winamp/Src/Wasabi/api/script/scriptobjx.h

45 lines
1.7 KiB
C++

// ----------------------------------------------------------------------------
// Generated by InterfaceFactory [Thu May 15 21:09:17 2003]
//
// File : scriptobjx.h
// Class : ScriptObject
// class layer : Dispatchable Receiver
// ----------------------------------------------------------------------------
#ifndef __SCRIPTOBJECTX_H
#define __SCRIPTOBJECTX_H
#include "scriptobj.h"
class ScriptHook;
class ScriptObject;
class ScriptObjectController;
// ----------------------------------------------------------------------------
class ScriptObjectX : public ScriptObject {
protected:
ScriptObjectX() {}
public:
virtual void *vcpu_getInterface(GUID g, int *interfacetype = NULL)=0;
virtual void *vcpu_getInterfaceObject(GUID g, ScriptObject **o)=0;
virtual int vcpu_getAssignedVariable(int start, int scriptid, int functionId, int *next, int *globalevententry, int *inheritedevent)=0;
virtual void vcpu_removeAssignedVariable(int var, int id)=0;
virtual void vcpu_addAssignedVariable(int var, int scriptid)=0;
virtual const wchar_t *vcpu_getClassName()=0;
virtual ScriptObjectController *vcpu_getController()=0;
virtual int vcpu_getScriptId()=0;
virtual void vcpu_setScriptId(int i)=0;
virtual int vcpu_getMember(const wchar_t *id, int scriptid, int rettype)=0;
virtual void vcpu_delMembers(int scriptid)=0;
virtual void vcpu_setInterface(GUID g, void *v, int interfacetype = INTERFACE_SCRIPTOBJECT)=0;
virtual void vcpu_setClassName(const wchar_t *name)=0;
virtual void vcpu_setController(ScriptObjectController *c)=0;
virtual void vcpu_init()=0;
protected:
RECVS_DISPATCH;
};
#endif // __SCRIPTOBJECTX_H