769 lines
23 KiB
C++
769 lines
23 KiB
C++
/*
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* Settings.h
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* ----------
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* Purpose: Header file for application setting handling framework.
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* Notes : (currently none)
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* Authors: Joern Heusipp
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* OpenMPT Devs
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* The OpenMPT source code is released under the BSD license. Read LICENSE for more details.
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*/
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#pragma once
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#include "openmpt/all/BuildSettings.hpp"
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#include "../common/misc_util.h"
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#include "mpt/mutex/mutex.hpp"
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#include <map>
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#include <set>
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#include <variant>
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OPENMPT_NAMESPACE_BEGIN
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enum SettingType
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{
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SettingTypeNone,
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SettingTypeBool,
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SettingTypeInt,
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SettingTypeFloat,
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SettingTypeString,
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SettingTypeBinary,
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};
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// SettingValue is a variant type that stores any type that can natively be represented in a config backend.
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// Any other type that should be stored must provide a matching ToSettingValue and FromSettingValue.
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// Other types can optionally also set a type tag which would get checked in debug builds.
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class SettingValue
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{
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private:
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std::variant<std::monostate, bool, int32, double, mpt::ustring, std::vector<std::byte>> value;
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std::string typeTag;
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public:
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bool operator == (const SettingValue &other) const
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{
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return value == other.value && typeTag == other.typeTag;
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}
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bool operator != (const SettingValue &other) const
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{
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return !(*this == other);
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}
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SettingValue()
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{
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}
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SettingValue(const SettingValue &other)
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{
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*this = other;
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}
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SettingValue & operator = (const SettingValue &other)
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{
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if(this == &other)
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{
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return *this;
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}
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MPT_ASSERT(value.index() == 0 || (value.index() == other.value.index() && typeTag == other.typeTag));
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value = other.value;
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typeTag = other.typeTag;
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return *this;
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}
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SettingValue(bool val)
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: value(val)
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{
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}
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SettingValue(int32 val)
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: value(val)
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{
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}
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SettingValue(double val)
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: value(val)
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{
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}
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SettingValue(const mpt::ustring &val)
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: value(val)
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{
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}
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SettingValue(const std::vector<std::byte> &val)
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: value(val)
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{
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}
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SettingValue(bool val, const std::string &typeTag_)
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: value(val)
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, typeTag(typeTag_)
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{
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}
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SettingValue(int32 val, const std::string &typeTag_)
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: value(val)
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, typeTag(typeTag_)
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{
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}
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SettingValue(double val, const std::string &typeTag_)
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: value(val)
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, typeTag(typeTag_)
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{
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}
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SettingValue(const mpt::ustring &val, const std::string &typeTag_)
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: value(val)
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, typeTag(typeTag_)
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{
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}
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SettingValue(const std::vector<std::byte> &val, const std::string &typeTag_)
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: value(val)
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, typeTag(typeTag_)
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{
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}
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// these need to be explicitly deleted because otherwise the bool overload will catch the pointers
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SettingValue(const char *val) = delete;
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SettingValue(const wchar_t *val) = delete;
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SettingValue(const char *val, const std::string &typeTag_) = delete;
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SettingValue(const wchar_t *val, const std::string &typeTag_) = delete;
