winamp/Src/Wasabi/api/script/objects/smap.h

75 lines
2.3 KiB
C++

#ifndef __SMAP_H
#define __SMAP_H
class SMap;
class SRegion;
#include <tataki/bitmap/bitmap.h>
#include <api/script/script.h>
#ifdef WASABI_WIDGETS_GUIOBJECT
#include <api/script/objects/guiobj.h>
#endif
#include <api/script/objcontroller.h>
#include <api/script/objects/rootobj.h>
// {38603665-461B-42a7-AA75-D83F6667BF73}
static const GUID mapGuid =
{ 0x38603665, 0x461b, 0x42a7, { 0xaa, 0x75, 0xd8, 0x3f, 0x66, 0x67, 0xbf, 0x73 } };
#define SMAP_SCRIPTPARENT RootObjectInstance
class MapScriptController : public ScriptObjectControllerI {
public:
virtual const wchar_t *getClassName();
virtual const wchar_t *getAncestorClassName();
virtual ScriptObjectController *getAncestorController();
virtual int getNumFunctions();
virtual const function_descriptor_struct *getExportedFunctions();
virtual GUID getClassGuid();
virtual ScriptObject *instantiate();
virtual void destroy(ScriptObject *o);
virtual void *encapsulate(ScriptObject *o);
virtual void deencapsulate(void *o);
private:
static function_descriptor_struct exportedFunction[];
};
extern MapScriptController *mapController;
class SMap : public SMAP_SCRIPTPARENT {
public:
SMap();
virtual ~SMap();
int getValue(int x, int y);
int getARGBValue(int x, int y, int whichCol);
int inRegion(int x, int y);
int getWidth();
int getHeight();
void loadMap(const wchar_t *b);
static void instantiate(SMap *s);
virtual SkinBitmap *getBitmap() { return bmp; };
SRegion *getSRegion();
private:
SkinBitmap *bmp;
SRegion *reg;
ScriptObject *region_so;
public:
static scriptVar script_vcpu_loadMap(SCRIPT_FUNCTION_PARAMS, ScriptObject *o, scriptVar bitmap);
static scriptVar script_vcpu_getValue(SCRIPT_FUNCTION_PARAMS, ScriptObject *o, scriptVar x, scriptVar y);
static scriptVar script_vcpu_getARGBValue(SCRIPT_FUNCTION_PARAMS, ScriptObject *o, scriptVar x, scriptVar y, scriptVar whichCol);
static scriptVar script_vcpu_getWidth(SCRIPT_FUNCTION_PARAMS, ScriptObject *o);
static scriptVar script_vcpu_getHeight(SCRIPT_FUNCTION_PARAMS, ScriptObject *o);
static scriptVar script_vcpu_inRegion(SCRIPT_FUNCTION_PARAMS, ScriptObject *o, scriptVar x, scriptVar y);
static scriptVar script_vcpu_getRegion(SCRIPT_FUNCTION_PARAMS, ScriptObject *o);
};
#endif