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#define __GUIOBJECT_H
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#include <bfc/dispatch.h>
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#include <bfc/nsguid.h>
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#include <api/service/waservicefactory.h>
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class ifc_window;
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class ScriptObject; // scriptobj.h
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class GuiObject; // this file
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class RootObject; // rootobj.h
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class svc_xuiObject; // studio/services/svc_xuiobject.h
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class GuiStatusCallback;
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class AppCmds;
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class CfgItem;
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class FindObjectCallback;
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class Group;
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class Layout;
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class GuiObject : public Dispatchable
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{
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public:
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ifc_window *guiobject_getRootWnd();
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void guiobject_setRootWnd(ifc_window *w);
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void guiobject_onInit();
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void guiobject_getGuiPosition(int *x, int *y, int *w, int *h, int *rx, int *ry, int *rw, int *rh);
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void guiobject_setGuiPosition(int *x, int *y, int *w, int *h, int *rx, int *ry, int *rw, int *rh);
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int guiobject_getAnchoragePosition(int *x1, int *x2, int *y1, int *y2, int *anchor); // returns anchor invalidation flag
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void guiobject_setAnchoragePosition(int *x1, int *x2, int *y1, int *y2, int *anchor);
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void guiobject_validateAnchorage(); // clears up anchor invalidation flag
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void guiobject_setParentGroup(Group *l);
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ScriptObject *guiobject_getScriptObject();
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RootObject *guiobject_getRootObject();
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Group *guiobject_getParentGroup();
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GuiObject *guiobject_getParent();
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Layout *guiobject_getParentLayout();
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int guiobject_wantAutoContextMenu();
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void guiobject_setId(const wchar_t *id);
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const wchar_t *guiobject_getId();
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void guiobject_setTargetX(int tx);
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void guiobject_setTargetY(int ty);
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void guiobject_setTargetW(int tw);
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void guiobject_setTargetH(int th);
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void guiobject_setTargetA(int th);
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void guiobject_setTargetSpeed(float s);
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void guiobject_gotoTarget(void);
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void guiobject_cancelTarget();
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void guiobject_reverseTarget(int reverse);
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int guiobject_getAutoWidth();
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int guiobject_getAutoHeight();
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int guiobject_movingToTarget();
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void guiobject_bringToFront();
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void guiobject_bringToBack();
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void guiobject_bringAbove(GuiObject *o);
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void guiobject_bringBelow(GuiObject *o);
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void guiobject_setClickThrough(int ct);
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int guiobject_isClickThrough();
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void guiobject_setAutoSysMetricsX(int a);
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void guiobject_setAutoSysMetricsY(int a);
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void guiobject_setAutoSysMetricsW(int a);
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void guiobject_setAutoSysMetricsH(int a);
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int guiobject_getAutoSysMetricsX();
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int guiobject_getAutoSysMetricsY();
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int guiobject_getAutoSysMetricsW();
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int guiobject_getAutoSysMetricsH();
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void guiobject_setRegionOp(int op);
