winamp/Src/adpcm/flv_adpcm_decoder.h

36 lines
1.1 KiB
C++

#pragma once
#include "../Plugins/Input/in_flv/svc_flvdecoder.h"
#include "../Plugins/Input/in_flv/FLVAudioHeader.h"
#include "../Plugins/Input/in_flv/ifc_flvaudiodecoder.h"
// {A1249BA5-97F3-4820-9E3B-EB883AE7D19A}
static const GUID flv_adpcm_guid =
{ 0xa1249ba5, 0x97f3, 0x4820, { 0x9e, 0x3b, 0xeb, 0x88, 0x3a, 0xe7, 0xd1, 0x9a } };
class FLVDecoderCreator : public svc_flvdecoder
{
public:
static const char *getServiceName() { return "ADPCM FLV Decoder"; }
static GUID getServiceGuid() { return flv_adpcm_guid; }
int CreateAudioDecoder(int stereo, int bits, int sample_rate, int format, ifc_flvaudiodecoder **decoder);
int HandlesAudio(int format_type);
protected:
RECVS_DISPATCH;
};
class FLVADPCM : public ifc_flvaudiodecoder
{
public:
FLVADPCM(unsigned int channels);
int GetOutputFormat(unsigned int *sample_rate, unsigned int *channels, unsigned int *bits);
int DecodeSample(const void *input_buffer, size_t input_buffer_bytes, void *samples, size_t *samples_size_bytes, double *bitrate);
void Close();
private:
/* data */
unsigned int channels;
protected:
RECVS_DISPATCH;
};