284 lines
7.9 KiB
C++
284 lines
7.9 KiB
C++
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// AudioPlugIn.cpp: implementation of the CAudioPlugIn class.
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//
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//////////////////////////////////////////////////////////////////////
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#include "stdafx.h"
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#include "AudioPlugIn.h"
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// Note: see AudioPlugIn.h to redefine PROCESS_IN_PLACE
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#if PROCESS_IN_PLACE
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#pragma message("***** Compiling an IN-PLACE audio plug-in *****")
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#else
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#pragma message("***** Compiling an NON-IN-PLACE audio plug-in *****")
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#endif
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#include "resource.h"
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#include <commctrl.h>
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char g_path[MAX_PATH];
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#define SPS_CONFIGDLG_IMPL
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#define SPS_CONFIGDLG_ON_WM_CLOSE { ShowWindow(hwndDlg,SW_HIDE); /*g_config.visible=0;*/ }
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//#define SPS_CONFIGDLG_HIDEABLE_EDITOR 0
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#include "../sps_common.h"
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#include "../sps_configdlg.h"
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//////////////////////////////////////////////////////////////////////
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// Ctors
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CAudioPlugIn::CAudioPlugIn( HRESULT* phr )
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{
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// TODO: put all initialization code in Initialize(), below.
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}
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CAudioPlugIn::~CAudioPlugIn()
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{
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SPS_quitapp();
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}
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////////////////////////////////////////////////////////////////////////////////
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HRESULT CAudioPlugIn::Initialize()
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{
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SPS_initapp();
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strcpy(g_path,"c:\\progra~1\\winamp\\plugins\\dsp_sps"); //FUCKO
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return S_OK;
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}
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////////////////////////////////////////////////////////////////////////////////
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HRESULT CAudioPlugIn::IsValidInputFormat( const WAVEFORMATEX* pwfx ) const
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{
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// The plug-in base class will have already validated pwfx to ensure that
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// it is 16-bit PCM or 32-bit float, 1 or 2 channels.
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// TODO: Add any additional checks here, such as sample rate, etc.
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// By default, only 32-bit float buffers are supported.
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if (WAVE_FORMAT_IEEE_FLOAT != pwfx->wFormatTag)
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return VFW_E_TYPE_NOT_ACCEPTED;
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return S_OK;
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}
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////////////////////////////////////////////////////////////////////////////////
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HRESULT CAudioPlugIn::IsValidOutputFormat( const WAVEFORMATEX* pwfx ) const
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{
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// The plug-in base class will have already validated pwfx to ensure that
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// it is 16-bit PCM or 32-bit float, 1 or 2 channels.
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// TODO: Add any additional checks here, such as sample rate, etc.
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// By default, only 32-bit float buffers are supported.
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if (WAVE_FORMAT_IEEE_FLOAT != pwfx->wFormatTag)
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return VFW_E_TYPE_NOT_ACCEPTED;
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return S_OK;
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}
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////////////////////////////////////////////////////////////////////////////////
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HRESULT CAudioPlugIn::IsValidTransform( const WAVEFORMATEX* pwfxIn, const WAVEFORMATEX* pwfxOut ) const
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{
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// The plug-in base class will have already validated pwfxIn/pwfxOut to ensure that
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// it is 16-bit PCM or 32-bit float, 1 or 2 channels, and that both have the same
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// sample rate.
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// TODO: Add any additional checks here, such as sample rate, etc.
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// By default, only 32-bit float buffers are supported.
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if (WAVE_FORMAT_IEEE_FLOAT != pwfxIn->wFormatTag)
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return VFW_E_TYPE_NOT_ACCEPTED;
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if (WAVE_FORMAT_IEEE_FLOAT != pwfxOut->wFormatTag)
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return VFW_E_TYPE_NOT_ACCEPTED;
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return S_OK;
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}
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////////////////////////////////////////////////////////////////////////////////
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HRESULT CAudioPlugIn::SuggestOutputFormat( WAVEFORMATEX* pwfx ) const
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{
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// The plug-in base class will have already validated pwfx to ensure that
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// it is 16-bit PCM or 32-bit float, 1 or 2 channels, and that both have the same
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// sample rate.
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// TODO: Add any additional checks here, such as sample rate, etc.
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// pwfx is initially set to the input format. If your plug-in doesn't need
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// to change the output format, simply return S_OK.
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// TODO: change pwfx if necessary.
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return S_OK;
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}
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////////////////////////////////////////////////////////////////////////////////
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HRESULT CAudioPlugIn::Process( LONGLONG llSampAudioTimestamp,
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AudioBuffer* pbufIn,
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AudioBuffer* pbufOut )
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{
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BOOL const bGenerateTail = (NULL == pbufIn);
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BOOL const bIsInPlace = (pbufIn == pbufOut);
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// Note about deferred zero filling:
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//
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// AudioBuffer will automatically take advantage of IDeferZeroFill,
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// if the host app supports it. To avoid unnecessary and wasteful buffer
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// fills, always check the 'bZero' flag in AudioBuffer before calling
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// the GetPointer() method. This is because calling GetPointer() will
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// trigger a zero-fill if the underlying data buffer was marked as "defer
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// zero fill."