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int guiobject_getRegionOp();
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void guiobject_setRectRgn(int rrgn);
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int guiobject_isRectRgn();
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void guiobject_setMover(int mover);
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int guiobject_getMover();
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FOURCC guiobject_getDropTarget();
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void guiobject_setDropTarget(const wchar_t *target);
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void guiobject_onLeftButtonDown(int x, int y);
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void guiobject_onLeftButtonUp(int x, int y);
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void guiobject_onRightButtonDown(int x, int y);
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void guiobject_onRightButtonUp(int x, int y);
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void guiobject_onLeftButtonDblClk(int x, int y);
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void guiobject_onRightButtonDblClk(int x, int y);
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void guiobject_onMouseMove(int x, int y);
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int guiobject_onMouseWheelUp(int click, int lines); // Need to return 1 if handled
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int guiobject_onMouseWheelDown(int click, int lines); // Need to return 1 if handled
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void guiobject_onEnterArea();
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void guiobject_onLeaveArea();
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void guiobject_onCancelCapture();
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void guiobject_setEnabled(int en);
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void guiobject_onEnable(int en);
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void guiobject_onResize(int x, int y, int w, int h);
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void guiobject_onSetVisible(int v);
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void guiobject_onTargetReached();
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void guiobject_setAlpha(int a);
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int guiobject_getAlpha();
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void guiobject_setActiveAlpha(int a);
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int guiobject_getActiveAlpha();
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void guiobject_setInactiveAlpha(int a);
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int guiobject_getInactiveAlpha();
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void guiobject_onStartup();
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const wchar_t *guiobject_getXmlParam(const wchar_t *param);
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int guiobject_setXmlParam(const wchar_t *param, const wchar_t *value);
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int guiobject_setXmlParamById(int id, const wchar_t *value);
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GuiObject *guiobject_getTopParent();
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#ifdef WASABI_COMPILE_WNDMGR
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int guiobject_runModal();
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void guiobject_endModal(int retcode);
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void guiobject_popParentLayout();
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void guiobject_registerStatusCB(GuiStatusCallback *cb);
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void guiobject_setStatusText(const wchar_t *text, int overlay=FALSE);
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void guiobject_addAppCmds(AppCmds *commands);
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void guiobject_removeAppCmds(AppCmds *commands);
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void guiobject_pushCompleted(int max=100);
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void guiobject_incCompleted(int add=1);
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void guiobject_setCompleted(int pos);
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void guiobject_popCompleted();
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#endif
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void guiobject_onChar(wchar_t c);
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void guiobject_onKeyDown(int vkcode);
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void guiobject_onKeyUp(int vkcode);
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svc_xuiObject *guiobject_getXuiService();
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void guiobject_setXuiService(svc_xuiObject *svc);
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waServiceFactory *guiobject_getXuiServiceFactory();
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void guiobject_setXuiServiceFactory(waServiceFactory *fac);
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GuiObject *guiobject_findObject(const wchar_t *id);
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GuiObject *guiobject_findObjectXY(int x, int y);
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GuiObject *guiobject_findObjectByInterface(GUID interface_guid);
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GuiObject *guiobject_findObjectByCallback(FindObjectCallback *cb);