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SettingType GetType() const
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{
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SettingType result = SettingTypeNone;
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if(std::holds_alternative<bool>(value))
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{
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result = SettingTypeBool;
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}
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if(std::holds_alternative<int32>(value))
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{
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result = SettingTypeInt;
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}
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if(std::holds_alternative<double>(value))
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{
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result = SettingTypeFloat;
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}
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if(std::holds_alternative<mpt::ustring>(value))
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{
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result = SettingTypeString;
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}
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if(std::holds_alternative<std::vector<std::byte>>(value))
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{
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result = SettingTypeBinary;
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}
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return result;
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}
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bool HasTypeTag() const
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{
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return !typeTag.empty();
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}
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std::string GetTypeTag() const
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{
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return typeTag;
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}
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template <typename T>
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T as() const
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{
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return *this;
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}
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operator bool () const
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{
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MPT_ASSERT(std::holds_alternative<bool>(value));
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return std::get<bool>(value);
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}
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operator int32 () const
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{
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MPT_ASSERT(std::holds_alternative<int32>(value));
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return std::get<int32>(value);
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}
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operator double () const
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{
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MPT_ASSERT(std::holds_alternative<double>(value));
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return std::get<double>(value);
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}
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operator mpt::ustring () const
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{
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MPT_ASSERT(std::holds_alternative<mpt::ustring>(value));
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return std::get<mpt::ustring>(value);
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}
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operator std::vector<std::byte> () const
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{
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MPT_ASSERT(std::holds_alternative<std::vector<std::byte>>(value));
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return std::get<std::vector<std::byte>>(value);
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}
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mpt::ustring FormatTypeAsString() const;
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mpt::ustring FormatValueAsString() const;
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void SetFromString(const AnyStringLocale &newVal);
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};
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template<typename T>
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std::vector<std::byte> EncodeBinarySetting(const T &val)
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{
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std::vector<std::byte> result(sizeof(T));
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std::memcpy(result.data(), &val, sizeof(T));
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return result;
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}
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template<typename T>
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T DecodeBinarySetting(const std::vector<std::byte> &val)
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{
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T result = T();
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if(val.size() >= sizeof(T))
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{
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std::memcpy(&result, val.data(), sizeof(T));
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}
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return result;
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}
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template<typename T>
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inline SettingValue ToSettingValue(const T &val)
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{
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return SettingValue(val);
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}
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template<typename T>
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inline T FromSettingValue(const SettingValue &val)
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{
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return val.as<T>();
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}
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// To support settings.Read<Tcustom> and settings.Write<Tcustom>,
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// just provide specializations of ToSettingsValue<Tcustom> and FromSettingValue<Tcustom>.
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// You may use the SettingValue(value, typeTag) constructor in ToSettingValue
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// and check the typeTag FromSettingsValue to implement runtime type-checking for custom types.
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template<> inline SettingValue ToSettingValue(const std::string &val) { return SettingValue(mpt::ToUnicode(mpt::Charset::Locale, val)); }
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template<> inline std::string FromSettingValue(const SettingValue &val) { return mpt::ToCharset(mpt::Charset::Locale, val.as<mpt::ustring>()); }
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template<> inline SettingValue ToSettingValue(const mpt::lstring &val) { return SettingValue(mpt::ToUnicode(val)); }
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template<> inline mpt::lstring FromSettingValue(const SettingValue &val) { return mpt::ToLocale(val.as<mpt::ustring>()); }
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#if !MPT_USTRING_MODE_WIDE
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template<> inline SettingValue ToSettingValue(const std::wstring &val) { return SettingValue(mpt::ToUnicode(val)); }
