winamp/Src/Wasabi/api/script/objects/sfile.h

54 lines
1.3 KiB
C++

#ifndef __SFile_H
#define __SFile_H
class SFile;
#include <api/script/script.h>
#include <api/script/objcontroller.h>
#include <api/script/objects/rootobj.h>
#include <api/script/objects/rootobject.h>
#define SFile_SCRIPTPARENT RootObjectInstance
class fileScriptController : public ScriptObjectControllerI {
public:
virtual const wchar_t *getClassName();
virtual const wchar_t *getAncestorClassName();
virtual ScriptObjectController *getAncestorController();
virtual int getNumFunctions();
virtual const function_descriptor_struct *getExportedFunctions();
virtual GUID getClassGuid();
virtual ScriptObject *instantiate();
virtual void destroy(ScriptObject *o);
virtual void *encapsulate(ScriptObject *o);
virtual void deencapsulate(void *o);
private:
static function_descriptor_struct exportedFunction[];
};
extern fileScriptController *fileController;
class SFile : public SFile_SCRIPTPARENT {
public:
SFile();
virtual ~SFile();
void loadfile(const wchar_t *b);
protected:
const wchar_t *filename;
public:
static scriptVar script_vcpu_load(SCRIPT_FUNCTION_PARAMS, ScriptObject *o, scriptVar fn);
static scriptVar script_vcpu_getSize(SCRIPT_FUNCTION_PARAMS, ScriptObject *o);
static scriptVar script_vcpu_exists(SCRIPT_FUNCTION_PARAMS, ScriptObject *o);
};
#endif