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GuiObject *guiobject_findObjectChain(FindObjectCallback *cb, GuiObject *caller=NULL);
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const wchar_t *guiobject_getName();
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#ifdef WASABI_COMPILE_CONFIG
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void guiobject_setCfgAttrib(CfgItem *i, const wchar_t *attrib);
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CfgItem *guiobject_getCfgItem();
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const wchar_t *guiobject_getCfgAttrib();
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int guiobject_getCfgInt();
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void guiobject_setCfgInt(int i);
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float guiobject_getCfgFloat();
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void guiobject_setCfgFloat(float v);
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const wchar_t *guiobject_getCfgString();
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void guiobject_setCfgString(const wchar_t *s);
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int guiobject_hasCfgAttrib();
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#endif
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void guiobject_onGetFocus();
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void guiobject_onKillFocus();
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void guiobject_onAccelerator(const wchar_t *accel);
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int guiobject_onAction(const wchar_t *action, const wchar_t *param, int x, int y, intptr_t p1, intptr_t p2, void *data, size_t datalen, ifc_window *source);
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int guiobject_wantFocus();
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void guiobject_setNoDoubleClick(int no);
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void guiobject_setNoLeftClick(int no);
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void guiobject_setNoRightClick(int no);
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void guiobject_setNoMouseMove(int no);
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void guiobject_setNoContextMenu(int no);
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void guiobject_setCursor(const wchar_t *c);
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void guiobject_setAppBar(int enabled);
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int guiobject_getAppBar();
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int guiobject_wantTranslation();
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int guiobject_dragEnter(ifc_window *sourceWnd);
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int guiobject_dragOver(int x, int y, ifc_window *sourceWnd);
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int guiobject_dragLeave(ifc_window *sourceWnd);
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enum {
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GUI_GETGUIPOSITION=10,
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GUI_GETANCHORAGEPOSITION=11,
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GUI_SETGUIPOSITION=20,
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GUI_SETANCHORAGEPOSITION=21,
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GUI_VALIDATEANCHORAGE=22,
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GUI_SETPARENTGROUP=30,
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GUI_GETPARENTGROUP=40,
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GUI_GETPARENT=45,
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GUI_GETPARENTLAYOUT=50,
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GUI_GETTOPPARENT=55,
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GUI_GETROOTWND=60,
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GUI_WANTAUTOCTXMENU=70,
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GUI_SETID=80,
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GUI_GETID=90,
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GUI_SETTARGETX=100,
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GUI_SETTARGETY=110,
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GUI_SETTARGETW=120,
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GUI_SETTARGETH=130,
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GUI_SETTARGETA=140,
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GUI_SETTARGETSPEED=150,
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GUI_GOTOTARGET=160,
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GUI_CANCELTARGET=161,
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GUI_REVERSETARGET=162,
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GUI_MOVINGTOTARGET=170,
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GUI_GETAUTOWIDTH=180,
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GUI_GETAUTOHEIGHT=190,
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GUI_BRINGTOFRONT=200,
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GUI_BRINGTOBACK=210,
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GUI_BRINGBELOW=220,
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GUI_BRINGABOVE=230,
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GUI_SETCLICKTHROUGH=240,
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GUI_ISCLICKTHROUGH=250,
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GUI_SETAUTOSMX=260,
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GUI_SETAUTOSMY=270,
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GUI_SETAUTOSMW=280,