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template<> inline std::wstring FromSettingValue(const SettingValue &val) { return mpt::ToWide(val.as<mpt::ustring>()); }
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#endif
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template<> inline SettingValue ToSettingValue(const CString &val) { return SettingValue(mpt::ToUnicode(val)); }
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template<> inline CString FromSettingValue(const SettingValue &val) { return mpt::ToCString(val.as<mpt::ustring>()); }
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template<> inline SettingValue ToSettingValue(const mpt::PathString &val) { return SettingValue(val.ToUnicode()); }
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template<> inline mpt::PathString FromSettingValue(const SettingValue &val) { return mpt::PathString::FromUnicode(val); }
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template<> inline SettingValue ToSettingValue(const float &val) { return SettingValue(double(val)); }
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template<> inline float FromSettingValue(const SettingValue &val) { return float(val.as<double>()); }
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template<> inline SettingValue ToSettingValue(const int64 &val) { return SettingValue(mpt::ufmt::dec(val), "int64"); }
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template<> inline int64 FromSettingValue(const SettingValue &val) { return ConvertStrTo<int64>(val.as<mpt::ustring>()); }
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template<> inline SettingValue ToSettingValue(const uint64 &val) { return SettingValue(mpt::ufmt::dec(val), "uint64"); }
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template<> inline uint64 FromSettingValue(const SettingValue &val) { return ConvertStrTo<uint64>(val.as<mpt::ustring>()); }
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template<> inline SettingValue ToSettingValue(const uint32 &val) { return SettingValue(int32(val)); }
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template<> inline uint32 FromSettingValue(const SettingValue &val) { return uint32(val.as<int32>()); }
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template<> inline SettingValue ToSettingValue(const uint16 &val) { return SettingValue(int32(val)); }
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template<> inline uint16 FromSettingValue(const SettingValue &val) { return uint16(val.as<int32>()); }
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template<> inline SettingValue ToSettingValue(const uint8 &val) { return SettingValue(int32(val)); }
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template<> inline uint8 FromSettingValue(const SettingValue &val) { return uint8(val.as<int32>()); }
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template<> inline SettingValue ToSettingValue(const LONG &val) { return SettingValue(int32(val)); }
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template<> inline LONG FromSettingValue(const SettingValue &val) { return LONG(val.as<int32>()); }
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// An instance of SetttingState represents the cached on-disk state of a certain SettingPath.
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// The mapping is stored externally in SettingsContainer::map.
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class SettingState
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{
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private:
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SettingValue value;
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const SettingValue defaultValue;
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bool dirty;
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public:
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SettingState()
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: dirty(false)
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{
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return;
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}
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SettingState(const SettingValue &def)
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: value(def)
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, defaultValue(def)
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, dirty(false)
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{
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return;
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}
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SettingState & assign(const SettingValue &other, bool setDirty = true)
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{
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MPT_ASSERT(defaultValue.GetType() == SettingTypeNone || (defaultValue.GetType() == other.GetType() && defaultValue.GetTypeTag() == other.GetTypeTag()));
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if(setDirty)
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{
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if(value != other)
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{
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value = other;
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dirty = true;
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}
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} else
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{
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value = other;
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}
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return *this;
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}
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SettingState & operator = (const SettingValue &val)
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{
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assign(val);
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return *this;
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}
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SettingValue GetDefault() const
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{
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return defaultValue;
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}
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const SettingValue &GetRefDefault() const
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{
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return defaultValue;
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}
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bool IsDefault() const
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{
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return value == defaultValue;
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}
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bool IsDirty() const
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{
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return dirty;
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}
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void Clean()
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{
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dirty = false;
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}
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SettingValue GetValue() const
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{
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return value;
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}
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const SettingValue &GetRefValue() const
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{
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return value;
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}
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operator SettingValue () const
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{
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return value;
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}
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};
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// SettingPath represents the path in a config backend to a certain setting.
