winamp/Src/Plugins/DSP/dsp_sps/dxi/AudioPlugIn.cpp

284 lines
7.9 KiB
C++

// AudioPlugIn.cpp: implementation of the CAudioPlugIn class.
//
//////////////////////////////////////////////////////////////////////
#include "stdafx.h"
#include "AudioPlugIn.h"
// Note: see AudioPlugIn.h to redefine PROCESS_IN_PLACE
#if PROCESS_IN_PLACE
#pragma message("***** Compiling an IN-PLACE audio plug-in *****")
#else
#pragma message("***** Compiling an NON-IN-PLACE audio plug-in *****")
#endif
#include "resource.h"
#include <commctrl.h>
char g_path[MAX_PATH];
#define SPS_CONFIGDLG_IMPL
#define SPS_CONFIGDLG_ON_WM_CLOSE { ShowWindow(hwndDlg,SW_HIDE); /*g_config.visible=0;*/ }
//#define SPS_CONFIGDLG_HIDEABLE_EDITOR 0
#include "../sps_common.h"
#include "../sps_configdlg.h"
//////////////////////////////////////////////////////////////////////
// Ctors
CAudioPlugIn::CAudioPlugIn( HRESULT* phr )
{
// TODO: put all initialization code in Initialize(), below.
}
CAudioPlugIn::~CAudioPlugIn()
{
SPS_quitapp();
}
////////////////////////////////////////////////////////////////////////////////
HRESULT CAudioPlugIn::Initialize()
{
SPS_initapp();
strcpy(g_path,"c:\\progra~1\\winamp\\plugins\\dsp_sps"); //FUCKO
return S_OK;
}
////////////////////////////////////////////////////////////////////////////////
HRESULT CAudioPlugIn::IsValidInputFormat( const WAVEFORMATEX* pwfx ) const
{
// The plug-in base class will have already validated pwfx to ensure that
// it is 16-bit PCM or 32-bit float, 1 or 2 channels.
// TODO: Add any additional checks here, such as sample rate, etc.
// By default, only 32-bit float buffers are supported.
if (WAVE_FORMAT_IEEE_FLOAT != pwfx->wFormatTag)
return VFW_E_TYPE_NOT_ACCEPTED;
return S_OK;
}
////////////////////////////////////////////////////////////////////////////////
HRESULT CAudioPlugIn::IsValidOutputFormat( const WAVEFORMATEX* pwfx ) const
{
// The plug-in base class will have already validated pwfx to ensure that
// it is 16-bit PCM or 32-bit float, 1 or 2 channels.
// TODO: Add any additional checks here, such as sample rate, etc.
// By default, only 32-bit float buffers are supported.
if (WAVE_FORMAT_IEEE_FLOAT != pwfx->wFormatTag)
return VFW_E_TYPE_NOT_ACCEPTED;
return S_OK;
}
////////////////////////////////////////////////////////////////////////////////
HRESULT CAudioPlugIn::IsValidTransform( const WAVEFORMATEX* pwfxIn, const WAVEFORMATEX* pwfxOut ) const
{
// The plug-in base class will have already validated pwfxIn/pwfxOut to ensure that
// it is 16-bit PCM or 32-bit float, 1 or 2 channels, and that both have the same
// sample rate.
// TODO: Add any additional checks here, such as sample rate, etc.
// By default, only 32-bit float buffers are supported.
if (WAVE_FORMAT_IEEE_FLOAT != pwfxIn->wFormatTag)
return VFW_E_TYPE_NOT_ACCEPTED;
if (WAVE_FORMAT_IEEE_FLOAT != pwfxOut->wFormatTag)
return VFW_E_TYPE_NOT_ACCEPTED;
return S_OK;
}
////////////////////////////////////////////////////////////////////////////////
HRESULT CAudioPlugIn::SuggestOutputFormat( WAVEFORMATEX* pwfx ) const
{
// The plug-in base class will have already validated pwfx to ensure that
// it is 16-bit PCM or 32-bit float, 1 or 2 channels, and that both have the same
// sample rate.
// TODO: Add any additional checks here, such as sample rate, etc.
// pwfx is initially set to the input format. If your plug-in doesn't need
// to change the output format, simply return S_OK.
// TODO: change pwfx if necessary.
return S_OK;
}
////////////////////////////////////////////////////////////////////////////////
HRESULT CAudioPlugIn::Process( LONGLONG llSampAudioTimestamp,
AudioBuffer* pbufIn,
AudioBuffer* pbufOut )
{
BOOL const bGenerateTail = (NULL == pbufIn);
BOOL const bIsInPlace = (pbufIn == pbufOut);
// Note about deferred zero filling:
//
// AudioBuffer will automatically take advantage of IDeferZeroFill,
// if the host app supports it. To avoid unnecessary and wasteful buffer
// fills, always check the 'bZero' flag in AudioBuffer before calling
// the GetPointer() method. This is because calling GetPointer() will
// trigger a zero-fill if the underlying data buffer was marked as "defer
// zero fill."
