winamp/Src/Wasabi/api/skin/widgets/objdirwnd.h

91 lines
2.4 KiB
C++

#ifndef _OBJDIRWND_H
#define _OBJDIRWND_H
#include <api/wnd/wndclass/treewnd.h>
#include <api/service/svcs/svc_objectdir.h>
#include <bfc/depview.h>
enum OBJ_type { OBJTYPE_OBJ, OBJTYPE_FOLDER };
class BaseObjItem : public TreeItemParam<OBJ_type> {
protected:
BaseObjItem(OBJ_type type, const wchar_t *label) : TreeItemParam<OBJ_type>(type, label), sortorder(0) { }
public:
int sortorder;
};
class ObjItem : public BaseObjItem {
public:
ObjItem(ObjectHandle _handle, const wchar_t *label=NULL) : hittable(TRUE), handle(_handle), BaseObjItem(OBJTYPE_OBJ, label) {}
ObjectHandle getObjectHandle() const { return handle; }
virtual int onBeginLabelEdit() { return 0; } // allow editing
virtual int isHitTestable() { return hittable; }
int hittable;
private:
ObjectHandle handle;
};
class ObjDirFolderItem : public BaseObjItem {
public:
ObjDirFolderItem(const wchar_t *label) : BaseObjItem(OBJTYPE_FOLDER, label), dying(0) {
setIcon(new SkinBitmap(L"player.button.thinger"));
}
virtual void onChildItemRemove(TreeItem *item) {
if (getNumChildren() == 0) {
dying = 1;
getTree()->delItemDeferred(this);
}
}
int dying;
};
#define OBJDIRWND_PARENT TreeWnd
class ObjDirWnd : public OBJDIRWND_PARENT, DependentViewerTPtr<svc_objectDir> {
public:
ObjDirWnd();
virtual ~ObjDirWnd();
void setTargetDirName(const wchar_t *dirname);
void setActionTarget(const wchar_t *targetname);
void setDisplayTarget(const wchar_t *name);
void setDefaultDisplay(const wchar_t *display);
virtual int onInit();
virtual int onContextMenu(int x, int y);
virtual int onPreItemContextMenu(TreeItem *item, int x, int y);
virtual int compareItem(TreeItem *p1, TreeItem *p2);
virtual int viewer_onEvent(svc_objectDir *item, int event, intptr_t param2, void *ptr, size_t ptrlen);
protected:
ObjItem *createObjItem(ObjectHandle handle);
ObjItem *getObjItemForHandle(ObjectHandle handle);
void folderify(ObjItem *item);
private:
virtual void onItemSelected(TreeItem *item);
virtual void onItemDeselected(TreeItem *item);
svc_objectDir *objdir;
StringW objectDirName, objectDirTarget, displayTarget, defaultDisplay;
ifc_window *displaygroup;
StringW displaygroupname;
};
template <class TREEITEMCLASS>
class ObjDirWndT : public ObjDirWnd {
public:
virtual ObjItem *createObjItem(ObjectHandle handle) { return new TREEITEMCLASS(handle); }
};
#endif