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class SettingPath
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{
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private:
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mpt::ustring section;
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mpt::ustring key;
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public:
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SettingPath()
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{
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return;
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}
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SettingPath(mpt::ustring section_, mpt::ustring key_)
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: section(std::move(section_))
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, key(std::move(key_))
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{
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return;
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}
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mpt::ustring GetSection() const
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{
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return section;
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}
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mpt::ustring GetKey() const
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{
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return key;
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}
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const mpt::ustring &GetRefSection() const
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{
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return section;
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}
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const mpt::ustring &GetRefKey() const
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{
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return key;
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}
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int compare(const SettingPath &other) const
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{
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int cmp_section = section.compare(other.section);
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if(cmp_section)
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{
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return cmp_section;
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}
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int cmp_key = key.compare(other.key);
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return cmp_key;
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}
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mpt::ustring FormatAsString() const
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{
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return section + U_(".") + key;
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}
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};
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inline bool operator < (const SettingPath &left, const SettingPath &right) { return left.compare(right) < 0; }
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inline bool operator <= (const SettingPath &left, const SettingPath &right) { return left.compare(right) <= 0; }
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inline bool operator > (const SettingPath &left, const SettingPath &right) { return left.compare(right) > 0; }
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inline bool operator >= (const SettingPath &left, const SettingPath &right) { return left.compare(right) >= 0; }
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inline bool operator == (const SettingPath &left, const SettingPath &right) { return left.compare(right) == 0; }
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inline bool operator != (const SettingPath &left, const SettingPath &right) { return left.compare(right) != 0; }
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class ISettingsBackend
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{
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public:
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virtual SettingValue ReadSetting(const SettingPath &path, const SettingValue &def) const = 0;
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virtual void WriteSetting(const SettingPath &path, const SettingValue &val) = 0;
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virtual void RemoveSetting(const SettingPath &path) = 0;
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virtual void RemoveSection(const mpt::ustring §ion) = 0;
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protected:
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virtual ~ISettingsBackend() = default;
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};
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class ISettingChanged
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{
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public:
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virtual void SettingChanged(const SettingPath &changedPath) = 0;
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protected:
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virtual ~ISettingChanged() = default;
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};
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enum SettingFlushMode
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{
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SettingWriteBack = 0,
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SettingWriteThrough = 1,
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};
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// SettingContainer basically represents a frontend to 1 or 2 backends (e.g. ini files or registry subtrees) for a collection of configuration settings.
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// SettingContainer provides basic read/write access to individual setting. The values are cached and only flushed on destruction or explicit flushs.
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class SettingsContainer
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{
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public:
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using SettingsMap = std::map<SettingPath,SettingState>;
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using SettingsListenerMap = std::map<SettingPath,std::set<ISettingChanged*>>;
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void WriteSettings();
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private:
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mutable SettingsMap map;
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mutable SettingsListenerMap mapListeners;
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private:
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ISettingsBackend *backend;
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private:
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bool immediateFlush = false;
