41 lines
856 B
Markdown
41 lines
856 B
Markdown
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Sets the programming language used by a project.
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```lua
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language ("lang")
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```
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### Parameters ###
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`lang` is the language identifier. Some languages require a module for full support.
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| Language | Module |
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|----------|-------------------------------|
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| `C` | Built-in; always available |
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| `C++` | Built-in; always available |
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| `C#` | Built-in; always available |
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| `F#` | Built-in; always available |
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| `D` | Built-in; always available ([API and support](https://github.com/premake/premake-dlang/wiki)) |
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### Applies To ###
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Project configurations.
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### Availability ###
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`C`, `C++`, and `C#` are available in Premake 4.0 or later. Others are 5.0 or later.
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### Examples ###
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Set the project language to C++.
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```lua
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language "C++"
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```
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Set the project language to C#
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```lua
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language "C#"
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```
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