37 lines
671 B
C++
37 lines
671 B
C++
#ifndef _SVC_CONSOLE_H
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#define _SVC_CONSOLE_H
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#include <bfc/dispatch.h>
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class NOVTABLE svc_console : public Dispatchable
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{
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public:
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int activated();
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int outputString(int severity, const char *string);
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enum {
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ACTIVATED=10,
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OUTPUTSTRING=20,
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};
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};
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inline int svc_console::activated() {
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return _call(ACTIVATED, 0);
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}
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inline int svc_console::outputString(int severity, const char *string) {
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return _call(OUTPUTSTRING, 0, severity, string);
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}
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// derive from this one
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class svc_consoleI : public svc_console {
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public:
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virtual int activated()=0;
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virtual int outputString(int severity, const char *string)=0;
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protected:
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RECVS_DISPATCH;
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};
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#endif
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