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SettingValue BackendsReadSetting(const SettingPath &path, const SettingValue &def) const;
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void BackendsWriteSetting(const SettingPath &path, const SettingValue &val);
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void BackendsRemoveSetting(const SettingPath &path);
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void BackendsRemoveSection(const mpt::ustring §ion);
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void NotifyListeners(const SettingPath &path);
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SettingValue ReadSetting(const SettingPath &path, const SettingValue &def) const;
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bool IsDefaultSetting(const SettingPath &path) const;
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void WriteSetting(const SettingPath &path, const SettingValue &val, SettingFlushMode flushMode);
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void ForgetSetting(const SettingPath &path);
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void RemoveSetting(const SettingPath &path);
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void RemoveSection(const mpt::ustring §ion);
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private:
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SettingsContainer(const SettingsContainer &other); // disable
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SettingsContainer& operator = (const SettingsContainer &other); // disable
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public:
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SettingsContainer(ISettingsBackend *backend);
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void SetImmediateFlush(bool newImmediateFlush);
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template <typename T>
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T Read(const SettingPath &path, const T &def = T()) const
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{
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return FromSettingValue<T>(ReadSetting(path, ToSettingValue<T>(def)));
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}
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template <typename T>
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T Read(mpt::ustring section, mpt::ustring key, const T &def = T()) const
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{
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return FromSettingValue<T>(ReadSetting(SettingPath(std::move(section), std::move(key)), ToSettingValue<T>(def)));
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}
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bool IsDefault(const SettingPath &path) const
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{
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return IsDefaultSetting(path);
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}
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bool IsDefault(mpt::ustring section, mpt::ustring key) const
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{
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return IsDefaultSetting(SettingPath(std::move(section), std::move(key)));
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}
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template <typename T>
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void Write(const SettingPath &path, const T &val, SettingFlushMode flushMode = SettingWriteBack)
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{
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WriteSetting(path, ToSettingValue<T>(val), flushMode);
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}
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template <typename T>
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void Write(mpt::ustring section, mpt::ustring key, const T &val, SettingFlushMode flushMode = SettingWriteBack)
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{
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WriteSetting(SettingPath(std::move(section), std::move(key)), ToSettingValue<T>(val), flushMode);
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}
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void Forget(const SettingPath &path)
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{
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ForgetSetting(path);
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}
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void Forget(mpt::ustring section, mpt::ustring key)
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{
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ForgetSetting(SettingPath(std::move(section), std::move(key)));
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}
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void ForgetAll();
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void Remove(const SettingPath &path)
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{
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RemoveSetting(path);
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}
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void Remove(mpt::ustring section, mpt::ustring key)
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{
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RemoveSetting(SettingPath(std::move(section), std::move(key)));
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}
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void Remove(const mpt::ustring §ion)
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{
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RemoveSection(section);
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}
|
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void Flush();
|
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~SettingsContainer();
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public:
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void Register(ISettingChanged *listener, const SettingPath &path);
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void UnRegister(ISettingChanged *listener, const SettingPath &path);
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SettingsMap::const_iterator begin() const { return map.begin(); }
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SettingsMap::const_iterator end() const { return map.end(); }
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SettingsMap::size_type size() const { return map.size(); }
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bool empty() const { return map.empty(); }
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const SettingsMap &GetMap() const { return map; }
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};
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// Setting<T> and CachedSetting<T> are references to a SettingPath below a SettingConainer (both provided to the constructor).
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|
// They should mostly behave like normal non-reference variables of type T. I.e., they can be assigned to and read from.
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|
// As they have actual reference semantics, all Setting<T> or CachedSetting<T> that access the same path consistently have the same value.