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GUI_SETAUTOSMH=290,
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GUI_GETAUTOSMX=300,
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GUI_GETAUTOSMY=310,
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GUI_GETAUTOSMW=320,
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GUI_GETAUTOSMH=330,
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GUI_ONLEFTBUTTONDOWN=340,
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GUI_ONLEFTBUTTONUP=350,
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GUI_ONRIGHTBUTTONDOWN=360,
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GUI_ONRIGHTBUTTONUP=370,
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GUI_ONLEFTBUTTONDBLCLK=380,
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GUI_ONRIGHTBUTTONDBLCLK=390,
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GUI_ONMOUSEWHEELUP=394,
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GUI_ONMOUSEWHEELDOWN=396,
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GUI_ONMOUSEMOVE=400,
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GUI_ONENTERAREA=410,
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GUI_ONLEAVEAREA=420,
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GUI_ONENABLE=430,
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GUI_SETENABLED=431,
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GUI_ONRESIZE=440,
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GUI_ONSETVISIBLE=450,
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GUI_ONTARGETREACHED=460,
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GUI_SETALPHA=470,
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GUI_GETALPHA=480,
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GUI_SETACTIVEALPHA=490,
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GUI_GETACTIVEALPHA=500,
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GUI_SETINACTIVEALPHA=510,
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GUI_GETINACTIVEALPHA=520,
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GUI_ONSTARTUP=530,
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GUI_SETXMLPARAM=540,
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GUI_SETXMLPARAMBYID=541,
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GUI_GETXMLPARAM=542,
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// GUI_ONUNKNOWNXMLPARAM=545, retired
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GUI_SETROOTWND=550,
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GUI_GETSCRIPTOBJECT=560,
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GUI_GETROOTOBJECT=570,
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GUI_RUNMODAL=580,
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GUI_ENDMODAL=590,
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GUI_SETXUISVC=600,
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GUI_GETXUISVC=610,
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GUI_POPPARENTLAYOUT=620,
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GUI_SETREGIONOP=630,
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GUI_GETREGIONOP=640,
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GUI_SETRECTRGN=650,
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GUI_ISRECTRGN=660,
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GUI_REGISTERSTATUSCB=670,
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GUI_SETSTATUSTXT=680,
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GUI_ADDCTXTCMDS=690,
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GUI_REMCTXTCMDS=700,
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GUI_FINDOBJECT=800,
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GUI_FINDOBJECTBYGUID=801,
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GUI_FINDOBJECTBYCB=802,
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GUI_FINDOBJECTCHAIN=803,
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GUI_FINDOBJECTXY=804,
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GUI_GETNAME=805,
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GUI_GETMOVER=810,
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GUI_SETMOVER=820,
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GUI_GETDROPTARGET=830,
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GUI_SETDROPTARGET=840,
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GUI_ONCANCELCAPTURE=850,
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GUI_SETCFGATTRIB=860,
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GUI_GETCFGITEM=870,
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GUI_GETCFGATTRIB=880,
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GUI_SETCFGINT=890,
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GUI_GETCFGINT=900,
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GUI_GETCFGFLOAT=910,
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GUI_SETCFGFLOAT=920,
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GUI_SETCFGSTRING=930,
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GUI_GETCFGSTRING=940,
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GUI_HASATTRIB=950,
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GUI_PUSHCOMPLETED=1000,
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GUI_INCCOMPLETED=1010,
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GUI_SETCOMPLETED=1020,
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GUI_POPCOMPLETED=1030,
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GUI_ONCHAR=1100,
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GUI_ONKEYDOWN=1110,
