winamp/Src/Wasabi/api/script/objects/slist.h

63 lines
2.0 KiB
C++

#ifndef __SLIST_H
#define __SLIST_H
#include <api/script/objects/rootobject.h>
#include <api/script/objects/rootobj.h>
#include <bfc/ptrlist.h>
#include <bfc/tlist.h>
class ScriptObject;
// {B2023AB5-434D-4ba1-BEAE-59637503F3C6}
static const GUID slistGuid =
{ 0xb2023ab5, 0x434d, 0x4ba1, { 0xbe, 0xae, 0x59, 0x63, 0x75, 0x3, 0xf3, 0xc6 } };
#define SLIST_SCRIPTPARENT RootObjectInstance
class ListScriptController : public ScriptObjectControllerI {
public:
virtual const wchar_t *getClassName();
virtual const wchar_t *getAncestorClassName();
virtual ScriptObjectController *getAncestorController() { return rootScriptObjectController; }
virtual int getNumFunctions();
virtual const function_descriptor_struct *getExportedFunctions();
virtual GUID getClassGuid();
virtual ScriptObject *instantiate();
virtual void destroy(ScriptObject *o);
virtual void *encapsulate(ScriptObject *o);
virtual void deencapsulate(void *o);
private:
static function_descriptor_struct exportedFunction[];
};
extern ListScriptController *listController;
class SList : public SLIST_SCRIPTPARENT {
public:
SList();
virtual ~SList();
TList<scriptVar> *getTList();
private:
TList<scriptVar> list;
// -- SCRIPT -----------------------------------------------------
public:
// INSERT_SCRIPT_OBJECT_CONTROL
static scriptVar script_vcpu_enumItem(SCRIPT_FUNCTION_PARAMS, ScriptObject *o, scriptVar i);
static scriptVar script_vcpu_addItem(SCRIPT_FUNCTION_PARAMS, ScriptObject *o, scriptVar obj);
static scriptVar script_vcpu_removeItem(SCRIPT_FUNCTION_PARAMS, ScriptObject *o, scriptVar obj);
static scriptVar script_vcpu_getNumItems(SCRIPT_FUNCTION_PARAMS, ScriptObject *o);
static scriptVar script_vcpu_findItem2(SCRIPT_FUNCTION_PARAMS, ScriptObject *o, scriptVar obj, scriptVar start);
static scriptVar script_vcpu_findItem(SCRIPT_FUNCTION_PARAMS, ScriptObject *o, scriptVar obj);
static scriptVar script_vcpu_removeAll(SCRIPT_FUNCTION_PARAMS, ScriptObject *o);
};
#endif