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|
// The difference between the 2 lies in the way this consistency is achieved:
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// Setting<T>: The actual value is not stored in an instance of Setting<T>.
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// Instead, it is read/written and converted on every access from the SettingContainer.
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// In the SettingContainer, each SettingPath is mapped to a single instance of SettingValue, so there cannot be any incoherence.
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// CachedSetting<T>: The value, readily converted to T, is stored directly in each instance of CachedSetting<T>.
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// A callback for its SettingPath is registered with SettingContainer, and on every change to this SettingPath, the value gets re-read and updated.
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// Setting<T> implies some overhead on every access but is generally simpler to understand.
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// CachedSetting<T> implies overhead in stored (the copy of T and the callback pointers).
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// Except for the difference in runtime/space characteristics, Setting<T> and CachedSetting<T> behave exactly the same way.
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// It is recommended to only use CachedSetting<T> for settings that get read frequently, i.e. during GUI updates (like in the pattern view).
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template <typename T>
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class Setting
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{
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private:
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SettingsContainer &conf;
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const SettingPath path;
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public:
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Setting(const Setting &other) = delete;
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Setting & operator = (const Setting &other) = delete;
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public:
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Setting(SettingsContainer &conf_, mpt::ustring section, mpt::ustring key, const T&def)
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: conf(conf_)
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, path(std::move(section), std::move(key))
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{
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conf.Read(path, def); // set default value
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}
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Setting(SettingsContainer &conf_, const SettingPath &path_, const T&def)
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: conf(conf_)
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, path(path_)
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{
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conf.Read(path, def); // set default value
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}
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SettingPath GetPath() const
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{
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return path;
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}
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Setting & operator = (const T &val)
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{
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conf.Write(path, val);
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return *this;
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}
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operator T () const
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{
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return conf.Read<T>(path);
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}
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T Get() const
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{
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return conf.Read<T>(path);
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}
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bool IsDefault() const
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{
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return conf.IsDefault(path);
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}
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template<typename Trhs> Setting & operator += (const Trhs &rhs) { T tmp = *this; tmp += rhs; *this = tmp; return *this; }
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template<typename Trhs> Setting & operator -= (const Trhs &rhs) { T tmp = *this; tmp -= rhs; *this = tmp; return *this; }
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template<typename Trhs> Setting & operator *= (const Trhs &rhs) { T tmp = *this; tmp *= rhs; *this = tmp; return *this; }
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template<typename Trhs> Setting & operator /= (const Trhs &rhs) { T tmp = *this; tmp /= rhs; *this = tmp; return *this; }
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template<typename Trhs> Setting & operator %= (const Trhs &rhs) { T tmp = *this; tmp %= rhs; *this = tmp; return *this; }
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template<typename Trhs> Setting & operator |= (const Trhs &rhs) { T tmp = *this; tmp |= rhs; *this = tmp; return *this; }
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template<typename Trhs> Setting & operator &= (const Trhs &rhs) { T tmp = *this; tmp &= rhs; *this = tmp; return *this; }
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template<typename Trhs> Setting & operator ^= (const Trhs &rhs) { T tmp = *this; tmp ^= rhs; *this = tmp; return *this; }
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};
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template <typename T>
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class CachedSetting
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: public ISettingChanged
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{
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private:
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mutable mpt::mutex valueMutex;
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T value;
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SettingsContainer &conf;
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const SettingPath path;
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public:
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CachedSetting(const CachedSetting &other) = delete;
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CachedSetting & operator = (const CachedSetting &other) = delete;
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public:
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CachedSetting(SettingsContainer &conf_, mpt::ustring section, mpt::ustring key, const T&def)
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: value(def)