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GUI_ONKEYUP=1120,
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GUI_ONGETFOCUS=1200,
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GUI_ONKILLFOCUS=1210,
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GUI_ONACCELERATOR=1300,
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GUI_ONACTION=1400,
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GUI_ONINIT=1500,
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GUI_WANTFOCUS=1600,
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GUI_SETNOMOUSEMOVE=1700,
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GUI_SETNOLEFTCLICK=1800,
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GUI_SETNORIGHTCLICK=1900,
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GUI_SETNODOUBLECLICK=2000,
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GUI_SETNOCONTEXTMENU=2100,
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GUI_SETCURSOR=2200,
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GUI_SETXUIFAC=2300,
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GUI_GETXUIFAC=2310,
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GUI_SETAPPBAR=2400,
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GUI_GETAPPBAR=2410,
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GUI_WANTTRANSLATION=2420,
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GUI_DRAGENTER = 2430,
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GUI_DRAGOVER = 2440,
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GUI_DRAGLEAVE = 2450,
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};
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operator ScriptObject *() { return (this == NULL) ? NULL : guiobject_getScriptObject(); }
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operator ifc_window *() { return (this == NULL) ? NULL : guiobject_getRootWnd(); }
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};
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inline void GuiObject::guiobject_getGuiPosition(int *x, int *y, int *w, int *h, int *rx, int *ry, int *rw, int *rh) {
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_voidcall(GUI_GETGUIPOSITION, x, y, w, h, rx, ry, rw, rh);
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}
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inline void GuiObject::guiobject_setGuiPosition(int *x, int *y, int *w, int *h, int *rx, int *ry, int *rw, int *rh) {
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_voidcall(GUI_SETGUIPOSITION, x, y, w, h, rx, ry, rw, rh);
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}
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inline int GuiObject::guiobject_getAnchoragePosition(int *x1, int *y1, int *x2, int *y2, int *anchor) {
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return _call(GUI_GETANCHORAGEPOSITION, 0, x1, y1, x2, y2, anchor);
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}
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inline void GuiObject::guiobject_setAnchoragePosition(int *x1, int *y1, int *x2, int *y2, int *anchor) {
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_voidcall(GUI_SETANCHORAGEPOSITION, x1, y1, x2, y2, anchor);
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}
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inline void GuiObject::guiobject_validateAnchorage() {
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_voidcall(GUI_VALIDATEANCHORAGE);
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}
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inline void GuiObject::guiobject_setParentGroup(Group *g) {
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_voidcall(GUI_SETPARENTGROUP, g);
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}
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inline Group *GuiObject::guiobject_getParentGroup() {
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return _call(GUI_GETPARENTGROUP, (Group *)NULL);
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}
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inline GuiObject *GuiObject::guiobject_getParent() {
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return _call(GUI_GETPARENT, (GuiObject *)NULL);
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}
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inline Layout *GuiObject::guiobject_getParentLayout() {
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return _call(GUI_GETPARENTLAYOUT, (Layout*)NULL);
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}
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inline GuiObject *GuiObject::guiobject_getTopParent() {
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return _call(GUI_GETTOPPARENT, (GuiObject *)NULL);
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}
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inline ifc_window *GuiObject::guiobject_getRootWnd() {
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return _call(GUI_GETROOTWND, (ifc_window *)NULL);
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}
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inline void GuiObject::guiobject_setRootWnd(ifc_window *r) {
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_voidcall(GUI_SETROOTWND, r);
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}
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inline int GuiObject::guiobject_wantAutoContextMenu() {
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return _call(GUI_WANTAUTOCTXMENU, 0);
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}