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//
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// Similarly, to allow downstream filters to benefit from deferred
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// zero filling, be sure to set the 'bZero' flag in an AudioBuffer, if
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// your DSP code is producing a completely silent buffer.
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if (bGenerateTail)
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{
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// TODO: Add code to generate a tail if required by your plug-in.
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// Return S_OK if more effect tail data remains. Return S_FALSE
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// if no more tail data remains.
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// Default implementation generates no tail
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return S_FALSE;
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}
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// TODO: Put your DSP code here
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float *in=pbufIn->GetPointer();
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float *out=pbufOut->GetPointer();
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int of=(int)pbufIn->lOffset;
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int size=(int)pbufIn->pms->GetSize();
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int nbsamp=size/sizeof(float);
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/* // If we're bypassed, copy input to output without processing
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float fEnabled = GetParamValue( PARAM_ENABLE );
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if (fEnabled < 0.5f)
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{
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memcpy (out, in, pbufIn->cSamp * m_wfxIn.nBlockAlign );
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return S_OK;
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}*/
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const WAVEFORMATEX *inpformat=GetInputFormat();
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int nch=inpformat->nChannels;
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int srate=inpformat->nSamplesPerSec;
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if(0)
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{
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char tmp[512];
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int size2=(int)pbufOut->pms->GetSize();
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wsprintf(tmp,"%d %d %d %d %d %d\n",of,size,size2,nbsamp,nch,srate);
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OutputDebugString(tmp);
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}
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memcpy(out,in,size);
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extern SPSEffectContext *g_fucko_ctx;
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SPS_process_samples(g_fucko_ctx,
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(void *)out, nbsamp/nch, 1, 32, nch, srate,
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nbsamp, nbsamp);
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return S_OK;
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}
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////////////////////////////////////////////////////////////////////////////////
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HRESULT CAudioPlugIn::AllocateResources()
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{
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// TODO: add code to here to prepare the for the start of streaming
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return S_OK;
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}
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////////////////////////////////////////////////////////////////////////////////
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HRESULT CAudioPlugIn::FreeResources()
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{
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// TODO: add code to here to clean up after streaming
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return S_OK;
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}
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////////////////////////////////////////////////////////////////////////////////
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int CAudioPlugIn::PersistGetSize() const
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{
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int const cb
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= sizeof(DWORD) // # of persisted parameters
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+ NUM_PARAMS * (sizeof(DWORD) + sizeof(float)); // (index,value), for each parameter
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return cb;
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}
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////////////////////////////////////////////////////////////////////////////////
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HRESULT CAudioPlugIn::PersistLoad( IStream* pStream )
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{
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ULONG cb = 0;
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HRESULT hr = S_OK;
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// Get the number of persisted parameters
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DWORD cParams = 0;
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hr = pStream->Read( &cParams, sizeof(cParams), &cb );
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if (FAILED( hr ) || cb != sizeof(cParams))
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return E_FAIL;
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// Restore each parameter
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for (DWORD ix = 0; ix < cParams; ix++)
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{
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// Get the parameter index
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DWORD dwParam = 0;
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hr = pStream->Read( &dwParam, sizeof(dwParam), &cb );
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if (FAILED( hr ) || cb != sizeof(dwParam))
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return E_FAIL;
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// Get the parameter value
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float fValue = 0;
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hr = pStream->Read( &fValue, sizeof(fValue), &cb );
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if (FAILED( hr ) || cb != sizeof(fValue))
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return E_FAIL;
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// Set the parameter value
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if (m_pMediaParams)
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m_pMediaParams->SetParam( dwParam, fValue );
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}
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return S_OK;
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}
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////////////////////////////////////////////////////////////////////////////////
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HRESULT CAudioPlugIn::PersistSave( IStream* pStream )
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{
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ULONG cb = 0;
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HRESULT hr = S_OK;
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// Put the number of persisted parameters
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DWORD cParams = NUM_PARAMS;
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hr = pStream->Write( &cParams, sizeof(cParams), &cb );
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if (FAILED( hr ) || cb != sizeof(cParams))
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return E_FAIL;
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// Save each parameter
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for (DWORD dwParam = 0; dwParam < cParams; dwParam++)
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{
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float fValue = 0;
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// Get the parameter value
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if (m_pMediaParams)
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m_pMediaParams->GetParam( dwParam, &fValue );
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// Write the parameter index
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hr = pStream->Write( &dwParam, sizeof(dwParam), &cb );
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if (FAILED( hr ) || cb != sizeof(dwParam))
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return E_FAIL;
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// Write the parameter value
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hr = pStream->Write( &fValue, sizeof(fValue), &cb );
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if (FAILED( hr ) || cb != sizeof(fValue))
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return E_FAIL;
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}
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return S_OK;
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}
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