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, conf(conf_)
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, path(std::move(section), std::move(key))
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{
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|
{
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mpt::lock_guard<mpt::mutex> l(valueMutex);
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value = conf.Read(path, def);
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}
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conf.Register(this, path);
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}
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CachedSetting(SettingsContainer &conf_, const SettingPath &path_, const T&def)
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: value(def)
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, conf(conf_)
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, path(path_)
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{
|
|
{
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mpt::lock_guard<mpt::mutex> l(valueMutex);
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value = conf.Read(path, def);
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}
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conf.Register(this, path);
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}
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~CachedSetting()
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{
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conf.UnRegister(this, path);
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}
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SettingPath GetPath() const
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{
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return path;
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}
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CachedSetting & operator = (const T &val)
|
|
{
|
|
{
|
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mpt::lock_guard<mpt::mutex> l(valueMutex);
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value = val;
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}
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conf.Write(path, val);
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return *this;
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}
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operator T () const
|
|
{
|
|
mpt::lock_guard<mpt::mutex> l(valueMutex);
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return value;
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}
|
|
T Get() const
|
|
{
|
|
mpt::lock_guard<mpt::mutex> l(valueMutex);
|
|
return value;
|
|
}
|
|
bool IsDefault() const
|
|
{
|
|
return conf.IsDefault(path);
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|
}
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CachedSetting & Update()
|
|
{
|
|
{
|
|
mpt::lock_guard<mpt::mutex> l(valueMutex);
|
|
value = conf.Read<T>(path);
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|
}
|
|
return *this;
|
|
}
|
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void SettingChanged(const SettingPath &changedPath)
|
|
{
|
|
MPT_UNREFERENCED_PARAMETER(changedPath);
|
|
Update();
|
|
}
|
|
template<typename Trhs> CachedSetting & operator += (const Trhs &rhs) { T tmp = *this; tmp += rhs; *this = tmp; return *this; }
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|
template<typename Trhs> CachedSetting & operator -= (const Trhs &rhs) { T tmp = *this; tmp -= rhs; *this = tmp; return *this; }
|
|
template<typename Trhs> CachedSetting & operator *= (const Trhs &rhs) { T tmp = *this; tmp *= rhs; *this = tmp; return *this; }
|
|
template<typename Trhs> CachedSetting & operator /= (const Trhs &rhs) { T tmp = *this; tmp /= rhs; *this = tmp; return *this; }
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|
template<typename Trhs> CachedSetting & operator %= (const Trhs &rhs) { T tmp = *this; tmp %= rhs; *this = tmp; return *this; }
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|
template<typename Trhs> CachedSetting & operator |= (const Trhs &rhs) { T tmp = *this; tmp |= rhs; *this = tmp; return *this; }
|
|
template<typename Trhs> CachedSetting & operator &= (const Trhs &rhs) { T tmp = *this; tmp &= rhs; *this = tmp; return *this; }
|
|
template<typename Trhs> CachedSetting & operator ^= (const Trhs &rhs) { T tmp = *this; tmp ^= rhs; *this = tmp; return *this; }
|
|
};
|
|
|
|
|
|
class IniFileSettingsBackend : public ISettingsBackend
|
|
{
|
|
private:
|
|
const mpt::PathString filename;
|
|
private:
|
|
std::vector<std::byte> ReadSettingRaw(const SettingPath &path, const std::vector<std::byte> &def) const;
|
|
mpt::ustring ReadSettingRaw(const SettingPath &path, const mpt::ustring &def) const;
|
|
double ReadSettingRaw(const SettingPath &path, double def) const;
|
|
int32 ReadSettingRaw(const SettingPath &path, int32 def) const;
|
|
bool ReadSettingRaw(const SettingPath &path, bool def) const;
|
|
void WriteSettingRaw(const SettingPath &path, const std::vector<std::byte> &val);
|
|
void WriteSettingRaw(const SettingPath &path, const mpt::ustring &val);
|
|
void WriteSettingRaw(const SettingPath &path, double val);
|
|
void WriteSettingRaw(const SettingPath &path, int32 val);
|
|
void WriteSettingRaw(const SettingPath &path, bool val);
|
|
void RemoveSettingRaw(const SettingPath &path);
|
|
void RemoveSectionRaw(const mpt::ustring §ion);
|
|
static mpt::winstring GetSection(const SettingPath &path);
|
|
static mpt::winstring GetKey(const SettingPath &path);
|
|
public:
|
|
IniFileSettingsBackend(const mpt::PathString &filename);
|
|
~IniFileSettingsBackend() override;
|
|
void ConvertToUnicode(const mpt::ustring &backupTag = mpt::ustring());
|
|
virtual SettingValue ReadSetting(const SettingPath &path, const SettingValue &def) const override;
|
|
virtual void WriteSetting(const SettingPath &path, const SettingValue &val) override;
|
|
virtual void RemoveSetting(const SettingPath &path) override;
|
|
virtual void RemoveSection(const mpt::ustring §ion) override;
|
|
const mpt::PathString& GetFilename() const { return filename; }
|
|
};
|
|
|
|
class IniFileSettingsContainer : private IniFileSettingsBackend, public SettingsContainer
|
|
{
|
|
public:
|
|
IniFileSettingsContainer(const mpt::PathString &filename);
|
|
~IniFileSettingsContainer() override;
|
|
};
|
|
|
|
class DefaultSettingsContainer : public IniFileSettingsContainer
|
|
{
|
|
public:
|
|
DefaultSettingsContainer();
|
|
~DefaultSettingsContainer() override;
|
|
};
|
|
|
|
|
|
class SettingChangedNotifyGuard
|
|
{
|
|
private:
|
|
SettingsContainer &conf;
|
|
SettingPath m_Path;
|
|
bool m_Registered;
|
|
ISettingChanged *m_Handler;
|
|
public:
|
|
SettingChangedNotifyGuard(SettingsContainer &conf, const SettingPath &path)
|
|
: conf(conf)
|
|
, m_Path(path)
|
|
, m_Registered(false)
|
|
, m_Handler(nullptr)
|
|
{
|
|
return;
|
|
}
|
|
void Register(ISettingChanged *handler)
|
|
{
|
|
if(m_Registered)
|
|
{
|
|
return;
|
|
}
|
|
m_Handler = handler;
|
|
conf.Register(m_Handler, m_Path);
|
|
m_Registered = true;
|
|
}
|
|
~SettingChangedNotifyGuard()
|
|
{
|
|
if(m_Registered)
|
|
{
|
|
conf.UnRegister(m_Handler, m_Path);
|
|
m_Registered = false;
|
|
}
|
|
}
|
|
};
|
|
|
|
|
|
OPENMPT_NAMESPACE_END
|