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inline void GuiObject::guiobject_setId(const wchar_t *id) {
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_voidcall(GUI_SETID, id);
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}
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inline const wchar_t *GuiObject::guiobject_getId() {
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return _call(GUI_GETID, (const wchar_t *)NULL);
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}
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inline void GuiObject::guiobject_setTargetX(int tx) {
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_voidcall(GUI_SETTARGETX, tx);
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}
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inline void GuiObject::guiobject_setTargetY(int ty) {
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_voidcall(GUI_SETTARGETY, ty);
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}
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inline void GuiObject::guiobject_setTargetW(int tw) {
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_voidcall(GUI_SETTARGETW, tw);
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}
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inline void GuiObject::guiobject_setTargetH(int th) {
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_voidcall(GUI_SETTARGETH, th);
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}
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inline void GuiObject::guiobject_setTargetA(int ta) {
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_voidcall(GUI_SETTARGETA, ta);
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}
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inline void GuiObject::guiobject_setTargetSpeed(float s) {
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_voidcall(GUI_SETTARGETSPEED, s);
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}
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inline void GuiObject::guiobject_gotoTarget(void) {
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_voidcall(GUI_GOTOTARGET);
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}
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inline void GuiObject::guiobject_cancelTarget() {
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_voidcall(GUI_CANCELTARGET);
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}
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inline int GuiObject::guiobject_getAutoWidth() {
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return _call(GUI_GETAUTOWIDTH, 0);
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}
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inline int GuiObject::guiobject_getAutoHeight() {
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return _call(GUI_GETAUTOHEIGHT, 0);
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}
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inline int GuiObject::guiobject_movingToTarget() {
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return _call(GUI_MOVINGTOTARGET, 0);
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}
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inline void GuiObject::guiobject_bringToFront() {
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_voidcall(GUI_BRINGTOFRONT);
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}
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inline void GuiObject::guiobject_bringToBack() {
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_voidcall(GUI_BRINGTOBACK);
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}
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inline void GuiObject::guiobject_bringAbove(GuiObject *o) {
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_voidcall(GUI_BRINGABOVE, o);
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}
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inline void GuiObject::guiobject_bringBelow(GuiObject *o) {
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_voidcall(GUI_BRINGBELOW, o);
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}
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inline void GuiObject::guiobject_setClickThrough(int ct) {
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_voidcall(GUI_SETCLICKTHROUGH, ct);
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}
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inline void GuiObject::guiobject_setRegionOp(int op) {
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_voidcall(GUI_SETREGIONOP, op);
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}
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inline int GuiObject::guiobject_getRegionOp() {
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return _call(GUI_GETREGIONOP, 0);
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}
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inline void GuiObject::guiobject_setRectRgn(int rrgn) {
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_voidcall(GUI_SETRECTRGN, rrgn);
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}
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inline int GuiObject::guiobject_isRectRgn() {
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return _call(GUI_ISRECTRGN, 0);
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}
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inline int GuiObject::guiobject_isClickThrough() {
|
|
return _call(GUI_ISCLICKTHROUGH, 0);
|
|
}
|
|
|
|
inline void GuiObject::guiobject_setAutoSysMetricsX(int a) {