//
// Similarly, to allow downstream filters to benefit from deferred
// zero filling, be sure to set the 'bZero' flag in an AudioBuffer, if
// your DSP code is producing a completely silent buffer.
if (bGenerateTail)
{
// TODO: Add code to generate a tail if required by your plug-in.
// Return S_OK if more effect tail data remains. Return S_FALSE
// if no more tail data remains.
// Default implementation generates no tail
return S_FALSE;
}
// TODO: Put your DSP code here
float *in=pbufIn->GetPointer();
float *out=pbufOut->GetPointer();
int of=(int)pbufIn->lOffset;
int size=(int)pbufIn->pms->GetSize();
int nbsamp=size/sizeof(float);
/* // If we're bypassed, copy input to output without processing
float fEnabled = GetParamValue( PARAM_ENABLE );
if (fEnabled < 0.5f)
{
memcpy (out, in, pbufIn->cSamp * m_wfxIn.nBlockAlign );
return S_OK;
}*/
const WAVEFORMATEX *inpformat=GetInputFormat();
int nch=inpformat->nChannels;
int srate=inpformat->nSamplesPerSec;
if(0)
{
char tmp[512];
int size2=(int)pbufOut->pms->GetSize();
wsprintf(tmp,"%d %d %d %d %d %d\n",of,size,size2,nbsamp,nch,srate);
OutputDebugString(tmp);
}
memcpy(out,in,size);
extern SPSEffectContext *g_fucko_ctx;
SPS_process_samples(g_fucko_ctx,
(void *)out, nbsamp/nch, 1, 32, nch, srate,
nbsamp, nbsamp);
return S_OK;
}
////////////////////////////////////////////////////////////////////////////////
HRESULT CAudioPlugIn::AllocateResources()
{
// TODO: add code to here to prepare the for the start of streaming
return S_OK;
}
////////////////////////////////////////////////////////////////////////////////
HRESULT CAudioPlugIn::FreeResources()
{
// TODO: add code to here to clean up after streaming
return S_OK;
}
////////////////////////////////////////////////////////////////////////////////
int CAudioPlugIn::PersistGetSize() const
{
int const cb
= sizeof(DWORD) // # of persisted parameters
+ NUM_PARAMS * (sizeof(DWORD) + sizeof(float)); // (index,value), for each parameter
return cb;
}
////////////////////////////////////////////////////////////////////////////////
HRESULT CAudioPlugIn::PersistLoad( IStream* pStream )
{
ULONG cb = 0;
HRESULT hr = S_OK;
// Get the number of persisted parameters
DWORD cParams = 0;
hr = pStream->Read( &cParams, sizeof(cParams), &cb );
if (FAILED( hr ) || cb != sizeof(cParams))
return E_FAIL;
// Restore each parameter
for (DWORD ix = 0; ix < cParams; ix++)
{
// Get the parameter index
DWORD dwParam = 0;
hr = pStream->Read( &dwParam, sizeof(dwParam), &cb );
if (FAILED( hr ) || cb != sizeof(dwParam))
return E_FAIL;
// Get the parameter value
float fValue = 0;
hr = pStream->Read( &fValue, sizeof(fValue), &cb );
if (FAILED( hr ) || cb != sizeof(fValue))
return E_FAIL;
// Set the parameter value
if (m_pMediaParams)
m_pMediaParams->SetParam( dwParam, fValue );
}
return S_OK;
}
////////////////////////////////////////////////////////////////////////////////
HRESULT CAudioPlugIn::PersistSave( IStream* pStream )
{
ULONG cb = 0;
HRESULT hr = S_OK;
// Put the number of persisted parameters
DWORD cParams = NUM_PARAMS;
hr = pStream->Write( &cParams, sizeof(cParams), &cb );
if (FAILED( hr ) || cb != sizeof(cParams))
return E_FAIL;
// Save each parameter
for (DWORD dwParam = 0; dwParam < cParams; dwParam++)
{
float fValue = 0;
// Get the parameter value
if (m_pMediaParams)
m_pMediaParams->GetParam( dwParam, &fValue );
// Write the parameter index
hr = pStream->Write( &dwParam, sizeof(dwParam), &cb );
if (FAILED( hr ) || cb != sizeof(dwParam))
return E_FAIL;
// Write the parameter value
hr = pStream->Write( &fValue, sizeof(fValue), &cb );
if (FAILED( hr ) || cb != sizeof(fValue))
return E_FAIL;
}
return S_OK;
}