winamp/Src/nsv/nsvplay/vid_overlay.h

58 lines
1.2 KiB
C++

#ifndef _VIDEO_OVERLAY_H
#define _VIDEO_OVERLAY_H
#include <ddraw.h>
#include <multimon.h>
#include "video.h"
class SubsItem;
class OverlayVideoOutput : public VideoOutputChild {
public:
OverlayVideoOutput();
virtual ~OverlayVideoOutput();
int create(VideoOutput *parent, int w, int h, unsigned int type, int flipit, double aspectratio); //return 1 if ok
int needChange() { return needchange; }
int onPaint(HWND hwnd, HDC hdc);
void displayFrame(const char *buf, int size, int time);
void goFullScreen();
void removeFullScreen();
void timerCallback();
int showOSD();
void hideOSD();
void drawSubtitle(SubsItem *item);
virtual void resetSubtitle();
private:
int width, height, flip;
int needchange;
unsigned int type;
VideoOutput *m_parent;
LPDIRECTDRAW lpDD;
LPDIRECTDRAWSURFACE lpddsOverlay, lpddsPrimary;
DDCAPS capsDrv;
unsigned int uDestSizeAlign, uSrcSizeAlign;
DWORD dwUpdateFlags;
DDOVERLAYFX ovfx;
RECT rs,rd;
RECT m_oldrd;
RECT winRect;
bool initing;
int is_fullscreen, yuy2_output, uyvy_output;
void getRects(RECT *drs, RECT *drd);
HFONT subFont;
RECT subRect;
SubsItem *curSubtitle;
int m_fontsize;
};
#endif