winamp/Src/h264dec/lcommon/inc/memalloc.h

72 lines
2.5 KiB
C

/*!
************************************************************************
* \file memalloc.h
*
* \brief
* Memory allocation and free helper funtions
*
* \author
* Main contributors (see contributors.h for copyright, address and affiliation details)
* - Karsten Sühring <suehring@hhi.de>
* - Alexis Michael Tourapis <alexismt@ieee.org>
*
************************************************************************
*/
#ifndef _MEMALLOC_H_
#define _MEMALLOC_H_
#include "global.h"
#include "quant_params.h"
#if defined(USEMMX) // && (IMGTYPE == 0) // MMX, SSE, SSE2 intrinsic support
#if defined(_MSC_VER) || defined(__INTEL_COMPILER) // ICC
# include <emmintrin.h>
# else
# include <xmmintrin.h>
# endif
#endif
extern int get_mem2D(byte ***array2D, int dim0, int dim1);
extern int get_mem3D(byte ****array3D, int dim0, int dim1, int dim2);
extern int get_mem4D(byte *****array4D, int dim0, int dim1, int dim2, int dim3);
extern int get_mem2Dint(int ***array2D, int rows, int columns);
extern int get_mem3Dint(int ****array3D, int frames, int rows, int columns);
extern int get_mem4Dint(int *****array4D, int idx, int frames, int rows, int columns );
extern int get_mem2DPicMotion(struct pic_motion ***array3D, int rows, int columns);
extern int get_mem3Dref(h264_ref_t ****array3D, int frames, int rows, int columns);
extern int get_mem2Dshort(short ***array2D, int dim0, int dim1);
extern MotionVector ***get_mem3DMotionVector(int dim0, int dim1, int dim2);
extern int get_mem4Dshort(short *****array4D, int dim0, int dim1, int dim2, int dim3);
extern int get_mem2Dpel(imgpel ***array2D, int rows, int columns);
extern struct video_image *get_memImage(int width, int height);
extern void free_memImage(struct video_image *image);
extern void free_mem2D (byte **array2D);
extern void free_mem3D (byte ***array3D);
extern void free_mem4D (byte ****array4D);
//
extern void free_mem2Dint (int **array2D);
extern void free_mem3Dint (int ***array3D);
extern void free_mem3Dref(h264_ref_t ***array3D);
extern void free_mem2DPicMotion(struct pic_motion **array3D);
//
extern void free_mem2Dshort(short **array2D);
extern void free_mem3DMotionVector(MotionVector ***);
extern void free_mem2Dpel (imgpel **array2D);
extern int init_top_bot_planes(imgpel **imgFrame, int height, imgpel ***imgTopField, imgpel ***imgBotField);
extern void free_top_bot_planes(imgpel **imgTopField, imgpel **imgBotField);
extern void no_mem_exit(char *where);
#endif