|
|
_voidcall(GUI_SETAUTOSMX, a);
|
|
}
|
|
|
|
inline void GuiObject::guiobject_setAutoSysMetricsY(int a) {
|
|
_voidcall(GUI_SETAUTOSMY, a);
|
|
}
|
|
|
|
inline void GuiObject::guiobject_setAutoSysMetricsW(int a) {
|
|
_voidcall(GUI_SETAUTOSMW, a);
|
|
}
|
|
|
|
inline void GuiObject::guiobject_setAutoSysMetricsH(int a) {
|
|
_voidcall(GUI_SETAUTOSMH, a);
|
|
}
|
|
|
|
inline int GuiObject::guiobject_getAutoSysMetricsX() {
|
|
return _call(GUI_GETAUTOSMX, 0);
|
|
}
|
|
|
|
inline int GuiObject::guiobject_getAutoSysMetricsY() {
|
|
return _call(GUI_GETAUTOSMY, 0);
|
|
}
|
|
|
|
inline int GuiObject::guiobject_getAutoSysMetricsW() {
|
|
return _call(GUI_GETAUTOSMW, 0);
|
|
}
|
|
|
|
inline int GuiObject::guiobject_getAutoSysMetricsH() {
|
|
return _call(GUI_GETAUTOSMH, 0);
|
|
}
|
|
|
|
inline void GuiObject::guiobject_onLeftButtonDown(int x, int y) {
|
|
_voidcall(GUI_ONLEFTBUTTONDOWN, x, y);
|
|
}
|
|
|
|
inline void GuiObject::guiobject_onLeftButtonUp(int x, int y) {
|
|
_voidcall(GUI_ONLEFTBUTTONUP, x, y);
|
|
}
|
|
|
|
inline void GuiObject::guiobject_onRightButtonDown(int x, int y) {
|
|
_voidcall(GUI_ONRIGHTBUTTONDOWN, x, y);
|
|
}
|
|
|
|
inline void GuiObject::guiobject_onRightButtonUp(int x, int y) {
|
|
_voidcall(GUI_ONRIGHTBUTTONUP, x, y);
|
|
}
|
|
|
|
inline void GuiObject::guiobject_onLeftButtonDblClk(int x, int y) {
|
|
_voidcall(GUI_ONLEFTBUTTONDBLCLK, x, y);
|
|
}
|
|
|
|
inline void GuiObject::guiobject_onRightButtonDblClk(int x, int y) {
|
|
_voidcall(GUI_ONRIGHTBUTTONDBLCLK, x, y);
|
|
}
|
|
|
|
inline int GuiObject::guiobject_onMouseWheelUp(int click, int lines)
|
|
{
|
|
return _call(GUI_ONMOUSEWHEELUP, 0, click, lines);
|
|
}
|
|
|
|
inline int GuiObject::guiobject_onMouseWheelDown(int click, int lines)
|
|
{
|
|
return _call(GUI_ONMOUSEWHEELDOWN, 0, click, lines);
|
|
}
|
|
|
|
inline void GuiObject::guiobject_onMouseMove(int x, int y) {
|
|
_voidcall(GUI_ONMOUSEMOVE, x, y);
|
|
}
|
|
|
|
inline void GuiObject::guiobject_onEnterArea() {
|
|
_voidcall(GUI_ONENTERAREA);
|
|
}
|
|
|
|
inline void GuiObject::guiobject_onLeaveArea() {
|
|
_voidcall(GUI_ONLEAVEAREA);
|
|
}
|
|
|
|
inline void GuiObject::guiobject_onEnable(int en) {
|
|
_voidcall(GUI_ONENABLE, en);
|
|
}
|
|
|
|
inline void GuiObject::guiobject_setEnabled(int en) {
|
|
_voidcall(GUI_SETENABLED, en);
|
|
}
|
|
|
|
inline void GuiObject::guiobject_onResize(int x, int y, int w, int h) {
|
|
_voidcall(GUI_ONRESIZE, x, y, w, h);
|
|
}
|
|
|
|
inline void GuiObject::guiobject_onSetVisible(int v) {
|
|
_voidcall(GUI_ONSETVISIBLE, v);
|
|
}
|
|
|
|
inline void GuiObject::guiobject_onTargetReached() {
|
|
_voidcall(GUI_ONTARGETREACHED);
|
|
}
|
|
|
|
inline void GuiObject::guiobject_setAlpha(int a) {
|
|
_voidcall(GUI_SETALPHA, a);
|
|
}
|
|
|
|
inline int GuiObject::guiobject_getAlpha() {
|
|
return _call(GUI_GETALPHA, 255);
|
|
}
|
|
|
|
inline void GuiObject::guiobject_setActiveAlpha(int a) {
|
|
_voidcall(GUI_SETACTIVEALPHA, a);
|
|
}
|
|
|
|
inline int GuiObject::guiobject_getActiveAlpha() {
|
|
return _call(GUI_GETACTIVEALPHA, 255);
|
|
}
|
|
|
|
inline void GuiObject::guiobject_setInactiveAlpha(int a) {
|
|
_voidcall(GUI_SETINACTIVEALPHA, a);
|
|
}
|
|
|
|
inline int GuiObject::guiobject_getInactiveAlpha() {
|
|
return _call(GUI_GETINACTIVEALPHA, 255);
|
|
}
|
|
|
|
inline void GuiObject::guiobject_onStartup() {
|
|
_voidcall(GUI_ONSTARTUP);
|
|
}
|
|
|
|
inline int GuiObject::guiobject_setXmlParam(const wchar_t *param, const wchar_t *value) {
|
|
return _call(GUI_SETXMLPARAM, 0, param, value);
|
|
}
|
|
|
|
inline int GuiObject::guiobject_setXmlParamById(int id, const wchar_t *value) {
|
|
return _call(GUI_SETXMLPARAMBYID, 0, id, value);
|
|
}
|
|
|
|
inline const wchar_t *GuiObject::guiobject_getXmlParam(const wchar_t *param) {
|
|
return _call(GUI_GETXMLPARAM, (const wchar_t *)NULL, param);
|
|
}
|
|
|
|
inline ScriptObject *GuiObject::guiobject_getScriptObject() {
|
|
return _call(GUI_GETSCRIPTOBJECT, (ScriptObject *)NULL);
|
|
}
|
|
|
|
inline RootObject *GuiObject::guiobject_getRootObject() {
|
|
return _call(GUI_GETROOTOBJECT, (RootObject *)NULL);
|
|
}
|
|
|
|
#ifdef WASABI_COMPILE_WNDMGR
|
|
inline int GuiObject::guiobject_runModal() {
|
|
return _call(GUI_RUNMODAL, 0);
|
|
}
|
|
|
|
inline void GuiObject::guiobject_endModal(int retcode) {
|
|
_voidcall(GUI_ENDMODAL, retcode);
|
|
}
|
|
#endif
|
|
|
|
inline svc_xuiObject *GuiObject::guiobject_getXuiService() {
|
|
return _call(GUI_GETXUISVC, (svc_xuiObject *)NULL);
|
|
}
|
|
|
|
inline void GuiObject::guiobject_setXuiService(svc_xuiObject *svc) {
|
|
_voidcall(GUI_SETXUISVC, svc);
|
|
}
|
|
|
|
inline waServiceFactory *GuiObject::guiobject_getXuiServiceFactory() {
|
|
return _call(GUI_GETXUIFAC, (waServiceFactory*)NULL);
|
|
}
|
|
|
|
inline void GuiObject::guiobject_setXuiServiceFactory(waServiceFactory *fac) {
|
|
_voidcall(GUI_SETXUIFAC, fac);
|
|
}
|
|
|
|
#ifdef WASABI_COMPILE_WNDMGR
|
|
inline void GuiObject::guiobject_popParentLayout() {
|
|
_voidcall(GUI_POPPARENTLAYOUT);
|
|
}
|
|
|
|
inline void GuiObject::guiobject_setStatusText(const wchar_t *txt, int overlay) {
|
|
_voidcall(GUI_SETSTATUSTXT, txt, overlay);
|
|
}
|
|
|
|
inline void GuiObject::guiobject_addAppCmds(AppCmds *commands) {
|
|
_voidcall(GUI_ADDCTXTCMDS, commands);
|
|
}
|
|
|
|
inline void GuiObject::guiobject_removeAppCmds(AppCmds *commands) {
|
|
_voidcall(GUI_REMCTXTCMDS, commands);
|
|
}
|
|
|
|
inline
|
|
void GuiObject::guiobject_pushCompleted(int max) {
|
|
_voidcall(GUI_PUSHCOMPLETED, max);
|
|
}
|
|
inline
|
|
void GuiObject::guiobject_incCompleted(int add) {
|
|
_voidcall(GUI_INCCOMPLETED, add);
|
|
}
|
|
