diff --git a/.vscode/settings.json b/.vscode/settings.json new file mode 100644 index 0000000..46ebd25 --- /dev/null +++ b/.vscode/settings.json @@ -0,0 +1,8 @@ +{ + "files.exclude": { + "**/*.rpyc": true, + "**/*.rpa": true, + "**/*.rpymc": true, + "**/cache/": true + } +} \ No newline at end of file diff --git a/game/script.rpy b/game/script.rpy index abb0fcb..4cbcb91 100644 --- a/game/script.rpy +++ b/game/script.rpy @@ -3,7 +3,7 @@ # Declare characters used by this game. The color argument colorizes the # name of the character. -define e = Character("Eileen") +define p = Character("Paleontologist") # The game starts here. @@ -14,20 +14,20 @@ label start: # add a file (named either "bg room.png" or "bg room.jpg") to the # images directory to show it. - scene bg room + scene bg field1 # This shows a character sprite. A placeholder is used, but you can # replace it by adding a file named "eileen happy.png" to the images # directory. - show eileen happy + show paleontologist happy # These display lines of dialogue. - e "You've created a new Ren'Py game." - - e "Once you add a story, pictures, and music, you can release it to the world!" + p "Oh, hello! I didn't see you there. I'm your friendly-neighborhood Paleontologist. On behalf of the {a=https://tmdinosaurcenter.org/}Montana Dinosaur Center{/a}, I hope you enjoy this game." + p "As we progress, we'll be adding more content, characters and conversations to Dinosaur Baddies." + # This ends the game. return