winamp/Src/Wasabi/api/script/objects/sbitlist.h

57 lines
1.5 KiB
C++

#ifndef __SBITLIST_H
#define __SBITLIST_H
#include <api/script/objects/rootobj.h>
#include <api/script/script.h>
#include <api/script/objects/rootobject.h>
class BitList;
#define SBITLIST_SCRIPTPARENT RootObjectInstance
class BitlistScriptController : public ScriptObjectControllerI {
public:
virtual const wchar_t *getClassName();
virtual const wchar_t *getAncestorClassName();
virtual ScriptObjectController *getAncestorController() { return rootScriptObjectController; }
virtual int getNumFunctions();
virtual const function_descriptor_struct *getExportedFunctions();
virtual GUID getClassGuid();
virtual ScriptObject *instantiate();
virtual void destroy(ScriptObject *o);
virtual void *encapsulate(ScriptObject *o);
virtual void deencapsulate(void *o);
private:
static function_descriptor_struct exportedFunction[];
};
extern BitlistScriptController *bitlistController;
class SBitlist : public SBITLIST_SCRIPTPARENT {
public:
SBitlist();
virtual ~SBitlist();
BitList *getBitList();
private:
BitList *list;
public:
static scriptVar script_vcpu_getitem(SCRIPT_FUNCTION_PARAMS, ScriptObject *o, scriptVar n);
static scriptVar script_vcpu_setitem(SCRIPT_FUNCTION_PARAMS, ScriptObject *o, scriptVar n, scriptVar v);
static scriptVar script_vcpu_setsize(SCRIPT_FUNCTION_PARAMS, ScriptObject *o, scriptVar newsize);
static scriptVar script_vcpu_getsize(SCRIPT_FUNCTION_PARAMS, ScriptObject *o);
};
#endif