inline
|
|
void GuiObject::guiobject_setCompleted(int pos) {
|
|
_voidcall(GUI_SETCOMPLETED, pos);
|
|
}
|
|
|
|
inline
|
|
void GuiObject::guiobject_popCompleted() {
|
|
_voidcall(GUI_POPCOMPLETED);
|
|
}
|
|
|
|
inline void GuiObject::guiobject_registerStatusCB(GuiStatusCallback *callback) {
|
|
_voidcall(GUI_REGISTERSTATUSCB, callback);
|
|
}
|
|
#endif
|
|
|
|
inline GuiObject *GuiObject::guiobject_findObject(const wchar_t *id) {
|
|
return _call(GUI_FINDOBJECT, (GuiObject *)NULL, id);
|
|
}
|
|
|
|
inline GuiObject *GuiObject::guiobject_findObjectXY(int x, int y) {
|
|
return _call(GUI_FINDOBJECTXY, (GuiObject *)NULL, x, y);
|
|
}
|
|
|
|
inline GuiObject *GuiObject::guiobject_findObjectByInterface(GUID interface_guid) {
|
|
return _call(GUI_FINDOBJECTBYGUID, (GuiObject *)NULL, interface_guid);
|
|
}
|
|
|
|
inline GuiObject *GuiObject::guiobject_findObjectByCallback(FindObjectCallback *cb) {
|
|
return _call(GUI_FINDOBJECTBYCB, (GuiObject *)NULL, cb);
|
|
}
|
|
|
|
inline GuiObject *GuiObject::guiobject_findObjectChain(FindObjectCallback *cb, GuiObject *caller) {
|
|
return _call(GUI_FINDOBJECTCHAIN, (GuiObject *)NULL, cb, caller);
|
|
}
|
|
|
|
inline const wchar_t *GuiObject::guiobject_getName() {
|
|
return _call(GUI_GETNAME, (const wchar_t *)NULL);
|
|
}
|
|
|
|
inline int GuiObject::guiobject_getMover() {
|
|
return _call(GUI_GETMOVER, 0);
|
|
}
|
|
|
|
inline void GuiObject::guiobject_setMover(int s) {
|
|
_voidcall(GUI_SETMOVER, s);
|
|
}
|
|
|
|
inline FOURCC GuiObject::guiobject_getDropTarget() {
|
|
return _call(GUI_GETDROPTARGET, (FOURCC)0);
|
|
}
|
|
|
|
inline void GuiObject::guiobject_setDropTarget(const wchar_t *target) {
|
|
_voidcall(GUI_SETDROPTARGET, target);
|
|
}
|
|
|
|
inline void GuiObject::guiobject_onCancelCapture() {
|
|
_voidcall(GUI_ONCANCELCAPTURE);
|
|
}
|
|
|
|
#ifdef WASABI_COMPILE_CONFIG
|
|
inline void GuiObject::guiobject_setCfgAttrib(CfgItem *item, const wchar_t *attr) {
|
|
_voidcall(GUI_SETCFGATTRIB, item, attr);
|
|
}
|
|
|
|
inline CfgItem *GuiObject::guiobject_getCfgItem() {
|
|
return _call(GUI_GETCFGITEM, (CfgItem *)NULL);
|
|
}
|
|
|
|
inline const wchar_t *GuiObject::guiobject_getCfgAttrib() {
|
|
return _call(GUI_GETCFGATTRIB, (const wchar_t *)NULL);
|
|
}
|
|
|
|
inline int GuiObject::guiobject_getCfgInt() {
|
|
return _call(GUI_GETCFGINT, 0);
|
|
}
|
|
|
|
inline void GuiObject::guiobject_setCfgInt(int i) {
|
|
_voidcall(GUI_SETCFGINT, i);
|
|
}
|
|
|
|
inline float GuiObject::guiobject_getCfgFloat() {
|
|
return _call(GUI_GETCFGFLOAT, (float)0);
|
|
}
|
|
|
|
inline void GuiObject::guiobject_setCfgFloat(float v) {
|
|
_voidcall(GUI_SETCFGFLOAT, v);
|
|
}
|
|
|
|
inline const wchar_t *GuiObject::guiobject_getCfgString() {
|
|
return _call(GUI_GETCFGSTRING, (const wchar_t *)NULL);
|
|
}
|
|
|
|
inline void GuiObject::guiobject_setCfgString(const wchar_t *s) {
|
|
_voidcall(GUI_SETCFGSTRING, s);
|
|
}
|
|
|
|
inline int GuiObject::guiobject_hasCfgAttrib() {
|
|
return _call(GUI_HASATTRIB, 0);
|
|
}
|
|
#endif
|
|
|
|
inline void GuiObject::guiobject_onChar(wchar_t c) {
|
|
_voidcall(GUI_ONCHAR, c);
|
|
}
|
|
|
|
inline void GuiObject::guiobject_onKeyDown(int k) {
|
|
_voidcall(GUI_ONKEYDOWN, k);
|
|
}
|
|
|
|
inline void GuiObject::guiobject_onKeyUp(int k) {
|
|
_voidcall(GUI_ONKEYUP, k);
|
|
}
|
|
|
|
inline void GuiObject::guiobject_onGetFocus() {
|
|
_voidcall(GUI_ONGETFOCUS);
|
|
}
|
|
|
|
inline void GuiObject::guiobject_onKillFocus() {
|
|
_voidcall(GUI_ONKILLFOCUS);
|
|
}
|
|
|
|
inline void GuiObject::guiobject_onAccelerator(const wchar_t *accel) {
|
|
_voidcall(GUI_ONACCELERATOR, accel);
|
|
}
|
|
|
|
inline int GuiObject::guiobject_onAction(const wchar_t *action, const wchar_t *param, int x, int y, intptr_t p1, intptr_t p2, void *data, size_t datalen, ifc_window *source) {
|
|
return _call(GUI_ONACTION, 0, action, param, x, y, p1, p2, data, datalen, source);
|
|
}
|
|
|
|
inline void GuiObject::guiobject_onInit() {
|
|
_voidcall(GUI_ONINIT);
|
|
}
|
|
|
|
inline int GuiObject::guiobject_wantFocus() {
|
|
return _call(GUI_WANTFOCUS, 0);
|
|
}
|
|
|
|
inline void GuiObject::guiobject_setNoDoubleClick(int no) {
|
|
_voidcall(GUI_SETNODOUBLECLICK, no);
|
|
}
|
|
|
|
inline void GuiObject::guiobject_setNoLeftClick(int no) {
|
|
_voidcall(GUI_SETNOLEFTCLICK, no);
|
|
}
|
|
|
|
inline void GuiObject::guiobject_setNoRightClick(int no) {
|
|
_voidcall(GUI_SETNORIGHTCLICK, no);
|
|
}
|
|
|
|
inline void GuiObject::guiobject_setNoMouseMove(int no) {
|
|
_voidcall(GUI_SETNOMOUSEMOVE, no);
|
|
}
|
|
|
|
inline void GuiObject::guiobject_setNoContextMenu(int no) {
|
|
_voidcall(GUI_SETNOCONTEXTMENU, no);
|
|
}
|
|
|
|
inline void GuiObject::guiobject_setCursor(const wchar_t *c) {
|
|
_voidcall(GUI_SETCURSOR, c);
|
|
}
|
|
|
|
inline void GuiObject::guiobject_reverseTarget(int reverse) {
|
|
_voidcall(GUI_REVERSETARGET, reverse);
|
|
}
|
|
|
|
inline void GuiObject::guiobject_setAppBar(int enabled) {
|
|
_voidcall(GUI_SETAPPBAR, enabled);
|
|
}
|
|
|
|
inline int GuiObject::guiobject_getAppBar() {
|
|
return _call(GUI_GETAPPBAR, 0);
|
|
}
|
|
|
|
inline int GuiObject::guiobject_wantTranslation()
|
|
{
|
|
return _call(GUI_WANTTRANSLATION, (int)1);
|
|
}
|
|
|
|
inline int GuiObject::guiobject_dragEnter(ifc_window *sourceWnd)
|
|
{
|
|
return _call(GUI_DRAGENTER, (int)1, sourceWnd);
|
|
}
|
|
|
|
inline int GuiObject::guiobject_dragOver(int x, int y, ifc_window *sourceWnd)
|
|
{
|
|
return _call(GUI_DRAGOVER, (int)1, sourceWnd, x, y);
|
|
}
|
|
|
|
inline int GuiObject::guiobject_dragLeave(ifc_window *sourceWnd)
|
|
{
|
|
return _call(GUI_DRAGLEAVE, (int)1, sourceWnd);
|
|
}
|
|
|
|
#endif
|