135 lines
4.1 KiB
C++
135 lines
4.1 KiB
C++
#ifndef _BUTTON_H
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#define _BUTTON_H
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#include <bfc/string/bfcstring.h>
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#include <api/script/script.h>
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#include <api/wnd/wndclass/buttwnd.h>
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#include <api/script/objects/guiobj.h>
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#include <api/syscb/callbacks/corecbi.h>
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#include <api/wndmgr/layout.h>
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#include <api/wnd/wndclass/guiobjwnd.h>
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#include <api/service/svcs/svc_xuiobject.h>
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#define BUTTON_PARENT ButtonWnd
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class ComponentBucket2;
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class ScriptObject;
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class ButtonScriptController: public GuiObjectScriptController {
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public:
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virtual const wchar_t *getClassName();
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virtual const wchar_t *getAncestorClassName();
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virtual ScriptObjectController *getAncestorController() { return guiController; }
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virtual int getNumFunctions();
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virtual const function_descriptor_struct *getExportedFunctions();
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virtual GUID getClassGuid();
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virtual ScriptObject *instantiate();
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virtual void destroy(ScriptObject *o);
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virtual void *encapsulate(ScriptObject *o);
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virtual void deencapsulate(void *o);
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private:
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static function_descriptor_struct exportedFunction[];
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};
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extern ButtonScriptController *buttonController;
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namespace Wasabi // Apple defines "Button" so we're pretty much forced to namespace this... annoying
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{
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#ifdef WASABI_COMPILE_MEDIACORE
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class Button : public BUTTON_PARENT, public CoreCallbackI {
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#else
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class Button : public BUTTON_PARENT {
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#endif
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public:
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Button();
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virtual ~Button();
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virtual int onInit();
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virtual int setXuiParam(int _xuihandle, int xmlattributeid, const wchar_t *paramname, const wchar_t *strvalue);
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virtual void setParam(const wchar_t *p);
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virtual int getPreferences(int what);
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virtual const wchar_t *getParam();
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virtual int onLeftButtonUp(int x, int y);
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virtual int onLeftButtonDown(int x, int y);
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virtual void onLeftPush(int x, int y);
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virtual void onRightPush(int x, int y);
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virtual int onActivateButton(int is);
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virtual int childNotify(ifc_window *child, int msg, intptr_t param1, intptr_t param2);
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virtual int wantAutoContextMenu();
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#ifdef WASABI_WIDGETS_COMPBUCK
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virtual void setCBTarget(const wchar_t *t);
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#endif
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virtual void setAction(const wchar_t *action);
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virtual int onShowWindow(Container *c, GUID guid, const wchar_t *groupid);
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virtual int onHideWindow(Container *c, GUID guid, const wchar_t *groupid);
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protected:
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/*static */void CreateXMLParameters(int master_handle);
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#ifdef WASABI_COMPILE_MEDIACORE
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virtual int corecb_onEQStatusChange(int newval);
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virtual int corecb_onEQAutoChange(int newval);
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#endif
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StringW s_normal, s_down, s_hover, s_active;
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int btn_getXuiHandle() { return xuihandle; }
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int retcode;
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virtual void setupBitmaps();
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enum {
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BUTTON_TEXT = 0,
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BUTTON_ACTION,
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BUTTON_IMAGE,
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BUTTON_DOWNIMAGE,
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BUTTON_HOVERIMAGE,
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BUTTON_ACTIVEIMAGE,
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BUTTON_PARAM,
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BUTTON_RECTRGN,
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BUTTON_CBTARGET,
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BUTTON_BORDERS,
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BUTTON_BORDERSTYLE,
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BUTTON_RETCODE,
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BUTTON_ACTIONTARGET,
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BUTTON_CENTER_IMAGE,
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BUTTON_TEXTCOLOR,
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BUTTON_TEXTHOVERCOLOR,
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BUTTON_TEXTDIMMEDCOLOR,
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BUTTON_NUMPARAMS,
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};
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private:
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StringW param;
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StringW action, actionstr, actionname;
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StringW action_target;
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ComponentBucket2 *cbtarget;
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int borders;
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int disablenextcontextmenu;
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int xuihandle;
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static XMLParamPair params[];
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public:
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static scriptVar script_vcpu_setActivatedNoCallback(SCRIPT_FUNCTION_PARAMS, ScriptObject *o, scriptVar v);
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static scriptVar script_vcpu_onLeftClick(SCRIPT_FUNCTION_PARAMS, ScriptObject *o);
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static scriptVar script_vcpu_onRightClick(SCRIPT_FUNCTION_PARAMS, ScriptObject *o);
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static scriptVar script_vcpu_leftClick(SCRIPT_FUNCTION_PARAMS, ScriptObject *o);
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static scriptVar script_vcpu_rightClick(SCRIPT_FUNCTION_PARAMS, ScriptObject *o);
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static scriptVar script_vcpu_setActivated(SCRIPT_FUNCTION_PARAMS, ScriptObject *o, scriptVar v);
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static scriptVar script_vcpu_getActivated(SCRIPT_FUNCTION_PARAMS, ScriptObject *o);
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static scriptVar script_vcpu_onActivate(SCRIPT_FUNCTION_PARAMS, ScriptObject *o, scriptVar v);
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};
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}
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extern const wchar_t buttonXuiObjectStr[];
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extern char buttonXuiSvcName[];
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class ButtonXuiSvc : public XuiObjectSvc<Wasabi::Button, buttonXuiObjectStr, buttonXuiSvcName> {};
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#endif
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