208 lines
6.8 KiB
Markdown
208 lines
6.8 KiB
Markdown
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Getting Started {#gettingstarted}
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===============
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How to compile
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--------------
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### libopenmpt and openmpt123
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- Autotools
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Grab a `libopenmpt-VERSION-autotools.tar.gz` tarball.
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./configure
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make
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make check
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sudo make install
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Cross-compilation is generally supported (although only tested for
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targetting MinGW-w64).
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Note that some MinGW-w64 distributions come with the `win32` threading model
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enabled by default instead of the `posix` threading model. The `win32`
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threading model lacks proper support for C++11 `<thread>` and `<mutex>` as
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well as thread-safe magic statics. It is recommended to use the `posix`
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threading model for libopenmpt for this reason. On Debian, the appropriate
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configure command is
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`./configure --host=x86_64-w64-mingw32 CC=x86_64-w64-mingw32-gcc-posix CXX=x86_64-w64-mingw32-g++-posix`
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for 64bit, or
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`./configure --host=i686-w64-mingw32 CC=i686-w64-mingw32-gcc-posix CXX=i686-w64-mingw32-g++-posix`
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for 32bit. Other MinGW-w64 distributions may differ.
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- Visual Studio:
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- You will find solutions for Visual Studio in the matching
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`build/vsVERSIONwinWINDOWSVERSION/` folder.
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Minimal projects that target Windows 10 UWP are available in
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`build/vsVERSIONuwp/`.
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Most projects are supported with any of the mentioned Visual Studio
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verions, with the following exceptions:
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- in_openmpt: Requires Visual Studio with MFC.
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- xmp-openmpt: Requires Visual Studio with MFC.
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- libopenmpt requires the compile host system to be amd64 or ARM64 when
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building with Visual Studio.
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- In order to build libopenmpt for Windows XP, the Visual Studio 2017 XP
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targetting toolset as well as the Windows 8.1 SDK need to be installed.
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The SDK is optionally included with Visual Studio 2017, but must be
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separately installed with later Visual Studio versions.
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The Windows 8.1 SDK is available from
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<https://developer.microsoft.com/en-us/windows/downloads/sdk-archive/>
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or directly from
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<https://download.microsoft.com/download/B/0/C/B0C80BA3-8AD6-4958-810B-6882485230B5/standalonesdk/sdksetup.exe>
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.
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- You will need the Winamp 5 SDK and the XMPlay SDK if you want to
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compile the plugins for these 2 players. They can be downloaded
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automatically on Windows 7 or later by just running the
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`build/download_externals.cmd` script.
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If you do not want to or cannot use this script, you may follow these
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manual steps instead:
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- Winamp 5 SDK:
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To build libopenmpt as a winamp input plugin, copy the contents of
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`WA5.55_SDK.exe` to include/winamp/.
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Please visit
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[winamp.com](http://wiki.winamp.com/wiki/Plug-in_Developer) to
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download the SDK.
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You can disable in_openmpt in the solution configuration.
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- XMPlay SDK:
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To build libopenmpt with XMPlay input plugin support, copy the
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contents of xmp-sdk.zip into include/xmplay/.
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Please visit [un4seen.com](https://www.un4seen.com/xmplay.html) to
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download the SDK.
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You can disable xmp-openmpt in the solution configuration.
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- Makefile
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The makefile supports different build environments and targets via the
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`CONFIG=` parameter directly to the make invocation.
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Use `make CONFIG=$newconfig clean` when switching between different configs
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because the makefile cleans only intermediates and target that are active
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for the current config and no configuration state is kept around across
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invocations.
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- native build:
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Simply run
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make
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which will try to guess the compiler based on your operating system.
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- gcc or clang (on Unix-like systems, including Mac OS X with MacPorts,
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and Haiku (32-bit Hybrid and 64-bit)):
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The Makefile requires pkg-config for native builds.
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For sound output in openmpt123, PortAudio or SDL is required.
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openmpt123 can optionally use libflac and libsndfile to render PCM
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files to disk.
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When you want to use gcc, run:
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make CONFIG=gcc
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When you want to use clang, it is recommended to do:
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make CONFIG=clang
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- mingw-w64:
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make CONFIG=mingw64-win32 # for win32
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make CONFIG=mingw64-win64 # for win64
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- emscripten (on Unix-like systems):
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Run:
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# generates WebAssembly with JavaScript fallback
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make CONFIG=emscripten EMSCRIPTEN_TARGET=all
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or
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# generates WebAssembly
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make CONFIG=emscripten EMSCRIPTEN_TARGET=wasm
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or
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# generates JavaScript with compatibility for older VMs
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make CONFIG=emscripten EMSCRIPTEN_TARGET=js
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Running the test suite on the command line is also supported by using
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node.js. Depending on how your distribution calls the `node.js` binary,
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you might have to edit `build/make/config-emscripten.mk`.
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- DJGPP / DOS
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Cross-compilation from Linux systems is supported with DJGPP GCC via
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make CONFIG=djgpp
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`openmpt123` can use liballegro 4.2 for sound output on DJGPP/DOS.
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liballegro can either be installed system-wide in the DJGPP environment
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or downloaded into the `libopenmpt` source tree.
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make CONFIG=djgpp USE_ALLEGRO42=1 # use installed liballegro
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or
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./build/download_externals.sh # download liballegro source
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make CONFIG=djgpp USE_ALLEGRO42=1 BUNDLED_ALLEGRO42=1
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- American Fuzzy Lop:
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To compile libopenmpt with fuzzing instrumentation for afl-fuzz, run:
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make CONFIG=afl
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For more detailed instructions, read `contrib/fuzzing/readme.md`.
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- other compilers:
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To compile libopenmpt with other compliant compilers, run:
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make CONFIG=generic
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The `Makefile` supports some customizations. You might want to read the top
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which should get you some possible make settings, like e.g.
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`make DYNLINK=0` or similar. Cross compiling or different compiler would
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best be implemented via new `config-*.mk` files.
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The `Makefile` also supports building doxygen documentation by using
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make doc
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Binaries and documentation can be installed systen-wide with
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make PREFIX=/yourprefix install
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make PREFIX=/yourprefix install-doc
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Some systems (i.e. Linux) require running
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sudo ldconfig
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in order for the system linker to be able to pick up newly installed
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libraries.
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`PREFIX` defaults to `/usr/local`. A `DESTDIR=` parameter is also
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supported.
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- Android NDK
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See `build/android_ndk/README.AndroidNDK.txt`.
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